RimWorld

RimWorld

Mech: Search and Destroy
9 kommenttia
Polski_Poland 27.6.2024 klo 11.12 
1.5 please :steambored:
einBetra 12.4.2024 klo 9.40 
Upgrade for 1.5 plz <3
TurtleShroom 1.7.2023 klo 16.53 
[Mech: Search and Destroy - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThinkTreeDef[defName="Mechanoid"]/thinkRoot/subNodes/li[8]/subNodes"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2894366789\1.4\Patches\Patches.xml

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


I'm not sure why this is happening, but whatever it is, it is an error on your end.
CTH2004 8.5.2023 klo 10.12 
quick question, why can't this safely be removed mid-game?

Not wanting to, just curious as to the why

Thanks!
camping_master 5.4.2023 klo 15.10 
If this mod doesn't work properly, try undrafting the mechanoid.
zzz  [tekijä] 28.12.2022 klo 16.31 
this mod depends on vanilla AI, most likely cause by some mods mess up vanilla AI
TimeMonkey 28.12.2022 klo 13.44 
this mod doesn't work for me, is this mod imcompatable with anything specific? I tried it with and without my robots drafted but they never attack anything, even when hostile raiders are beating them to pieces
Tardo The Ass-Monkey 28.12.2022 klo 10.02 
Awesome. I was disappointed that the Search and Destroy feature from the mod didn't work with Mechs, so this is highly appreciated.
fery vuta 29.11.2022 klo 21.28 
Hell yeah, thanks!