Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
All your buildings are incredibly beautiful and I have subscribed to most of them. However, there is one huge problem: it is very hard to use them in my city as I prefer a wall-to-wall style, so I place a building from Steamworkshop and then use Move It to form a block. Your buildings are very nice, but I have to do a lot of work with them using mod "Procedural Objects" to remove all extra beatifications, such as planters, tables, fences and tiles to let them fit into a block. A block is when buildings form a closed square with a shared backyard inside, like in modern residential districts of London.
In future works, could you please use all those details around your buildings as props, not as parts of building's 3D model? It will not affect the outward appearance but definitely will make adaptation of the buildings to a player's city style much easier! If the details are props, they can be easily deleted by a mod "BOB, the Tree and Prop Replacer".