Total War: WARHAMMER III

Total War: WARHAMMER III

Rayes Extended Empire Units
36 Comments
t.a.vanroermund 4 Jun, 2024 @ 11:19am 
I understand that it is time consuming. Hope you work out the CTD. i just hope you lose the gold stripes of experience for the veteran units. It feels more rewarding when i get them myself instead as a basic. Either way. and i will keep saying this. BEST empire unit mod!
Iareshawn  [author] 26 May, 2024 @ 8:00pm 
I'm no longer supporting the individual mods, and the complete edition has a CTD right now that i'm trying to fix.
t.a.vanroermund 23 May, 2024 @ 10:13am 
Hmm this still is one of my go to mod. And i have no problem with the complete roster. But.. the veterans now have gold stripes of experience. I really dislike that. Is it possible you could change it back to normal?
Iareshawn  [author] 6 May, 2024 @ 4:33pm 
All, Update is live on Rayes Extended Rosters Complete Edition. Thank you for your patience.
Iareshawn  [author] 3 May, 2024 @ 3:21pm 
@Cashmoney_Carson I haven't updated the mod yet, and I plan to only update the Rayes Extended Rosters Complete Edition, as it takes too much time and effort to update each individual mod, I recommend you get that version of the mod, and I plan to update it this weekend for Patch 5.0! (Thrones of Decay)
Cashmoney_Carson 3 May, 2024 @ 2:41pm 
Love the mod, quick question. When playing with it now it says the units require a specific building but that building belongs to another faction? is that just because im a dummy trying to play with it while its out of date?
Iareshawn  [author] 2 May, 2024 @ 6:53am 
@Guts The Black Swordsman,
I plan to update on my next off day, as I also want to play the new empire faction with my mod. Thanks for your patience
Guts The Black Swordsman 2 May, 2024 @ 1:38am 
Please ignore the guy lacking manners below in the comments, could you please update the complete edition as it has more units and is one of the best empire unit mod out there.
Iareshawn  [author] 1 May, 2024 @ 5:58pm 
@tb搜大蛇电玩战锤3 What a nice way to ask! I'll be sure to put it off for a couple more weeks.
tb搜大蛇电玩战锤3 1 May, 2024 @ 8:21am 
knock,knock,time to update this mod
sigmars_disciple 20 Sep, 2023 @ 5:02pm 
BTW, Shawn: Absolutely understood and accepted what you said, but just out of curiosity, I had asked Trajann, a mod maker who has had an unbelievable output of exclusive mods AND makes compilation mods at the same time... I've never seen anything from him out of date, EVER. Must be around 40 individual units, heroes, lords, and smaller packs plus I believe now 3 large (and I mean LARGE!) comps of the same mods he maintains. Insane. I asked if he maybe has a trick how he does it that other modders might not know about and here's what he replied:
t.a.vanroermund 1 Sep, 2023 @ 8:34am 
Best empire units mod!
Iareshawn  [author] 9 Apr, 2023 @ 8:08pm 
@Open, yes, they are affected by technologies, faction bonuses, lord effects, and lord skills
Open "Cực Kì" Khiêm Tốn 9 Apr, 2023 @ 7:50am 
hi do these unit affect by red skill or tech tks u
Captain Caveman 13 Mar, 2023 @ 1:59am 
@Shawn Rayes - nw's - just letting you know:)
Iareshawn  [author] 12 Mar, 2023 @ 8:19am 
All,

Going forward, I will not be supporting the individual sub-mods for the "Rayes Extended Units" It is very difficult to ensure all separate mods are up to date and working properly, and ensuring each mod is matching to the all-in-one mod pack entirely. From here on I will only be supporting "Rayes Extended Rosters Complete Edition" I will not be removing any of the sub-mods from the steam workshop, but I will no longer support them. Instead all updates will be done in the complete extended roster mod. I know this may be inconvenient but despite the sub-mods showing out of date, they will work the same for a long time. I encourage you all to try out the all-in-one mod. My original vision for my mod was to make one big mod that adds plenty of balanced, unique units to most factions, and because of this, I will be spending much more time on balance tweaks.

Thank you for understanding, and for supporting my mods, and I look forward to bringing new future content!
Captain Caveman 12 Mar, 2023 @ 1:58am 
update pls - shows as out of date
Talrin 11 Mar, 2023 @ 6:06am 
Would love to see a SFO-Submod aswell
Woldy 6 Dec, 2022 @ 2:19pm 
could this perhaps get an sfo submod so it can be used alongside that :o
RulingMarmont 25 Nov, 2022 @ 4:28am 
Update Please
Lobuno 24 Oct, 2022 @ 4:36pm 
This mod needs an update with Warband upgrades integration to be perfect.
Elohirnok 16 Oct, 2022 @ 9:14pm 
Literally my favorite unit mod for the Empire, I hate having Reiksguard looking units with muskets.Yours are high quality and make sense within the world.
Nyoblackbriar 4 Oct, 2022 @ 8:08pm 
nice mod but i just wanted to asked why do the veteran swordman and veteran halberd doesn't have armoured stats?
G0lgrim 27 Sep, 2022 @ 12:42pm 
Sounds nice... i mean... since the BIG modding for WH3 only started with all the tools out now i hope to see the stuff coming. :)
Specialy because your units realy look good and high quality... and with the upgrade system which just is logical for other races too because of course could they give veterans better gear and a higher title while they earn xp... it just makes sense to expand the unit roasters and trees this way naturaly...
Iareshawn  [author] 27 Sep, 2022 @ 12:33pm 
@G0lgrim unfortunately that is out of my skill set i know only to add units to the vanilla warband, i do not know how to create my own warband screen from scratch. that type of submod is something you would have to take up with BAGholder, for the record anyone can use my mods for their own mods as long as I am told before making the mod and credited appropriately after the fact.
G0lgrim 27 Sep, 2022 @ 12:28pm 
@Shawn Rayes Yes i meant exactly that one...
I realy just need a submod for this one and Guns for the Empire... and if nessessary and possible yours for the elite melee... :D
Iareshawn  [author] 27 Sep, 2022 @ 12:09pm 
@G0lgrim are you refering to BAGholders warband for all factions mod?
G0lgrim 27 Sep, 2022 @ 9:39am 
Gahd... would love to have this compatible with Warband Upgrades... so i can give my gold tier veteran swordsmen from the start of the campaign a TRUE upgrade in their own unit class to those veteran units here.
Colithiel 16 Sep, 2022 @ 6:38am 
Would love to see your unit mods in one big compilation! Great job on these thanks a ton!
Iareshawn  [author] 14 Sep, 2022 @ 2:25am 
Nothing. Fixed it ;)
HungryBat 13 Sep, 2022 @ 8:44am 
This is a very trivial comment, but dont you think they should be greatsword tier units?
The images show tier 1 and tier 2
Its really trivial though
Ihavemanybullets 13 Sep, 2022 @ 2:37am 
It would be nice to have veteran versions of the rest of the empire state troops as well. Plus regular and veteran versions of Halberdiers with shields too. Nice mod, btw.
Gniadex 12 Sep, 2022 @ 11:31pm 
That's great! Thank you :)
Iareshawn  [author] 12 Sep, 2022 @ 11:18pm 
Gniadex, I'm thinking of making an All in One pretty soon, i have a couple more unit packs I'm working on and I will probably make an All in One once they are done!
Gniadex 12 Sep, 2022 @ 10:16pm 
Nice! I like this! Is there any chance for All In One mod - with all your mods..?
Hokuto 12 Sep, 2022 @ 10:13pm 
Perfect for a Markus campaign, also I love how your god damn unit cards. You keep em' almost vanilla just like I like em' but with just a couple of tweaks.