Total War: WARHAMMER III

Total War: WARHAMMER III

Khorne Reskin by Storeslem
412 Comments
Velber 8 Jul @ 2:51pm 
@Awdiddums same issue, seems the heads are missing on always the first four variants for this, the nurgle, and the tzeentch reskins
AwDiddums 8 Jul @ 5:55am 
At present, I'm getting missing textures on some Khorne helmets and in the variant selector. Sometimes the legs are completely missing.The variant selector issues are for the Exalted Hero and Lord.
weaselwolf 6 Jul @ 1:21pm 
Awesome mod, only issue is that when I get the camera close to the marauder units a large portion of their armor disappears. Anyone else have this issue?
Doghman The Great 28 Jun @ 12:01am 
any chance we can get the choking axes back on skarbrand in this since you already have a separate mod doing the opposite? your reskins look great, thanks for the mods
Storeslem  [author] 22 Jun @ 4:09am 
@steelgamercd147 i just checked and nothing is missing, try check if u have any conflict mods
steelgamercd147 22 Jun @ 3:47am 
im getting invisible body on spawn unit
NorscanWarlord 5 Jun @ 2:30am 
Also that Wrathmonger lord u mentioned that sounds cool, i hope you add it because their models are really nice, maybe a skullreaper hero too?
NorscanWarlord 3 Jun @ 12:58pm 
thank you @Storeslem, i'll make sure to put your mod in the describtion :)
Storeslem  [author] 3 Jun @ 12:36pm 
@NorscanWarlord sure
aeON 2 Jun @ 12:58pm 
Sweeet, excited for that.
NorscanWarlord 2 Jun @ 11:40am 
@Storeslem can i get permission to use some assets/textures to make an arbaal reskin? i suck at retexturing
Storeslem  [author] 2 Jun @ 6:54am 
@aeON i was planning to add a wrathmonger lord variant but forgot to do it. can add one in next update and maybe a mutated arm variant (will put it in the ''to do list'')
aeON 1 Jun @ 2:11pm 
hey Storeslem do you plan to add any unique khorne lord or hero variant like the ones you did for tzeentch? The variant with the long mutated arm is incredible. Something for khorne would be nice.
Akuti 28 May @ 4:32am 
Amazing work.
Storeslem  [author] 23 May @ 3:04am 
@Viserion of course, but you need to delete alot. I wont make a version sorry
Viserion 23 May @ 1:25am 
Hello Storeslem, thanks for the awesome mods. I was wondering if there is any possibility of using your reskin mods just for lords and heroes? Without the rest of the units
Storeslem  [author] 6 May @ 8:25am 
@The Baron yes, some eyes are black and some are red/yellow
The Baron 3 May @ 5:01pm 
hey i just noticed some of the bloodlettters lack pupils...i that intentional?
Vaxar Kun 26 Apr @ 12:38am 
@The Baron
you could use my mod - if you dont mind corsetless skarbrand

No Corset Skarbrand - Vanilla Axes
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3274706313
The Baron 18 Apr @ 6:19pm 
idk how to do that
Storeslem  [author] 14 Apr @ 7:46am 
@The Baron use Rpfm and in variantmodels you can search for skarbrand and delete his axe models. It will revert to vanilla axes
The Baron 14 Apr @ 2:51am 
almitghy storeslem, how does a mortal like myself go to delete the model of skarbrand to give him back the axe choking, i take it thats the only thing your mod does to him right?
Ashtaroth The Defiler 13 Apr @ 7:13am 
Just to say Storeslem, my fav reskins & variants around, thanks for the great mods!
Storeslem  [author] 5 Apr @ 2:29pm 
@Aelfric no sorry, it would not change the performance that much i think
Aelfric 5 Apr @ 2:05pm 
your reskins take too much ram do you have a smaller lod version maybe for 1080p players?
Storeslem  [author] 5 Apr @ 1:26am 
@Aelfric ive got this request before. It comes down to time and priority.
Aelfric 4 Apr @ 12:41pm 
Who does no one create daemon prince variants when they make reskins?
Storeslem  [author] 3 Apr @ 12:20pm 
@The Baron no sorry i really really dislike choking axes (but you can easily just delete the models in this mod to revert to normal choking)
The Baron 3 Apr @ 8:35am 
is there a way to have skarbrand choke the axes again? i actually like that look :)
Ītzpāpālōtl 28 Mar @ 2:59pm 
Bloodspeakers seem to lose their helmets when in battles
Storeslem  [author] 21 Mar @ 3:11pm 
@Roque the Rogue most but not all textures ive included are 4k. When WoC reskin comes all textures in that one will be 4k
Roque the Rogue 19 Mar @ 11:44am 
What is the quality resolution you use to make these reskins? 4k?
Kaine 6 Mar @ 6:50am 
great work!
Storeslem  [author] 4 Mar @ 9:19am 
@[NC] Will Francesco its in my "to do" list. I suggest you use the gunking greater daemons mod
[NC] Will Francesco 3 Mar @ 3:17pm 
Please add more variants to Bloodthirster and Exalted Bloodthirster Lord !! That is my main reason for playing Khorne. Especially the dog-headed / bull-headed variants from older editions
NorscanWarlord 27 Feb @ 5:52pm 
Looking forward to your chaos dwarf reskin :) also i love the changes in this one!
Storeslem  [author] 18 Feb @ 9:58pm 
@Wyzilla yes it will come, im just too busy with my new job. There is almost no time for modding atm
Wyzilla 18 Feb @ 9:17pm 
Hey Storeslem, is that undivided reskin project coming along in 2025? Eagerly anticipating it.
Player 18 Feb @ 8:53pm 
So far i noticed the Spawn of Khorne is not compatible and is partly invisible with the Warhammer 1 Texture Update Project. Shame, but your reskins are so good and I barely see spawn (and the weirdness kinda fits, lucky lol), that I'll just live with it.

:steamthumbsup::steamthumbsup::steamthumbsup:
Storeslem  [author] 25 Jan @ 12:08am 
@allamericanchamp its because CA put boyar animation on campaign map for lord & exalted hero. Its not a problem in battle which is more important imo
allamericanchamp 24 Jan @ 5:01pm 
Really impressive work man! I like you additions a lot. I'm curious about the weapon positions on some heros and lords, why are some of the weapons gripped by the pommel instead of the halft/handle?

Also, idk if you've considered starting a patreon, but I'm sure many people would like to contribute as a thank you
Storeslem  [author] 24 Jan @ 3:24am 
@Vaxar Kun i usually rename textures so they only show up on models i include. But i dont know if they will be compatible
Vaxar Kun 24 Jan @ 1:31am 
just to manage my expectations, i assume the WoC reskin wont be compatible with Dead Baron's WH1 texture mod, by default?
I Have No Enemies Brother 22 Jan @ 11:11pm 
@Storeslem

I wasn't gonna get the new 5090 graphics card coming out by Nividia, but then I tried your mods with max graphics setting on my 2070 super and chugging 30 FPS and I thought ... fuck it let us go big. Your visual mods are sick. I need to increase PC POWER!!!! Thank you for helping stimulate the economy.
Vaxar Kun 22 Jan @ 3:37am 
dont be sorry - you are doing us a service, all for free. Take all the time you need.
Storeslem  [author] 22 Jan @ 2:43am 
@Vaxar Kun yes sorry its taking so long, im currently updating some things in the tzeentch reskin. after that i need to fix some things in the nurgle one (marauder texture & plaguebearer texture). will not update slaanesh or cathay for now. WoC is next after tzeentch & nurgle update
Vaxar Kun 22 Jan @ 2:10am 
Thanks for the update. Really cool stuff. Compared to your reskinned ones, original WoC is so lack luster. I hope you can find the time and willpower to make the WoC one eventually

take care
I Have No Enemies Brother 21 Jan @ 10:54pm 
You did such an amazing job!!! The Khorn Gores look SICK!!!!!!! :D
Tiodor ☦ 19 Jan @ 12:51pm 
ITS PERFECT! Well done!
Fitgirl97 19 Jan @ 6:05am 
pls update other race