Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
As for Houston, he's not currently in my pipeline, plus some commisions will have priority.
+BodyPartTemplateConfig=(PartType="Voice", Language="english", Gender=eGender_Male, TemplateName="DukeNukemVoice_ENG", ArchetypeName="DukeNukemVoicePackage.DukeNukemVoice", CharacterTemplate="DukeSoldier") to
+BodyPartTemplateConfig=(PartType="Voice", Language="english", Gender=eGender_Male, TemplateName="DukeNukemVoice_ENG", ArchetypeName="DukeNukemVPPkg._DukeNukemVPVoiceArchetype", CharacterTemplate="DukeSoldier")
@mad_le_zisell: It happens from time to time, yes.
@terran: It doesn't. Or at least shouldn't, different package names and all that behind-the-scenes stuff.
YOU NUKI!
@Iridar: Not gonna lie, I thought you'll be going into slightly different direction