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Eso o dejar seleccionar al jugador a los enemigos uno por uno
ya seleccionados, estos se agrupan en una lista del spawner
se activa
y empieza a seleccionar npcs de esta lista al azar
a menos que se quiera implementar una "probabilidad de spawn" para que unos aparezcan más seguidos que otros
Entiendo... se sortean todos los NPC de una categoria? es decir, selecciono "Aliens & zombies"
y haran zombies junto a antlions? creo que mejor voy a crear yo al menos algunas categorias para que sea mas intuitivo, por que por ejemplo zombies y antlions estan en la misma categoria de NPC, y no creo que sea una buena idea que aparezcan juntos...
Seleccionas entre todos los npc de una categoria, el spawner los va sorteando en forma de lista y cada uno tiene sus probabilidades de spawnear
me gusta mas tu addon por que evita que se atasquen los enemigos del vj base pero si tuviese esta caracteristica estaría mucho mejor
como seria eso? generar una aleatorio de una lista de varias clases?
I don't understand the problem, for me they work correctly
I can't reproduce that error, for me they are working fine
When I have the DRGBase addons, and I'm possessing an NPC, when I press the button for them to spawn at the platform, they spawn at where I'm aiming instead of at their platforms.
I'm sorry, for now the "do not show platforms" option completely disappears from their physical form, preventing them from being configured, edited or moved after creating them.
If what you want is not to see them, but still be able to interact with them, I recommend not using this option and rather apply a translucent color to disappear from sight, but maintaining their physical state.
It's hard to answer that right now, because I'm working on other projects. I just finished the NPC M2 Bradley for the War Machines NPCs addon, and I'm working on other things now, so a mod of these platforms now I don't think is possible
I always found it fun for vanilla/reskinned NPCs using TFA weapons, though I struggled to find an auto-spawner that has support for TFA weapons. Will this addon have TFA support? It's fine if you don't plan to add any support for TFA, just wanted to spice things up.
Do you have NPC Varians installed?
It is very strange that the new weapons do not appear in your list. By default, this mod reads the list of usable weapons for NPCs to make them available on platforms. Is it possible that the weapons you mention are not for NPCs?
@Vincent
What NPC are you trying to spawn? please i need more information
@M.S.S-国家安全部
correct your squad configuration. Are you trying to join a combine soldier and other enemy NPCs (antlion, zombie, etc) in the same squad
npc_combine_s doesn't like
also another question(sorry?), is it possible for you to update it so it is compatiable with ArcCW? because i am kind of getting bored of the npcs getting headshots and not killing them instantly and i just like ArcCW
just set the total number to 0. 0 = infinite NPCs
oh ok, thanks!
Yes, it is possible, although the default weapons can be a bit complicated
I don't understand well, he asks you, I have saved games with these platforms without any problem. I'm sorry, I don't know what permaprops is either
it would be nice to have a save system for the platforms.
Yes, it is possible to make this improvement, I will keep it in mind for the next update
platforms set the squad by key values and standard LUA functions. I don't know how the squads of that mod work, but you shouldn't have any problems
Is Dynamic NPC Squads compatible with this?
No,
only random spawners will not work, everything else will work correctly
what???
I don't understand
I hope more people eventually find out about this.
your request was already implemented, I decided that it was very necessary and easy to do to postpone it more
enjoy it!