Total War: WARHAMMER III

Total War: WARHAMMER III

Warriors of Khorne
22 Comments
EnumaEllis 14 Jun @ 11:13am 
Hope someone can make an SFO version, these are fantastic!
Vinzat 21 Dec, 2024 @ 2:09pm 
Could we get versions of your Warriors of Chaos Mods without the Marauders to make it better compatible with Chaos Marauder Expansion {LINK REMOVED} as a sinlge mod?
sigmars_disciple 17 Jun, 2024 @ 2:01am 
@ryukon Here's the link - write a comment there at the bottom and I should see it and get back to you <3 https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3259103709/4327475744615175846/
sigmars_disciple 17 Jun, 2024 @ 1:58am 
@ryukon Very useful feedback here, thank you!
Just out of curiosity, you seem to be somewhat of a Khorne expert...

Would you be able to help create a LITE version of Trajann's Khorne compilation, between a third and a fifth of the size? You could help picking the units that "make it" into LITE. Would this something that you're interested in? If yes, come here to this Discussion that we're currently using for another LITE mod and just write a comment, say hi :) We'll take things from there...
Satou the Deus Musco 9 Jun, 2024 @ 1:47am 
Nice and vanilla. Love it.
Satou the Deus Musco 9 Jun, 2024 @ 1:47am 
The perfect mod! Exactly what I wanted.
猫叔 23 Feb, 2024 @ 9:00pm 
thank you~~~~~~~~~~~:steamthumbsup:
猫叔 23 Feb, 2024 @ 7:42am 
update please~~~
KG1127 5 Sep, 2023 @ 11:42pm 
Conflict with Chaos Warrior and Chosen units sizes/balances when using Better Elites Mod. Otherwise very enjoyable
ryukon 1 May, 2023 @ 7:30am 
This mod is the perfect addition to Trajanns Khorne unit mods. The new units offer very good value for money.
Trajanns mods have an insane amount of new units but they are almost all expensive top tier units.
The two new marauder variant offer anti large and armor piercing for a very good price. CW-GW is also still quite cheap and useful all the time. So in the end I as a player will use the mentioned three units maybe more than the 50++ Trajann units in most games (since most people stop playing at around long victory / around turn 150).
ryukon 30 Apr, 2023 @ 5:17pm 
Bug:
The greatweapon units do not have the hide in forest attribute (and not the I guess purely visual Mark of Khorne.)
Volijay 9 Feb, 2023 @ 5:02pm 
Could you make a bloodletter version with spears for a more or all demonic theme for Khorne?
ryukon 8 Feb, 2023 @ 2:30am 
Great mod.
I think all the great weapon units could need a little buff to be the clear choice against armored infantry compared to halberd units (for example +5 anti inf).
Ghildo  [author] 26 Jan, 2023 @ 11:01am 
fix it
Slize 26 Jan, 2023 @ 3:47am 
could you make it so that Aspiring Champions of khorne upgrade in the skill tree? Playing as Scarbrand, i cant make them better with skills
세수파트너 12 Dec, 2022 @ 6:38am 
very very good
CharChar 2 Nov, 2022 @ 5:00pm 
Another damn fine unit pack. Keep 'em coming, Ghildo! You're doing great!
TROCH22 23 Sep, 2022 @ 2:43am 
Been using this in my campaign.. my 2c feedback... The chosen of khorne & warrior of khorne unit cards all look the same, very little difference between all of them.

I find the cost of the units are way lower then the default units. Thus favoring the player to use these units heavily in the early game, when funds are sparse (maybe this is your objective? idk)

Enjoying the mod, great work, thank you.
Ghildo  [author] 21 Sep, 2022 @ 12:30am 
fix it, ty for report
-GK- Ot 20 Sep, 2022 @ 1:45pm 
With Archaon, Kholek and Sigvald I cannot upgrade to Aspiring Champions of Khorne. For Be'lakor it works. Is it intended?
Ghildo  [author] 20 Sep, 2022 @ 12:08pm 
yes :)
DarknesXAM 20 Sep, 2022 @ 10:32am 
any chance you could do this for the other marked gods to fill out their roster?