Stellaris

Stellaris

Morebuildingstemp
13 Comments
crazyewok 20 Jun @ 2:49pm 
I might have a go at getting it running again. Thank you for your work Cochimentl
Maschinenmensch 4 Jul, 2024 @ 6:14am 
Nice
Broken
But Nice
Яндекс.Warhammer 10 Nov, 2023 @ 10:11am 
whyyyyyyyy?
Cochimetl  [author] 10 Nov, 2023 @ 8:48am 
dead, and I'm not feeling up to get it running again.
Ordonius 7 Oct, 2023 @ 6:55am 
this mod is working or dead?
Beast-Storm 2 May, 2023 @ 3:07pm 
Their was an update yesterday on May 1st they removed leader class for citizens and this mod is now broken
Яндекс.Warhammer 9 Feb, 2023 @ 3:53am 
Upd please?
razer666L 25 Oct, 2022 @ 11:54pm 
I decided to run a new game and build the "Department of Defence" building on my capital. Both "grand admirals" and "field marshals" jobs refused get filled up. Oh, and the "royal/presidential guard" too.

I had to prioritize the jobs in order to get them filled in, but only one and not multiple jobs, leaving the new jobs empty of pops.
Яндекс.Warhammer 19 Oct, 2022 @ 12:49pm 
Check mod, works fine, but some isses
1)Grand admirals, field marshals icons are broken. Just hold to see more info on icon and you will see
2)Pirate king, Director of intellagence, minister of parlament has broken world description(job_text)
razer666L 15 Oct, 2022 @ 12:11pm 
@iowashadowrunner, @crazyewok is actually the original modder. @Cochimetl just took over this mod and updated it to the latest version of the game.
iowashadowrunner 15 Oct, 2022 @ 7:03am 
Love this mod. Hopefully you update it soon and add more buildings. Good Job.
razer666L 5 Oct, 2022 @ 11:46am 
So I tried a new game and built both the presidential palace & the senate buildings on my capital again. The same thing happened, only this time it's the unemployed specialist pops that appeared & refused to get demoted to worker pops. I believe those two buildings are the ones responsible for this glitch.

That, and the "presidential guard" job still didn't get filled up, despite it's a worker job. :V
razer666L 4 Oct, 2022 @ 5:22am 
@Cochimetl, the mod worked fine. I managed to get one of my colonies to get an instant 100 percent crime rate just by building a freeport, smuggler's den, brothel and a casino lol.

However, I encountered a few minor hiccups with this mod. After I built a presidential palace on my capital, an unemployed ruler pop emerged and it never got demoted to worker class at all. That, and the "presidential guard" job never got occupied until I made them a priority.