Garry's Mod
[ANP] Global Defence Force
40 comentarii
Guiltron 4 mart. 2024 la 14:27 
For some reason this causes the scopes in MWB to be blacked out when zooming through them, I tested with just the weapons and this addon and it seems to be the issue.
filz0  [autor] 30 dec. 2023 la 17:05 
Update:
> Everything got rewritten,
> Fixed mixed up animations,
> Added proper pistol animations,
> Added better shotgun reload animation,
> Fixed melee attacks sometimes doing no damage,
> Removed iNPC SWEP base dependency,
> Added 4 new custom weapons.
haynoah 30 dec. 2023 la 1:09 
Heres what i figured out: GDF ANPs are considered players instead of citizen. For some reason GDF would not target other VJNPCs but everyone else could target them expect when I put the VJNPCs friendly to players and they stop attacking GDF. I am having a hard time knowing how to tweak the settings for the.
haynoah 24 dec. 2023 la 1:05 
I havent figured out anything, Console prompt isnt pulling up with any errors on the base mod or this. ANPC just cant fight back but can be sought after and killed. Im not sure how to fix this since there is no error message.
haynoah 22 dec. 2023 la 16:51 
Ive noticed that they stopped Targetting over NPCs, SNPCs, and VJNPCs. Im not sure why but I will share as soon as i figure it out
OverlordMGC 12 nov. 2023 la 21:57 
Okay for some reason everyone but the the Captain doesnt have a spawn icon anymore and when I try to spawn them my game bugs out. Like it seems to be stuck in an eternal loop of the spawn noise and frame freezing.
filz0  [autor] 11 oct. 2023 la 20:47 
Enable friendly fire?
RatOrder 11 oct. 2023 la 15:13 
These guys are basically immortal. I have depleted 5 mags and 12 SMG grenades on a GDF soldier and he hasn't died. Wtf.
Fiend 27 aug. 2023 la 22:11 
Do you take requests?
Freedom 3 aug. 2023 la 15:55 
my friend, ur mod is AMAZING! but one petition, i have found that this mod for some reason dosent save copies of the npcs with his model changed, i use model manipulator to change the models of ur npcs for ocational battles, but seems they only save copies with his default skin, is there any way to make that work?
filz0  [autor] 4 iul. 2023 la 9:04 
Thank you.
sperm@zoid 4 iul. 2023 la 9:00 
DISREGARD: Seems to be a problem with the NPC Weapon addon, not GDF nor ANP.
sperm@zoid 4 iul. 2023 la 1:33 
Marksman range seems really bugged. Even when equipped with the default weapon, the Marksman will not and cannot detect an enemy as far as 20,000 units on the map.
Rise_An 27 mart. 2023 la 12:09 
Man please bring back the old version of the addon. This version is not bad, but that one was of high quality and very simple. Which gave him the ability to combine with addons that affect civilians from chl2. Bring back at least for a while
haynoah 22 mart. 2023 la 17:51 
[ANPlus [BASE] | Invasion Update] lua/autorun/addnpcplus_sh_meta.lua:103: attempt to index local 'full360' (a nil value)
1. ANPlusValidAnglesNormal - lua/autorun/addnpcplus_sh_meta.lua:103
2. ANPlusMeleeAct - lua/autorun/server/addnpcplus_sr_npc_func.lua:441
3. OnNPCThink - lua/autorun/gdf_anp.lua:852
4. v - lua/autorun/server/addnpcplus_sr_func.lua:367
5. unknown - lua/includes/modules/hook.lua:108 (x70)


What should I do to fix this on my end?
MJRAHOLE 22 dec. 2022 la 15:28 
filz0, are you gonna add the gdf_replace_allies to the mod? You didn't answer a question posted by Combine Alliance High Commander...
filz0  [autor] 6 dec. 2022 la 10:34 
Maybe
meloun 6 dec. 2022 la 10:24 
will the sparbine be remade for ANPlus or...?
filz0  [autor] 5 dec. 2022 la 3:34 
Or choose a different weapon from your spawn menu.
Fiend 4 dec. 2022 la 20:44 
Are these guys supposed to spawn with guns? They spawn empty handed for me
filz0  [autor] 22 nov. 2022 la 6:08 
@LA MUERTE It should work as intended. While the fix is fully on the base side, for now, I'll be adding a new Variable to the Template to separate the "LookDistance" and the weapons "MaxDistance".
filz0  [autor] 22 nov. 2022 la 5:47 
@LA MUERTE Not really, it has something to do with the weapons. Gotta fiddle with internal variables again.
sperm@zoid 22 nov. 2022 la 4:34 
Say, 20K units? As in Hammer units? It seems Marksmen in particular can't target enemies on (for example, gm_construct) half the map, they have to move in to shoot their targets. Is this intentional?
Parks 21 nov. 2022 la 17:35 
idk why but these guys keep friendly firing their guys
dschoonbee 21 nov. 2022 la 4:32 
mabye a flamethrower unit could be good
Gasmask Dude 19 nov. 2022 la 19:00 
i think you should perhaps add another npc that uses an RPG, would be useful and allows em to target striders
Ale𒌐 17 nov. 2022 la 12:57 
Plz add a new Combine Units plus remake to this new base
Tokarov 17 nov. 2022 la 9:59 
can u make playermodels ?
TheArtemMaps 17 nov. 2022 la 2:02 
dafuq boom videos models xd
Royal Stank 16 nov. 2022 la 19:36 
@filz0 Using just the default HL2 weapons, whenever they're killed they fly across the map as if they don't have any weight to them at all.
Gasmask Dude 16 nov. 2022 la 17:56 
:steamthumbsup: very cool :steamthumbsup:
filz0  [autor] 16 nov. 2022 la 16:40 
@Royal Stank wdym?
Royal Stank 16 nov. 2022 la 16:35 
@filz0 Can you alter the weight of the NPCs so they don't fling themselves at Mach 10?
filz0  [autor] 16 nov. 2022 la 7:54 
@LA MUERTE
I thought it was pointless. But since you're asking, I'll add it.
[СПО] Oleksa 16 nov. 2022 la 7:16 
I don't have any reskin for cs:s weapons. Maybe it's just an addon conflict
sperm@zoid 16 nov. 2022 la 7:13 
Sweet. Does this version of GDF still retain the "gdf_captain_vital_ally" command?
SaucySomething 16 nov. 2022 la 6:50 
I never thought these guys would ever make a come back filz0! Very fun to fight against! I wonder if another certain npc pack made by you might get remade hmm.....
filz0  [autor] 16 nov. 2022 la 4:49 
Not at all. If you're talking about CS:S weapons then maybe you have some kind of reskin that replaces the original models.
[СПО] Oleksa 16 nov. 2022 la 4:02 
Hello, it's normal that all NPCs have weapons in the stomach?