Ravenfield

Ravenfield

Shoal
11 Comments
Babb56  [author] 3 Dec, 2022 @ 5:05pm 
it is easy, you put a pathfinding box on it, and set the cell size to 0.01, the character radius to 0.1, climb height to 4. Put some pathing links to connect the tower and outside. I will send some photos of more specific number
Maffnwy 3 Dec, 2022 @ 3:18pm 
How did you go getting the bots to use the stairs on the firewatch tower?
比巴伯  [author] 17 Nov, 2022 @ 12:30pm 
Thank you so much for the support. I am currently making another map that is about CQB:steamhappy:
OnFireMcCoy 17 Nov, 2022 @ 6:42am 
Just did a first-play of this map and had a blast! One of my favourite Ravenfield maps, it's tight and chaotic while also including fun long-range opportunities. Having choppers explode and APC rounds zip by my head while I pilot a gunboat across the river to cap the Docks was, honestly, the most fun I've had in Ravenfield in awhile.

The A.I. was really well behaved too, they followed my battle plan and were very effective at moving around. Awesome map, I'm so happy you made it Mac-friendly too as I play on Linux. Thank you for taking the time to create it!
Babb56  [author] 12 Nov, 2022 @ 10:11pm 
you are welcome:steamhappy:
Lemon caro 12 Nov, 2022 @ 6:35pm 
thanks for updating the ai pathing
比巴伯  [author] 11 Nov, 2022 @ 7:09pm 
Thank you so much to the people that give me the award, that means a lot to me:steamhappy: your support is my motivation
比巴伯  [author] 6 Nov, 2022 @ 9:58am 
@jeweler, I updated the map, do you still have that issues?
Babb56  [author] 6 Nov, 2022 @ 9:24am 
I will try my best to fix the map, Please make sure you are using the beta 26 to play it, because I played it with beta 26. If you are using stable branch, please switch to beta
Storsu 6 Nov, 2022 @ 1:12am 
The map is broken. Everything is white. If you have light or something, then remove it.
Titanus 5 Nov, 2022 @ 11:37pm 
Noice