Slay the Spire

Slay the Spire

The Ephemeral Upgraded: Ghosts of Damage Future
8 Comments
Osprey 1 Feb, 2024 @ 11:57am 
ah one more thing before I forget: the card that exhausts all visible curse/status cards does not have any effect on being played. I played it against hexaghost with burns in my hand and nothing happened.
Osprey 30 Jan, 2024 @ 3:30am 
that's very kind of you, thank you
Mirli  [author] 29 Jan, 2024 @ 7:21pm 
I'll definitely look into it and see what's possible. It's been a while since I've opened this mod, so I'll see what's up.
Osprey 29 Jan, 2024 @ 1:19pm 
Been playing this character with these balance changes a lot. Really great adjustments!

I have a couple suggestions:

1. the power that exhausts any remaining cards in your hard simply add ethereal to the remaining cards so that it can benefit from the power that grants block based on ethereal cards drawn/exhausted.

2. the power that deals 1(2) damage to a random enemy on card exhaust just have its damage buffed to 2(3), as the current version is pretty underwhelming and can't be a damage solution on its own.

Otherwise I think this patch is really fun. Kudos
Fenragon 14 Apr, 2023 @ 3:10pm 
Oh, thanks for making this. This is a very cool and unique character.
Mirli  [author] 19 Nov, 2022 @ 11:33am 
Bugs have been fixed.
Mirli  [author] 19 Nov, 2022 @ 10:58am 
@SolarNougat Yikes! I messed that one up. I know what card that is, I'll fix that ASAP. The lack of art is intentional though, I haven't figured out what it should be.
SolarNougat 18 Nov, 2022 @ 11:48pm 
There is a 2-cost Power card that is entirely bugged out: it's missing a card name, card art, and card description. https://imgur.com/a/vyNf0TE