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So he gets mass with size, now I know why he has 0.45 base size modifier in campaign size table. His base mass is 6k, giant has 6.5k, so it is already very big boy. I tested variety of splash effects and decided to not change anything. It is because his splash stats directly affect only skirmish battles and very start of campaign. After dozen levels up his power multiplies and he can destroy masses pretty easily. It is hard to maintain balance with that numbers. For example - Tyrion have 8 targets splash, Nakai - 6, Kholek - 7, but weapon length of Tyrion's sword is 3, Nakai's mace is 7 and Kholek's hammer is 9. After all, skills and weapon strength matter much more in my opinion.
Mass makes it easier for units to push others, and it increases contact damage, which is why Kholek becomes an unstoppable force.
@mortrau, okay, well makes sense, dragon ogre daemon prince essentially
But, yeah, making Kholek a daemon is kinda weird because Dragon Ogres don't actually worship the Chaos Gods.