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Well mines are useless anyway, but sure, why not :)
Can you remind me tomorrow?
Alternatively copy paste this one and make a mod yourself? It is super easy for switching consumption to zero.
Here is the problem - in order to make factories use only batteries I would have to delete nodes responsible for resources, specifically for resource consumers or similar. This would make any future mods applied after this one that modify anything in there crash the game, unless mod maker puts IgnoreIfNotExisting = true in rules file.
And there are mods out there that modify wide range of things in one package, factories included x_X
Probably this was the reason why classic factories mod was removed, although I am just guessing - author didn't wanted to bother with compatibility issues.
Must be some other mod interacting with this one - do you guys have any mods that affect factories?
I'll try to look at it this weekend :/
弹药和导弹工厂除了使用电池外,不使用其他资源。
不过,他们仍然需要将其中一些存储在存储中以触发生产。
享受无限弹药!(只需确保将它们链接到小型存储,以防止零件溢出!)
免责声明:
无需征得我的许可,即可将其用作您的MOD的一部分/基础。
如果游戏版本发生变化,我不想修复它们,请随意重新加载。
- Ammo 1
- HE 1
- Emp 1
- Nuke 1
- Mine 1
You can change these with notepad yourself if you really want :)
All that you need is to open mod.rules file and change ToQuantity = 1 to any number you desire.