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I have updated the mod, it should function correctly now.
Thank you for the feedback, I shall test it later.
A new alternative version of Chosen Messiah trait has been added to grant the specific empire with the Divine Sovereign Civic automatically at the beginning of the game.
*Warning* This setting is cheating, as unlike the normal Divine Sovereign event, this method will neither force the empire to be changed to Imperial Authority, nor will it shift any Governing Ethic.
Due to Paradox has added an opposite parameter (mutually exclusive about traits) between Chosen One trait and the following traits: Cyborg / Synthetic / Limited_Cyborg / Ritualistic_Implants_Cyborg, now if player enables Chosen Messiah on the empire, Chosen One trait will be forcibly applied on the ruler, while any possibly existing traits that mentioned above will be removed from the ruler, which is to avoid the mutually exclusion, otherwise the ruler will not be able to get the Chosen One trait.
Thanks !! Thank you so much !!
https://drive.google.com/file/d/143VZbYtXoNReJ829i7GrmeU45-MeA7WY/view?usp=sharing
Note that I'm unable to translate them, so they will just be shown in English.
But since the Chosen One trait is a vanilla trait, its description is from vanilla too, and will be shown in its language correctly.
Paradox has fixed the bug, now this mod will function correctly:
"3.8.2 BUG FIX:
Fixed a bug where permanent rulers would not get their ascension perks when finishing the special projects to convert them."
https://steamhost.cn/steamcommunity_com/app/281990/discussions/0/3828666917399181385/
I have fixed this mod on Government Authorities of Democratic / Oligarchic / Corporate. That bug which prevents Chosen One trait to be applied "directly" to the current ruler ONLY occurs on Government Authorities of Dictatorial and Imperial.
I have posted a bug report on the steam forum, hope Paradox can fix it.