Team Fortress 2

Team Fortress 2

Darkmarsh
61 Comments
cute mess :3 1 Nov, 2024 @ 11:23am 
yeahh i realise why the push trigger is there, i just meant to say the angle of the force is a bit troll, getting sent into the pit. it's still miles better than clipping it off. I adore the movement options on the map, jumping around the death pits either with a pumpkin or sync jump, double stick or the vertical jump boost spell (or some combination thereof). it's a cool extra layer, it's always cool to discover when a map has a pit that connects areas like that. or really disappointing when a map has a pit that visually connects areas but then it's clipped off

my issue with the railing is mostly that the pumpkins become splashbuggable, it's ultimately a minor nitpick and probably doesn't actually need changing. before the update, i used to think the pumpkin spawns were too blu-sided (hard for red players to get frags with them) but after the changes this seems to be good now, since theyre place more generously
Eli ツ  [author] 1 Nov, 2024 @ 10:33am 
Hi, thanks for the comment

You mean the trigger push above the green house roof? If its that, then yeah it might be a bit tall, since is to avoid people staying there by just jumping over the trigger. And why a trigger push and not a clip? Well I thought it would be kinda annoying for jumping demos to dodge such a low roof

I agree that the contract hate was a bit exaggerated maybe, but I also understand that the map had too few pumpkin bomb spawns. So I raised that, and now the amount of them seems mostly fine, I would need more feedback on that, but they were a lot more before I changed it last minute before the next update lol

Btw the reason that some pumpkin bombs are placed on the railings toward the cliff is to avoid players getting stuck on them when they spawn, since they have a odd placement and are not in a corner, they serve the same purpose, doesn't affect splash or anything, they are just a bit higher up
cute mess :3 1 Nov, 2024 @ 1:49am 
the contract cope is rly weird, especially since the recent update the pumpkin bomb frags are free. imo there are too many pumpkins now, but i suppose that's subjective. the placement of the pumpkins is largely stellar, though i think the pumpkin around first could be moved back to its original position. it's now stood on the railing when at first it was just in the corner. other than that i have few gripes with the map. the push trigger on 1st being pointed into the pit is a bit troll but oh well. hope Paris gets added into the game too. more mappers should make maps like this, that appeal to every class, as opposed to dustbowl clone esque maps that are unplayable for a large part of the roster
Cus Cus 22 Oct, 2024 @ 6:47pm 
All i can say about this map is, despite this map being just, halloween version of "france", the view, graphics are astonishing, gameplay is somewhat serviceable, but yes, the contract is what makes it difficult for me to appreciate this map, and the contract for this map is also in the way of other contract maps aswell
Cus Cus 21 Oct, 2024 @ 9:45pm 
but either way, the map seems fairly well made, just unfortunate the contract kills the fun
Fox [Vacation Edition] 19 Oct, 2024 @ 4:12pm 
Then don't play it.
Hamin' in this bitch 19 Oct, 2024 @ 5:45am 
this map is so bad, its bad and unfun
Eli ツ  [author] 16 Oct, 2024 @ 9:07am 
I think the contract objectives are fine, the objectives are generic, since this map doesn't have much gimmicky stuff
Mappers don't make the contracts, only Valve
Join Castaways.tf SG Server! 15 Oct, 2024 @ 1:29pm 
Oh or "win a round" like hassle castle.

This and Erebus are contract nightmare
Join Castaways.tf SG Server! 15 Oct, 2024 @ 1:28pm 
Love the aestethic. But oh my God. The contract is PAINFUL. Can it be changed to "capture or defend" point?
Laserbase 14 Oct, 2024 @ 2:11pm 
I saw Interloper on this map
ZeBadmedic 14 Oct, 2024 @ 7:38am 
I knew it! With my 2,5k hours in Rebirth :resmile:
Eli ツ  [author] 14 Oct, 2024 @ 7:22am 
It is yeah
A secret room with the dry greed dude hahah
ZeBadmedic 14 Oct, 2024 @ 7:02am 
Really cool map, but I would really like to if the secret area with the skeleton is a reference to "The Binding of Isaac" :tgrin:
Twisted Turnip 12 Oct, 2024 @ 1:32pm 
A good looking map but damn is it easy to steamroll
Bayoyo #RevertMyM 12 Oct, 2024 @ 5:16am 
This map is awful, it's so gigantic and the layout is confusing, some of the flanks go to unexpected places or straight up dead ends, the sightlines for sniper are massive so be ready to be sniped from another continent, not to mention that the hallways are very easy to spam, im disappointed that such maps keep bloating tf2
The Imperial Combine 12 Oct, 2024 @ 1:01am 
Gives me hope to see the Paris map get added to the main rotation in the future, hopefully its not a case of Laughter where the non-holiday version is still not in game.
♥ Jaybunimates ♥ 10 Oct, 2024 @ 10:39pm 
BRO THIS IS JUST THE OVERWATCH MAP WHAT ToT
RenTide4 10 Oct, 2024 @ 9:01pm 
Congrats!
JAS-C 10 Oct, 2024 @ 7:37pm 
Deserved!
Vert Wheeler 10 Oct, 2024 @ 6:11pm 
Congratulations!
Midnight Owl 10 Oct, 2024 @ 6:07pm 
Congratz!
dangerzachattack #FixTF2 10 Oct, 2024 @ 5:36pm 
Congrats on getting your map into TF2!
KEKAROO! YABBA DABBA DOO! 10 Oct, 2024 @ 5:01pm 
Congrats
Yapyrus 21 Sep, 2024 @ 5:38am 
Absolutely peak, let's hope this gets added this year inshallah ykarabi delmok :j6:
Nitro-Express 24 Sep, 2023 @ 2:00am 
Damn it so many maps I would like to see but would bloat the update size
NHH 2 Sep, 2023 @ 7:36am 
Really nice looking map, hope they'll add it instead of last year's mistake called Ghoulpit; +1
rocket 20 Oct, 2022 @ 1:48am 
Great map, shame it didn't make it, especially since some of the ones that did are much worse. Congrats on Helltrain finally getting in though.
ShadowMan44 13 Oct, 2022 @ 12:51am 
Oh man this would've been so much better than Spookeyridge.
Yapyrus 12 Oct, 2022 @ 1:16am 
Yeah for sure
Mareanie's Weenie 5 Oct, 2022 @ 7:06pm 
Ghoulpit stole the glory. This should've been part of the update
Gaming Gamer 24 Sep, 2022 @ 11:32pm 
Looks good :steamthumbsup:
CriticalKid 18 Sep, 2022 @ 2:34pm 
how do you play it?!
zythe_ 16 Sep, 2022 @ 10:18am 
awesome!
Eli ツ  [author] 15 Sep, 2022 @ 5:45pm 
@zyteh_ Many thanks for the feedback, the big castle door in B opening too early and stairs being unclipped was fixed in today's patch. But we will look to prevent spam to blue spawn via some unclipped gaps in next patch, thanks!
zythe_ 15 Sep, 2022 @ 5:21pm 
the area portal on the door on B broke because the door opened too early, some stairs seem to be unclipped, and you can spam pipes into blue spawn.
Eli ツ  [author] 15 Sep, 2022 @ 5:14pm 
Hello everyone and many thanks for the massive support!
We dropped an update that will be verified soon. We will continue to perfect the map as much as we can!
Benjadeus 14 Sep, 2022 @ 6:22pm 
si
Myahster 14 Sep, 2022 @ 12:38am 
freakin' gorgeous
Broken 13 Sep, 2022 @ 1:22pm 
what is going on why are there actual nice looking maps on the workshop
Jouppi 13 Sep, 2022 @ 9:20am 
Damn mappers are really outdoing themselves with these new halloween maps
S0ME1 13 Sep, 2022 @ 8:26am 
looks nice! I hope it will be medieval mode map
Дрочеслав 1 13 Sep, 2022 @ 7:37am 
Valve add this map?
Len 12 Sep, 2022 @ 1:16pm 
Looks awesome! hope it gets in the game
Pilotcentaur 12 Sep, 2022 @ 1:09pm 
this seems like it will 100% get added
Trol.PEDEF 11 Sep, 2022 @ 9:38pm 
Good job :-D
Sir Grey The Ranger 11 Sep, 2022 @ 8:32pm 
Is there a server with this map? I want to play it with my friends.
Snackerman™ 10 Sep, 2022 @ 11:20pm 
there are many props that doesn't have collision
mckay 10 Sep, 2022 @ 10:17am 
i like it alote gg
Eli ツ  [author] 10 Sep, 2022 @ 10:08am 
Hello @Tera and thanks for the feedback! Yup several railings dont have collision at the moment. We need to fix a lot of stuff and change a few gameplay elements! Map was released as soon as possible due to time constraints but will be updated through the rest of the month.