Space Engineers

Space Engineers

Star Citizen Weapons (WeaponCore)
121 Comments
Pina 29 May @ 1:27pm 
Hello,
I'm an administrator for a Space Engineers server, and I'm very interested in using your mod.
My intention is to re-upload the mod for exclusive use on my server, making only some modifications to the damage values. I want to clarify that I will absolutely not use or copy any of your source code, models, or any other assets from your creation.
Of course, I will give explicit credit to your work as the original creator, including a direct link to your Steam Workshop page or wherever else you prefer.
Would I have your authorization to do this?

Thank you in advance for your time and consideration.
KittenPixel 20 Mar @ 6:43pm 
Can you add NDBs?
Blitzkrieg762 18 Nov, 2024 @ 8:35pm 
Hey awesome port. Any chance you can center the model on the mount and make the guns an odd number of blocks wide? It's hard to do anything but meme builds because of the asymmetry.
DoomTim 24 Oct, 2024 @ 8:56am 
Do you think you could get some good old fashioned Karna rifles in here? 8)
DeceitfulRain 8 Sep, 2024 @ 5:56am 
Thank you! I figured it out and got a working proof of concept with the Lightstrike III. I ended up texturing it entirely by myself, unfortunately losing all of the decals in the process. How did you get your textures to transfer over and be compatible with SE?
Gerry of Ravine  [author] 7 Sep, 2024 @ 10:59am 
God it was a long time ago, I literally just followed the tutorial videos from StarFab, Some parts of the mesh were broken and needed to be remade by me, but I'd say it's a 98% rip really, other than that I just did sizes and needed ports for SE, GL man I wish you well!
DeceitfulRain 7 Sep, 2024 @ 4:49am 
Hello, I was wondering how you ripped the models from SC? I have StarFab and the blender plugin with Blender 3.6 but can't seem to open the exported .scbp files. How did you do these?
ATF_Coldblooded Carebear || 31 Jul, 2024 @ 1:45pm 
Drat … I had to ask just in case.
Gerry of Ravine  [author] 31 Jul, 2024 @ 8:40am 
I have no plans to make any updates / changes to this mot at this time.
ATF_Coldblooded Carebear || 30 Jul, 2024 @ 9:07pm 
Will you be implementing the launcher for SG and LG??
Auserna 26 Apr, 2024 @ 10:11am 
Ranges?
Katarina [WolfCraft Industries] 10 Feb, 2024 @ 9:40am 
awesome! thank you very much <3
Gerry of Ravine  [author] 10 Feb, 2024 @ 9:39am 
Done and done!
Katarina [WolfCraft Industries] 10 Feb, 2024 @ 7:33am 
the original creator of the WeaponCore mod recently retired but a replacement is already out. the only thing you would have to do is to list the new WeaponCore as a dependency and remove the old and retired one. thank you in advance <3
Jonnyhawkeye 15 Dec, 2023 @ 5:50am 
the yellow jacket wont shoot
Gerry of Ravine  [author] 20 Nov, 2023 @ 9:47am 
For sure Masterlava! Have fun with it!
Masterlava 18 Nov, 2023 @ 12:11pm 
Hello would I be allowed to repost your mod? least a version of it I rather like the LG M5a Cannon so I modified it locally and was wondering IF Id be allowed to post my version of the M5a LG so I could put my UEE Javelin On the steam workshop Id give all credit to you since it would be a repost but just wanted to ask before posting.
If you want we can talk about it and Id remove the other weapons or do whatever you'd want to post it.
I can also talk about what I did to Change the M5a etc..
-Lava
Dalten 14 Oct, 2023 @ 2:57pm 
Hello there, the models imported very nicely, but I have some feedback. thank you.
- There are way too many ammo types, and no name matching between weapons and ammo types makes it hard to figure out what goes where.
- ammo feed ports on guns are not clearly placed, or hard to find.
Gerry of Ravine  [author] 31 Jul, 2023 @ 8:07am 
yup laser weaponry is energy based
Tactical-Ferrets 30 Jul, 2023 @ 11:09am 
do laser weapons only require power? no ammo?
Krazium VR 8 Jul, 2023 @ 2:30pm 
sooooo do you just feed it ammo?
Capt. 8 Jul, 2023 @ 2:22pm 
kekw
Gerry of Ravine  [author] 8 Jul, 2023 @ 10:30am 
Comepletely unusable, doesnt work, mod is shit, dont touch it kekw
Acirno 4 Jul, 2023 @ 5:51pm 
Not sure I understand making an unusable weapon mod.
Capt. 17 Jun, 2023 @ 8:38pm 
i would adore a conveyor fed version, so I can use some of these as main batteries on battlecruisers/frigates. I spent like three+ hours over two days trying to figure out how to auto feed these things their ammo XD
Capt. 17 Jun, 2023 @ 8:37pm 
you've got me confused, friend
Gerry of Ravine  [author] 17 Jun, 2023 @ 6:18pm 
Weren't intended to be supplied with conveyors, were intended to be as close to Star Citizen as possible, just like how ballistics are unpractical in the PU, the are also in my mod >:3c.

However, just like the PU, laser weaponry has proven to be remarkably effective.
Capt. 17 Jun, 2023 @ 2:56pm 
Can't get any of these weapons to function with conveyors. Sad that we can't use them in the server. They look awesome. Too bad not viable for actual combat.
lackust 11 May, 2023 @ 7:54am 
The guns are just great! If it wasn't for the toilet mod...
nick74racing 21 Apr, 2023 @ 6:59pm 
@raylo is there a video?
LTN_Akagi 14 Apr, 2023 @ 6:32pm 
Needs more Nep. 1/10
Gerry of Ravine  [author] 16 Mar, 2023 @ 10:37am 
Good luck lol!
DerpiestTurtle 13 Mar, 2023 @ 10:12am 
Okay good to know what my next project will be
Gerry of Ravine  [author] 13 Mar, 2023 @ 9:32am 
About zero chance
DerpiestTurtle 12 Mar, 2023 @ 1:23pm 
Any chance youll make SC FPS weapons
Gerry of Ravine  [author] 23 Feb, 2023 @ 5:01am 
GK all stats are made to reflect SC, fair to say they are powerful.
Gerry of Ravine  [author] 23 Feb, 2023 @ 5:00am 
bush wookie u kno already, the ship IS the size 9
gk258 22 Feb, 2023 @ 4:47am 
Can you post ranges and damage numbers for these weapons?
BUSHWOOKIE 21 Feb, 2023 @ 5:26pm 
yo weres my size 9 torpedo's
at
Jotaro 21 Feb, 2023 @ 12:54pm 
i have looked star citizen has multiple beam weapons
Gerry of Ravine  [author] 21 Feb, 2023 @ 12:47pm 
No intention to create weapons that aren't part of Star Citizen
Jotaro 21 Feb, 2023 @ 7:06am 
Beam weapons?
Truman Corporation 31 Jan, 2023 @ 4:52pm 
Ok, thanks!
Gerry of Ravine  [author] 31 Jan, 2023 @ 2:54pm 
At the very rear of the ballistic weapons, There's a small decal by some handles that will highlight when u look at it!
Truman Corporation 31 Jan, 2023 @ 4:44am 
Where is the conveyor for put ammo in? I can't find it. Anyway thanks for the mod!
MedvePapus 18 Jan, 2023 @ 12:37pm 
do you have any other mods? since your profile is private I can't see your workshop.
Gerry of Ravine  [author] 6 Jan, 2023 @ 8:46am 
i just make mods, there's plenty of tutorials out there :)
WallaWalla 5 Jan, 2023 @ 7:37pm 
how do you craft it in the assembler? sorry i dont really know how to play this game much. just need some more guidance.
Gerry of Ravine  [author] 5 Jan, 2023 @ 6:46am 
The laser weaponry needs electrical power to charge.

The ballistic weaponry needs SC Ballistic Ammo, It's crafted in the assembler.
WallaWalla 4 Jan, 2023 @ 10:41pm 
how do you reload these weapons. what ammo do they use? cuz whenever i seem to install them on my ships and try to fire them it keeps saying no ammo...