Don't Starve

Don't Starve

Assisted Geometry
58 Comments
Nopinopa 10 Jun, 2019 @ 8:39am 
Will you make it for SW and Hamlet?
Scarlet Rose 22 Mar, 2016 @ 9:07am 
Doesnt work for me :/
󠁳⁧⁧ Jarda 6 Oct, 2015 @ 6:38pm 
Can someone explain me why this mod has the exactly same description of Architectural Geometry ? In which aspect is this mod different from AG?
TrickTails 6 Jun, 2015 @ 2:13pm 
Its not working for me?
shequan 17 Feb, 2015 @ 4:20pm 
Awesome Mod. Will try Geometric Placement but do hope you can port this to DST at some point. Very well done.. simple/easy to use and makes my base/farms look great! Thanks!!
Morty  [author] 16 Dec, 2014 @ 1:49pm 
@NLZ: If I get some spare time over the holidays, I might port this to DST. Meanwhile I can direct you to rezecib's version, specifically ported to DST: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=356043883 (search for Geometric Placement if the link doesn't work)
NLZ 16 Dec, 2014 @ 1:25pm 
Levorto, do you have plans to port it to DST?
Morty  [author] 16 Dec, 2014 @ 1:09pm 
To anyone still using this mod:
I have added the awesome suggestion provided by Makise Kurisu, allowing the user to assign "Numpad *" to the toggle button. In the process, I decided to make "Numpad *" the default key bind.

And for users who also use the console, I have modified the toggle function, allowing users to use the console freely. When ready to continue, just select either Enabled or Disabled.
NLZ 1 Dec, 2014 @ 2:13am 
FreezeGazer, he says "N.B: All credits still goes to zkm2erjfdb & Spirits."
So its probably an updated version of Architectural Geometry.
FreezeGazer 1 Nov, 2014 @ 10:24am 
Mochnant 25 Oct, 2014 @ 4:35pm 
@hicksm65: Thanks, will try it then.
76561198157486616 25 Oct, 2014 @ 8:37am 
should be aristoi
76561198157486616 25 Oct, 2014 @ 8:37am 
░░░░███████ ]▄▄▄▄▄▄▄▄ Bob is building an army to fight the war against Bob haters.
▂▄▅█████████▅▄▃▂ ☻/︻╦╤─
Il███████████████████].▌
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤.. / \
Mochnant 25 Oct, 2014 @ 5:01am 
Is this compatable with the latest versions and RoG?
Darion 24 Oct, 2014 @ 8:59pm 
What's the difference between this mod and architectural geometry?
Get Light 18 Oct, 2014 @ 7:21pm 
Good,thank you
Vasco Da Llama 17 Oct, 2014 @ 3:56pm 
This. This mod. Greatest creation ever.
Daniel 5 Oct, 2014 @ 1:21am 
Can you upload this mod on official kleientertiment site? I've bought Don't Starve on GOG and I can't download this... Please?
Nikaido 27 Aug, 2014 @ 12:39pm 
Thanks
Makise Kurisu 21 Aug, 2014 @ 3:36pm 
I really like this mod but I'm having the same issue of Jasper so i added the option to map it to numpad asterisk. Just add this on line 21 of modinfo.lua :
keyslist[27] = {description = "Numpad *",data = 268}
Morty  [author] 17 Aug, 2014 @ 11:49am 
@Jasper: I will see if I have time this week to update with this feature (pausing disables popup + use numbers for menu)
JustJasper 17 Aug, 2014 @ 8:14am 
Love love love this mod, but are you able to either enable us to assign it to a non-letter key, or disable the mod dialogue when the console is open? It pops up when the console is open and you hit the assigned letter, interrupting your command.
Obi-ron 14 Aug, 2014 @ 9:08pm 
my steam errored sry
Obi-ron 14 Aug, 2014 @ 9:08pm 
no m
Morty  [author] 13 Aug, 2014 @ 7:48am 
What is the problem, @the lone ranger, @fkaus and @The Lying Cake? Non-constructive criticism doesn't do much good...
mathem99 13 Aug, 2014 @ 5:14am 
dis iz a pain in ze ARSH !
fkaus0348 12 Aug, 2014 @ 7:16pm 
wow
Obi-ron 2 Aug, 2014 @ 11:05pm 
i dont know what you mean i dont know what it does in the case
PompoChompo 29 Jul, 2014 @ 2:25pm 
After I downloaded another mod, it magically appeared. Thanks!
Morty  [author] 29 Jul, 2014 @ 2:11pm 
@Consternation: That is a first for me. Normal procedure: To download a mod for Don't Starve, you need to subscribe to the mod, open the game and go to "Mods". Then all subscribed mods gets downloaded / updated automagically.
PompoChompo 29 Jul, 2014 @ 5:40am 
For some reason I dont see this in my mods menu.
Madness 28 Jul, 2014 @ 9:24am 
Death the Kids favorite mod XD
Morty  [author] 26 Jul, 2014 @ 4:14pm 
@Grimtongue: You are welcome. That was the one major thing that bothered me with Architectural Geometry. A symmetrical base is essential to me :)
Morty  [author] 26 Jul, 2014 @ 8:28am 
Deadby100cuts: Please update to the latest version. I just added initial support for controllers! :)
Morty  [author] 26 Jul, 2014 @ 6:29am 
All users of Assisted Geometry - please go to "Mods" to trigger re-downloading the mod. I just fixed a bug in the last update, causing Don't Starve to crash. I was too quick with releasing the wall auto-detection. This is fixed in the latest update.
Grimtongues 25 Jul, 2014 @ 9:02am 
Thank you for fixing the wall placement problem! It was frustrating having to hammer down mis-placed walls.
Deadby100cuts 22 Jul, 2014 @ 3:20pm 
yea I'll help you test it, assuming I can find a way to make an OP world to mess around in
Morty  [author] 22 Jul, 2014 @ 2:45pm 
@Deadby100cuts: I found code in-game to check if a controller is used. Will see if I can get it to run and borrow a friends xbox controller. If you'd like, I could need your help testing it out?
Morty  [author] 22 Jul, 2014 @ 11:26am 
@Urist McEngie: I just updated the mod with auto-detection of wall-items! I have been busy working on another upcoming mod, Industrial Age (http://www.reddit.com/r/dontstarve/comments/2bbzbo/preview_of_upcoming_mod_industrial_age/) - but everytime I feel uninspired, I update this mod :-)

Feel free to add me on Steam if you have ideas for updates.
Urist McEngie 22 Jul, 2014 @ 9:14am 
I can suggest that to come up with code fora auto-detecting a held item, you look at simplex's Actions Queue mod.
Kvothe2910 22 Jul, 2014 @ 8:07am 
nice
Deadby100cuts 22 Jul, 2014 @ 7:14am 
I'm still playing on pc,
Morty  [author] 22 Jul, 2014 @ 12:23am 
Yakber: it creates a grid when placing structures or plantables - for those who like symmetry :)
Morty  [author] 22 Jul, 2014 @ 12:21am 
@Deadby100cuts: I unfortunately do not have access to a controller or a console for development. I will see if I can borrow a controller and create a mode for this use case.
Deadby100cuts 21 Jul, 2014 @ 5:34pm 
hey man, does this work if you use a controller? cas I was playing after installing the mod and whenever I tried to build something it put it where the mouse was, not the where I was pointing the controller :/
Berkay Yetgin 21 Jul, 2014 @ 4:07pm 
I realy didnt understand what this mod does exacly can you explain me better ?
sweggin_leeebrok 21 Jul, 2014 @ 12:56pm 
ok i guess......





JK AWESOME!!!!!!!!!!!!!!!!!!!!!
BeatleSanders 20 Jul, 2014 @ 2:50am 
oh, sorry and thanks
Morty  [author] 20 Jul, 2014 @ 1:35am 
@Lord Toasdster: Can you specify any details? Are you using "WallMode" when building walls? Otherwise you will experience the old bug where the walls are randomly placed.
Try clicking "M" and selecting the middle-option ("WallMode") in-game and see if that helps.
BeatleSanders 20 Jul, 2014 @ 1:16am 
for me this make it harder to make wall because it puts it in the wrong place