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Rapporter et oversættelsesproblem
I started a campaign (mixu unlocker+base mod+faction) with his faction, clicked on him, started the first battle and clicked on him on during several times during said battle with no crash.
Are you using any Walk with the Dragon submods like no cap patch, sfo/radious like patches, the script light version, individual Walk with the Dragon reskin mod, etc?
Miao Ying will unlock the Wardens units in her exclusive quests, otherwise they must be unlocked by selecting the 7500 gold in the repeating support event. If you confederate them later without doing that event you'll miss them I think. The Sky-Junk Fleet can only be used if the unit survive the Battle of the Terracota Graveyard event battle, and you'll only ever have that one unit.
@cristi77.iasi
Yuan Bo has a lot of events to juggle with in that jungle.
Thank you, I will certainlly give it a try. Hope to save the decaying Cathay as Yuan Bo
This mod cause random increased campaign map crash. There's no reason, magical solution or fix found, or else it would have been fixed. I was able to reach turn 60+ with this mod with little to no crash while testing with a minimal mod list, bigger mod list increased crash frequency.
The best help is using mods that reduce campaign map forced camera movement. Like these:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3373284504
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866600381
I play Warhammer with a lot of mods and I thought the problem was some mod incompatibility, it happens sometimes. But recently I analyze the crash reports and appear to be some problem with DLSS option or DirectX. This is what I found, but I don't understand it:
Access violation (c0000005) - Attempt to write to memory address 0000000068a62000
Type: INVALID_POINTER_WRITE
I searched the Internet for various solutions, but nothing works. Any ideea what is happening?
These should be in your ROR pool without any quest requirement. I just launched the game, started a campaign as Miao Ying and I see them from turn 1 no issue.
Can could attempt to launch to the game with only Deer24's unit mod+mixu's unlocker+the translation and see if you see them too in turn 1?
Regiments of Renown
Cathayan Warriors
Clan Guards
Guard of the Radiant Empress
Blackshade Battalion
Quai Yin's Will
Heavenly King of Zhufu
Golden Crow Guardians
Heavenly King of Duanwang
Heavenly King of Wenchen
Grand Northern Cavalry
Dragon River Ancestral Monks (Forbidden Army)
Heavenly King of Shipeng
After completing various battles, I have been told that these RoR are unlocked however, when I check the RoR recruitment pool, they are nowhere to be found. Can someone enlighten me on this issue? Much thanks cheers.
From experience, a swap in faction leader (Zhao Qi -> Yin Yin) cause no issue. At worst Duan Wei will be wounded for a few turns and some localization might be overwritten if there is any.
I think that it might cause a Duan Wei duplicate during the nurgle invasion as it kill the Burning Nomads leader and spawn an army elsewhere with a new Duan Wei, but if he doesn't lead the faction then the first one doesn't get deleted and LYH's does instead.
Walk with the Dragon work with basically every faction mods I know (those mentioned in my description are just those that directly impact the mod). I don't think one even starts in Cathay.
First incomplete draft of the event list, took several hours and I am tired. Will improve readability and finish the Yuan Bo and Miao Ying side of things later...
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2860213243/591774445091186415/
Ehhhhhhhhhhh, would not be hard, but a tedious and long process, there's over 160 events to crosscheck. I might make a simplified "spoiler" chart I guess?
From memory, all "vassal" events also offer confederation as an option, and that option doesn't return. I think it might unlock the normal confederation so if they stop being your vassal you could confed them like any faction, but I don't know how the actual mechanics works.
The main mod doesn't work on multiplayer, it constantly look for the player to trigger stuff and if there is 2 players it get confused and break.
In theory, the lite version should work as it has no script IIRC. Tho I don't play multiplayer so I cannot test it. And I still need to tweak it, as many localization keys were changed in the Base mod so this translation mod doesn't fully match every keys of the Script-light version.
@Laserdrea
If you've done a non Yuan Bo/Celestial Loyalist campaign, you might remember an event chain about them being at odds and nearly/start a war. It's that, from Yuan Bo's perspective.
A summary:
He receives news that the celestial court is changing, that more and more ministers/courtiers support the mortal Yun Xiang (the gold faction leader) than him or other dragons. Moreover, there seems to be mishandling of information reported to him from them. You have 2 choices:
-Just keep a look, it stop the chain and you'll get the normal confederation event later like everyone else.
-Take control.
Taking control will put you at odd with the Celestial Loyalist faction, but you'll gain buff to show your control over cathay's governement. But you'll get a very worrying report later that a coup is in the way, to cut Yuan Bo off and consolidate their power behind Yun Xiang. You have 2 choices again:
-Take no action and gather more information. This will cause your crowmen to find and capture traitors, with fake reports about the situation. There was no coup but the plot from the Changeling to create chaos in Cathay.
-Take action ASAP, which trigger a war between you and the celestial loyalist, giving you both a lot of armies right by Wei-Jin.
Taking no action offer less reward but has no risk.
Some details, if possible? I prolly wouldn't be able to start a whole new campaign, but I am still intensively curious about new story content, lol.
Found a replacement, swapped the link in the description.
Thanks, I did my best to translate the mod since it's my favorite Cathayan mod too.
About Jun Xian, he is in a very difficult position, specially if you use Jade Vampire mods. Could he possibly be wounded in your lord pool? I just tried it myself with the console mod. Killed him, force confederated, and he's in the lord tab, or on the field if I didn't kill him first.
The only characters you could miss are the Legendary Lords which start unrecruited, which are:
Guan Zimo, the Little Dragonling (Zhao Ming)
Xen Qi, the New Martial Marquis (Zhao Ming)
Xue Ding, the Riverlands Guardian (Yuan Bo)
Qiao Xiao, the Forge Master (Miao Ying)
If the AI didn't recruit them by the time you confed their faction, they are gone.
The Celestial Enlightened is from a landmark in Village of the Moon added by the faction submod.
The Tide Court legion is from a landmark in Sin-Wu also added by the faction submod.
Or are they missing from the landmarks on your end?
The events involving other faction won't happen if they are confederated or you are them (no big dark elf battle if you start as the Eastern Riverlords.) The Celestial Loyalist and Imperial Wardens are also not confederable at all until their events are done.
Yeah, spawning legendary stuff can be weird. Even vanilla ones. There's is both the command Legend and Spawn IIRC. and adding the hero type before the hero key seems to help for Spawn (champion, wizard, spy, dignitary). You can find their type in unique_agents_tables.
Tho it's been a while, I find it easier to just change the mod's script to spawn the hero on turn 1 and use the console to complet the quest with teleport and stuff lol (for when I test the translation). Simpler for me.
I forgot to change one unit that was renamed this week. Beside that my unit list is up to date.
It is missing 1 lord, 1 hero and 1 unit. Plus a bunch of gameplay tweak like the rework of the unit upgrades.
Whoever is doing that mod maintenance update it like only once per major DLC I think.
There's an event-less version (see this mod's description), but it doesn't play well with faction submod. Not sure if it'll crash, but you'll have duplicates lords and heroes.
Download RPFM
Open DEER24Cathay.pack
Check in the folder db/agent_subtypes_tables or unique_agents_tables
Tho spawning characters has always been weird and don't always work.
Should work as is.
But actually, CA did some tweaks on the back end and Deer24 had to swap the keys around. The script less version was not updated however, so the translation might be outdated for it.
I'll take a look later and add the old keys in a separate folder so it would works for both again.