Stellaris

Stellaris

Star Wars Sith Empire Ships 4.0
92 Comments
Zombie 28 Apr @ 9:39pm 
maybe the creator of this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856944054&searchtext=star+wars . will be able to help you get the model for the Praetor II-Class if you don't have it yet.
Colonel Autumn 11 Apr @ 11:22am 
Thanks so much will do:steamthumbsup:
Superior General Delvardus  [author] 11 Apr @ 11:13am 
@Colonel Autumn
What you need is the pdx blender tools, look those up on google and the first thing you should see is a link to github for the "ross_g / io_pdx_mesh", download and add that plugin to blender and you should have access to the tools needed to export your model as a pdx mesh.
Colonel Autumn 11 Apr @ 10:00am 
The ship category appears in the empire designer so that’s good, currently working on the model in blender (corvette) but after it’s completion I’m not quite sure what to do with the blender model, I’m not sure how to transfer it to stellaris
Superior General Delvardus  [author] 10 Apr @ 10:42pm 
@Colonel Autumn
What specific step are you on in terms of your mod's creation that you want to know more about? If it is just starting out (and assuming you already know how to 3D model and transfer models from blender to Stellaris), I would recommend taking a look at the structure of the files of my own ship sets as in how they are set up and organized which could give you a good idea on what you need to do.
Colonel Autumn 10 Apr @ 7:02pm 
Hey man I'm working on a mod called "Infinite Warfare- SDF" and was wondering if you could guide me or put me in the right direction for designing a ship-set for this mod

- thanks
Superior General Delvardus  [author] 16 Mar @ 8:02am 
@That1Guy
Legacy of the Sith? As far as I'm aware there are no mods with that name. If you were instead referring to Legacy of the Old Republic (the total conversion), then you shouldn't need this set to begin with as that mod already has it's own Sith shipset.
That1Guy 16 Mar @ 3:04am 
does it work with legacy of the sith?
Superior General Delvardus  [author] 2 Mar @ 2:09pm 
@Azhran
Yes? (normal Stellaris?)
Azhran 2 Mar @ 10:47am 
Does this work in normal Stellaris??
h.j.haller 2 Mar @ 5:19am 
you should add the furt class interceptor its designt as a tcorvette/transport
masxn 25 Sep, 2024 @ 9:59am 
You are awesome thank you!
Zombie 25 Sep, 2024 @ 9:54am 
because the error is happening with the mod is actually caused by Stellaris very once in awhile that effectively is trying to run the code twice for the mod.
Zombie 25 Sep, 2024 @ 9:52am 
oh I know this glitch. to fix it you must delete your folder that holds mods in Stellaris and then verify the game.
masxn 25 Sep, 2024 @ 9:39am 
Very quick question,. I keep getting "Your current design contains errors (or uses features from disabled DLCS) that must be resolved before continuing" error. The mod has worked great in the past and never seen this issue. I have every DLC up to Galactic Paragons. I have all mods and recommended mods installed. Any suggestions?
tredavidson77 19 Sep, 2024 @ 12:34pm 
Then I guess those designs I saw aren't canon then. Damn, they were cool too.
Superior General Delvardus  [author] 19 Sep, 2024 @ 10:50am 
@tredavidson77
Not really. As far as Star Wars lore is concerned Onderon never had the capabilities of producing starships nor even operated ships as far as a planetary defense force. And I highly doubt a planet with one city as it's primary population would have any reason to either.
tredavidson77 18 Sep, 2024 @ 7:05pm 
Cool, also any plans to do anything with Onderon in the future?
Superior General Delvardus  [author] 18 Sep, 2024 @ 6:35pm 
@tredavidson77
Possibly. I have some thoughts of eventually splitting the set into 3 separate sets representing different eras, The Ancient Sith, Revan's Sith, and the New Sith Empire. But I will have to put some more thought into this. As of right now this specific set contains ships from all 3 of those eras.
tredavidson77 18 Sep, 2024 @ 6:27pm 
Would the sith ships from the hyperspace war be added to this if possible or would they be there own shipset?
darthprimus123 9 Sep, 2024 @ 6:15pm 
@Superior General Delvardus thank you for clarifying
Superior General Delvardus  [author] 9 Sep, 2024 @ 9:00am 
@darthprimus123
I should probably either change the roster's wording or adjust the strike craft appearance for all the sets. It looks like a recent update to Stellaris changed the appearance of the scout craft to use the bomber model which at one time used the fighter model (an even further slimming down of the models used from each shipset it seems). So at the moment, it's just the bomber appearance from the look of it unless you use mods that re-add a fighter strike craft.
darthprimus123 8 Sep, 2024 @ 4:53pm 
how do I get the Mark IV supremacy fighter for my carrier ships, every level of strike craft I use is the bomber skin instead of the fighter. what level of fighter craft do I use to get the Mark IV??
Superior General Delvardus  [author] 24 Aug, 2024 @ 8:30am 
@End my suffering
It is possible, albeit a bit lengthy to explain in a comments section. Basically if you look at what I have done with the edict that enables extra ship models in sections such as the Terminus frigate with the carrier refit in this set, the same could easily be applied to the Veragitor as well. This might require some moving around of files and will require some script writing in this mod's files.
End my suffering 24 Aug, 2024 @ 12:12am 
Is it be possible for me to add the Veragitor-class from your Mandalorian shipset as an alternative to the Titan Harrower, although without replacing it? So that either design can be used? I would like to be able to use either design in the same set. Asking for personal use only.
Zombie 10 Jul, 2024 @ 12:49pm 
The eternal empire shipset is on the list of upcoming shipsets. Though only 2 are close to being released and those are the Zann Consortium and the Yuuzhan Vong.
J3T 10 Jul, 2024 @ 12:35pm 
omg, will you give us an Eternal Empire shipset!
Superior General Delvardus  [author] 24 Jun, 2024 @ 2:31pm 
@Zombie
For most ships with multiple sections yes, but in the case of NSC's juggernaut that is not possible without overriding a file in the NSC mod. If I were to do that, is is possible that this set's juggernaut might look better but there is a good chance that the juggernaut models in other shipsets could break. Plus, I would prefer there to be as little overrides as possible in my mods.
Zombie 24 Jun, 2024 @ 1:32pm 
you do know that you can make the other sections invisible so only one model is visible instead of four models stacked on top of each other.
Superior General Delvardus  [author] 24 Jun, 2024 @ 1:20pm 
@Zombie
Because the NSC team decided that their 4 section juggernaut needed to have 4 juggernaut entities placed on top of each other, which applies to all shipsets
Zombie 24 Jun, 2024 @ 12:42pm 
why is the juggernaut for this shipset blinding if you look at the hangers at the front of the ship?
Superior General Delvardus  [author] 24 Jun, 2024 @ 10:07am 
@rtrub1
Yea, all mods that were previously updated to 3.12 should work perfectly fine.
rtrub1 23 Jun, 2024 @ 3:36pm 
So, will the existing build work in my existing game?
Superior General Delvardus  [author] 21 Jun, 2024 @ 10:09pm 
@rtrub1
No, next update comes when Stellaris 3.13 releases this autumn. I am not going to update all 27 of my active mods just to change one letter in the descriptor.
rtrub1 21 Jun, 2024 @ 9:35pm 
Good evening. Will there be a patching coming?
Nick Winterz 15 Jan, 2024 @ 11:19am 
For those having issues with custom AI Empires using these ship sets not spawning in your games, even with the 'always spawn' option set, I figured out the issue. For whatever reason, the "Random Unary I" starting system option prevents them from spawning. Simply change this back to "Random" and they will show up. I'm not sure if any other starting system type also affects this, but I've had success with it just being 'Random'. I'm re-posting this on all of these Star Wars ship set pages since I've seen others with this issue. (Note that I had no other mods on except these ship sets).
Shai-Hulud 13 Jun, 2023 @ 5:24am 
hey I tried merging this shipset with the Galactic Empire one for personal use so I could have all the sith ships and I couldn't get it to work. changed every file name I could, no ships would appear. I also tried to just change the civilian ships from SE to GE as a replacement. I did it as a test to see if i could just individually pick the ships I wanted for the vanilla ones and they only showed up as glowing balls of light. I just wanna say thank you for the hardwork and awesome mods. hopefully one day I can figure it out.
Superior General Delvardus  [author] 2 Jun, 2023 @ 7:04am 
@DerDieDasAngel
Usually possible to switch a model yea
Superior General Delvardus  [author] 9 May, 2023 @ 10:59am 
Updated to 3.8
I have decided to add an optional edict that can be activated by players using this shipset that basically allows for the models that have sat unused in this set to finally see some action.
Superior General Delvardus  [author] 21 Mar, 2023 @ 5:38am 
@Deathox120
Sorry but I have no plans on making any changes to the starbase line for this set at this time.
Deathox120 17 Mar, 2023 @ 10:13am 
Hey this ship set is awesome! any chance we could get a different citadel model? Its not as high quality as the ships themselves.
COMMISSAR VANE 15 Mar, 2023 @ 2:36pm 
@Superior General Delvardus
This was the trick i was looking for, much appreciated for the explanation
Superior General Delvardus  [author] 14 Mar, 2023 @ 11:22am 
Updated to 3.7
Superior General Delvardus  [author] 8 Mar, 2023 @ 2:03pm 
@COMMISSAR VANE
The way to do it is to go into the entities file for those models and find the name of the section that the ship model is assigned to, for the Derriphan for example it's name = sws_sith_01_cruiser_mid_M3_entity which is in the entity file for the cruisers. What you need to do is basically copy and paste everything else for the ship model you want, except for the name of the section (so the pdxmesh, death sequences, engine particle states, and also shield entities if the ship has any) and basically overwrite those you wish to replace. Not sure if this helps but that is the best I can do for a basic explanation for that process.
COMMISSAR VANE 8 Mar, 2023 @ 12:48pm 
I wish to replace Derriphan Frigate to either Sith Star Destroyer or Centurion and Interdictor Cruiser to Harrower since personally i find the Derriphan and Interdictor to be ugly. Could you please explain which specific gfx files i need edit/add text to change this?

I tried to look into the files but as i have no experience at all of Stellaris modding so a little nudge to the right direction might assist in this, Thank you in advance
Superior General Delvardus  [author] 20 Jan, 2023 @ 3:33pm 
Update!

Decided to drop a big one a bit earlier than I expected and fans of the Harrower are sure to be very happy. The Harrower Battlecruisers have new models, an additional Carrier variant of the Harrower has been added, and also the Derriphan frigate joins the roster as a new cruiser option!
Superior General Delvardus  [author] 14 Dec, 2022 @ 3:52pm 
@NorYa
Not that I am aware of
NorYa 14 Dec, 2022 @ 1:12pm 
Is there a downscale patch?
Superior General Delvardus  [author] 14 Dec, 2022 @ 12:12pm 
@RangeL
Doing that really just involves moving the model and texture files for the Old Republic station (and also the starbase_sections model which has the locators for weapons added when gun batteries are added to the station and such). from that set to this set, adding mesh descriptions in the GFX file, and then overwriting the meshes that are loaded for the stations in this set. Do note that unlike the Sith station, the Old Republic station also has hanger shield attachments that also need to be brought over.

I am sure I could have explained this a bit better but nonetheless moving a set of models from one shipset to another is 100 percent do-able.
Eylanor 14 Dec, 2022 @ 9:08am 
Is there any way I can change the space station model of this mod with the one from the old republic shipset? I really like that space station. And thanks for the mod, love the ships, especially the Harrower