Total War: WARHAMMER III

Total War: WARHAMMER III

Building Slots Extended
664 Comments
antektadek 18 Jul @ 6:23pm 
@Myxameno I made a quick edit of the mod by changing up the values in the pack file, so that it adds 2 slots to major settlements instead of 4. May I make it publicly available here on workshop?
Ligma Bababooey 15 Jul @ 10:56am 
it looks like a massive buff by default, does AI benefits from it somehow ?
Morgoth9619 10 Jul @ 6:41am 
I love this mod!
Jeremy Lin 6 Jul @ 12:05am 
i assume it don't work sfo? i have everything dowloaded. yet it don't work
Thundrakar 1 Jul @ 9:42am 
Please increase Nurgle and Daemons of Chaos!
Nurgle has exactly 12 buildings without ports and resource buildings after ToD and Daemons of Chaos has 11 but with the Godslayer mod they have 14.
I beg you, please increase their building slots!
cr1sto 21 Jun @ 4:29am 
The mod is working. If it's not working - ckeck if you have MIXER - Mixu's Unlocker
Ben 3 Jun @ 5:17am 
I think Myx gave up.
His last activity was in December...
MVGkaiser 25 May @ 10:08am 
update please!
Asmaran 23 May @ 8:52pm 
Was trying this out with the tier 4-5 Greenline infrastructure mod, and it seems that the mod conflicts with this one somehow. I'm not sure if there is really a way to fix this, but since there is a compatibility patch with the tier 4-5 minor settlements, I'm holding out hope.
:) 4 May @ 12:50pm 
is there a version that is compatible with the Deep
Deviant 11 Apr @ 8:29am 
Patch 6.1.2 - mod works
Compatibility with SFO - yes
58412358 10 Apr @ 4:57pm 
Kislev changed the city management screens to add devotions. I can't see them when I use this mod. I kind of don't want to go back to playing with four building slots like some kind of savage. A great mod, whether it gets updated or not. Thanks for the memories :)
Dreadnaughty 7 Apr @ 8:37am 
radious x2

please, i beg you :)
otMC 4 Apr @ 9:33am 
I've been using this mod without issues for ages and rn on 6.1.2. You have to use the "only" versions rather than the one on this page. At least the ' Major Settlements Only' and 'Minor Settlements Only - Six Building Slots Version' are both working fine. Can't vouch for the extra races submod or wood elf outposts. I have these mods very high in my load order, with only MCT, MIXER, and a couple AI mods above.
蛇皮怪 1 Apr @ 5:54am 
radious?
intspod 30 Mar @ 7:30am 
Myxameno! Please update your excellent mod. We need it for our multiplayer campaign. You make the sun shine and the wind blow. We will give you 2000 + Steam points for your trouble.
Blader 29 Mar @ 11:53pm 
开启后基斯里夫的行省大地母亲技能没了 希望修复下
yudeshen0624 28 Mar @ 8:38am 
frequent crashes from time to time, plz update:steamhappy:
San te voy a escoñar 28 Mar @ 2:25am 
Thank you
Martred 27 Mar @ 2:25pm 
my ui overlaps and the 3 rows mod by sudkks listed in the description apparently doesn't work with the Unusual Locations and The Deeps mechanics added in 5.2, does anyone know of any other mods that add 3 rows of building slots?
Iconomy 27 Mar @ 11:45am 
Works now with 6.1.1
qawilson1 27 Mar @ 10:11am 
fixed by 6.1.1
The Golden Student 27 Mar @ 8:47am 
Can't play without this beauty, will wait for update
Fuze 27 Mar @ 5:52am 
please update
thanatos 27 Mar @ 4:59am 
hi possible up mod pls ? :) thx
San te voy a escoñar 27 Mar @ 3:12am 
please update
Roboute Guilliman 26 Mar @ 10:02pm 
plz update, dont forget this great mod:d2tidehunter:
Phylosopher Stoned 26 Mar @ 7:23pm 
Rusted pack file manager
LordHECS 26 Mar @ 4:04pm 
what is rpfm?
LordHECS 26 Mar @ 4:01pm 
please update
intspod 26 Mar @ 11:05am 
Please update, O mighty Myxameno. We shall give tribute in steam prizes for such blessings.
TeyTey428 26 Mar @ 9:03am 
commenting to ask for the BSE mods to be updated (fix is just to change all uppercase letters to lowercase)
tetrion 26 Mar @ 8:00am 
킹니 Thank you, worked
BioVolck 26 Mar @ 5:55am 
pls up 6.1🙏
Alastar Sturmheim 26 Mar @ 5:37am 
Please update, causes crash at start.
Siderhall 26 Mar @ 1:14am 
Pls update for 6.1 version :steamthis:
킹니 25 Mar @ 11:35pm 
if someone really want to use this mod temporarily, open through rpfm, change capital letter to lower. at this file, change !Gate - !gate like this
Getoto42 25 Mar @ 8:59pm 
Is this going to get updated for patch 6.1.0 ? It crashes my game on stratup.
Revan519 17 Mar @ 3:25pm 
this not working with the new patch
nothingaboutme_19 13 Mar @ 6:36am 
this didnt work for me and it is outdated on my mod screen.
Leaf 13 Mar @ 3:20am 
can you make vulture mountain settlement in great desert be able to build buildings aside from the landmark? its bugged i think
Bald Galadriel 9 Mar @ 5:49am 
Yeah I'm not getting any extra building slots in vanilla or in Radious, hope this gets updated whenever you have time :)
GenezisO 3 Feb @ 1:17pm 
Like ChopChop said, mods like
Building Slots Extended - Undercities, Gardens, Sanctums, Cults, and Coves

Do not work. I don't get extra slots when using these:
Building Slots Extended
Building Slots Extended - Extra Races Compatibility Submod
Building Slots Extended - Tier 4 / Tier 5 Minor Settlements Compatibility Submod
Tier Five Settlements For All Factions - Compilation
Curatorr 2 Feb @ 2:40am 
Is it impossible to increase Ogre Camp slots amount?
SMAUG 1 Feb @ 10:21am 
not compatible with any landmark mods
Primal Fox 22 Jan @ 3:33am 
any reason why chaos dwarf minor settlements dont get the extra slot?
Wee Mad Dafty Dangle 20 Jan @ 5:46pm 
So I didn't see this in the FAQ- but I'm noticing when playing as Dwarfs, I can't see the building slots in the deeps. Like, I can switch to the deeps from settlement UI, but the slots arnt visible. Is this a known issue with this mod? They were there before I downloaded this, and I have the load order set as instructed. Any help/advice would be great, thanks!
ChopChop 15 Jan @ 7:01am 
WORKING SUBMODS

Submods:

Building Slots Extended - Six Building Slots for Minor Settlements Submod
Building Slots Extended - Wood Elf Outposts Submod
Building Slots Extended - Extra Races Compatibility Submod
Building Slots Extended - Extra Races Compatibility Submod - Six Building Slots Version
Building Slots Extended - Tier 4 / Tier 5 Minor Settlements Compatibility Submod
Building Slots Extended - Tier 4 / Tier 5 Minor Settlements Compatibility Submod - Six Building Slots Version

You have to replace the BSE with a standalone version thoguh
ChopChop 15 Jan @ 6:58am 
BROKEN:
Building Slots Extended
Building Slots Extended - Undercities, Gardens, Sanctums, Cults, and Coves
Building Slots Extended - Gardens, Sanctums, Cults, and Coves
Building Slots Extended - 3 Rows of Building Slots and UGSCC Compatibility Submod

WORKING:

Standalone:

Expanded Buildings Overhaul
Building Slots Extended - Lore Settlements Only
Building Slots Extended (Major Settlements Only)
Building Slots Extended (Major Settlements Only) - Twenty Building Slots Version
Building Slots Extended (Minor Settlements Only)
Building Slots Extended (Minor Settlements Only) - Six Building Slots Version
Building Slots Extended (Minor Settlements Only) - Eight Building Slots Version
Building Slots Extended - Bastions, Forts & Gates - 12 Slots
Building Slots Extended - Bastions, Forts & Gates - 6 Slots
Building Slots Extended - Bastions, Forts & Gates - 9 Slots