Total War: WARHAMMER III

Total War: WARHAMMER III

OLD VERSION, NEW VERSION IN DESCRIPTION
197 comentarii
HKrul  [autor] 3 sept. 2023 la 11:54 
Tingu 2 sept. 2023 la 18:48 
waiting for lyour update:steamhappy:
Molleken 2 sept. 2023 la 8:00 
any idea when the update will be out?
Pendragon the Crusader 2 sept. 2023 la 7:41 
I believe that Hans's beard is glitched in the game
Elchardus 10 aug. 2023 la 11:46 
Game does not crash but after selecting 'recruit secessionist', I don't get Hans :)
Tingu 22 iul. 2023 la 20:15 
Is this mod compatible with marienburg mod? game just crash...
Tingu 22 iul. 2023 la 19:55 
update
ryand607 22 iul. 2023 la 19:04 
I'm sure you've been asked already, but based on your mod's description, would SFO be compatible?
Mage 3 iul. 2023 la 3:37 
I've seen someone else post it but I'll add my voice to it; Frankenwurter's Company don't have a tooltip for Charge Defence/Reflection. I don't know if they've got it and it's just not showing up, but I saw no icon for it when comparing them to normal Halberds.
Maska_zgz 29 iun. 2023 la 8:38 
@HKrul: I have created a translation of your mod in my language, and I request your permission to keep this translation published and updated, as well as to create and maintain in the next few days, some compatibility patches of this mod with other mods.

Translation of Empire Secessionists, Secede! in Spanish:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2995865682

Thanks for your hard work.
DK 5 iun. 2023 la 21:17 
Please update :) Thank you for awesome mod!!
Jev Athens 26 mai 2023 la 10:31 
also both units are unable to hide
Jev Athens 26 mai 2023 la 10:05 
Is there a reason the halberdiers don't have charge defence or reflection?
Jev Athens 24 mai 2023 la 18:03 
you got some places where secessionist is spelt wrong (sucessionist). Cool mod otherwise
1340920819 15 mai 2023 la 3:44 
Dose it have submod for SFO
Mantis 11 mai 2023 la 11:45 
Great mod! But am I missing something or why does the text in the screen after destroying Frankenwurter's faction "Secession Halted!" speak of one "Hans Ludenhof" as the general of the secessionists and not of "Hans Frankenwurter"? When you hover the cursor over the button "Imprison the Secessionist General" it correctly speaks of Hans Frankenwurter.

It's no biggie, but breaks the immersion nonetheless.
Xi Jing the Forking Painful Pooh 7 mai 2023 la 11:54 
@Graf Eisen
Thanks for the reply. Yes, I figure that out too.

But I have a new question. Frankenwurter's skill "Margrave Mackensen" doesn't seem to add recruitment capacity of the special handgunners as it claims. I remember it used to work, were they RoR before as well?
Graf Eisen 4 mai 2023 la 10:32 
@Xi Jing the Forking Painful Pooh
Hey, I think the cause of that is marienburg mod. It seems legendary lords of marienburg is always top priority than former other factions lords. So, until you recruit marienburg lords the other lords does not show up.
Xi Jing the Forking Painful Pooh 1 mai 2023 la 1:27 
These two should be compatible. I'm running smoothly with over 200 mods, including these two.
Necrovoker 30 apr. 2023 la 14:18 
Anyone else getting CTD when they try to run the Marienburg and Secessionists mods at the same time?
Xi Jing the Forking Painful Pooh 30 apr. 2023 la 11:57 
An update. Egmond den Euwe of Marienburg was eliminated early in the game and he entered my recruitment pool with the "Recruit Defeated Legendary Lords" mod. I didn't touch him until turn 30.

Once I recruited him, Hans and other legendary lords magically appear in the recruitment pool.
Xi Jing the Forking Painful Pooh 29 apr. 2023 la 14:45 
Started a new campaign with this mod but Hans doesn't spawn in the recruitment pool after the event to decides his fate. It used to work perfectly, not sure if it was because I enabled the Marienburg mod as well.
泡泡茶壶 26 apr. 2023 la 19:09 
Is compatible with marienburg mod?
Tutur 25 apr. 2023 la 11:35 
it seems this mod currently is conflicting with marienburg mod.
Sallazzarr 16 apr. 2023 la 20:56 
Only sort-of updated, I'm noticing a number of tables still outdated and their attributes are still set to the old code.
No Name 16 apr. 2023 la 9:10 
Now I just need guns of the empire updated and I can do an empire campaign again. Thanks for updating this!
BloodW0lf 15 apr. 2023 la 9:33 
this mod works in MP the burg mod does not FYI for ppl
FranzKarlGeorg 15 apr. 2023 la 1:31 
hi there!
At the start of new KF campaign, when I first attack the secessionist army, the game crashes.
Cheers!
Hastiel 14 apr. 2023 la 11:19 
I am really hyped to use this in my next Karl campaign 😀 this is kind of mod I was looking for!
Soul 13 apr. 2023 la 13:04 
3,0?
BloodW0lf 24 mart. 2023 la 16:47 
Well I hope one day you do look into making them work in mp, love ur work
Why Bother 24 mart. 2023 la 15:41 
RIP. Oh well, thanks.
HKrul  [autor] 24 mart. 2023 la 14:17 
@yoked girth I'm afraid my mods are so script heavy multiplayer compatibility will be highly unlikely.
Why Bother 24 mart. 2023 la 6:40 
Using this and your Marienburg mod, playing as Marienburg and Reikland, there is massive desync in coop. I've not found a specific cause yet. Anyone else experiencing this or is it something else on my end?
ahcwestend 19 mart. 2023 la 21:16 
If you kill frankenwurst I kind of think you should lose the ability to have his company... is it possible to implement this?


ALSO thank you so much for this content! Great stuff really, all the mods on your page are awesome. REally apprecite all the hard work you and your colleagues put in to keep this game fresh!
HKrul  [autor] 19 mart. 2023 la 12:13 
@mgla No but he does still buf them extra in his skill line.
mgla24 16 mart. 2023 la 2:55 
-Mackensen Marauders are now a RoR (Reikland & Empire Secessionists)
Hans Frankenwurter skill for plus 1 squad no longer works?
HKrul  [autor] 11 mart. 2023 la 2:31 
@silver Correct, but you won't have a second LL early on. So everything has upsides and downsides.

Also a lot of people have been asking me if I can make the Secessionists available in non-Reikland campaigns. Mixu already did that, just go to setting on the main menu when launching the game with Mixer Unlocker and untick ''Reikland AI starts with entire province''. This way Hans shows up everytime.
Silver 11 mart. 2023 la 0:26 
thats nice so you can still get him then when you confederate middenland if you dont want -1 authority early on ;P
HKrul  [autor] 10 mart. 2023 la 23:35 
Hans gets send to Middenland at first and other factions if Middenland is dead.

UPDATE 2.4:

-Hans his item changed
-Mackensen Marauders are now a RoR (Reikland & Empire Secessionists)
-Frankenwurter's Company are now properly affected by the red skill line and techs
Chungus Amongus 10 mart. 2023 la 7:35 
@silve A much earlier comment from the publisher clarifies that he ends up back home in Middenland, where he's from :)
Silver 8 mart. 2023 la 6:38 
@dredd ah okay thansk mayabe i just did not notice him then.
Dredd 8 mart. 2023 la 4:25 
@silver it is supposed that other empire faction have the chance to get him
Silver 7 mart. 2023 la 6:15 
hmm do annyone know what happens to hans when you banish him? i cant seem to find him again annywhere.
1340920819 5 mart. 2023 la 7:55 
update, come on
Joey_Mangz 24 febr. 2023 la 10:12 
any chance of adding Z's Empire Officers to your custom units?.
Dragon32 17 febr. 2023 la 17:39 
@Jon
Re-read the FAQ
Jon 17 febr. 2023 la 16:10 
Hello will there be an SFO sub mod for this? Thanks!
min985 13 febr. 2023 la 5:39 
Hello. This is a great mod!:WH3_greasus_rofl: I made a Korean translation for this mod.
Here's the link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2830048100
Herls 8 febr. 2023 la 21:28 
his headband is white now? please put it back to red