Carrier Command 2

Carrier Command 2

Turret Utility
4 Comments
Ribbons0121R121  [author] 9 Feb, 2023 @ 1:34pm 
yes but this has to abide by natural equipment generation, both of those do not work
if i put a slot for a ground vehicle cam, it will spawn another turret and look super broken
if i put the slot for the carrier camera(off the top of my head, 5 or 0) same thing
the carrier equipment in paticular is where the game simply shoves a preset loadout onto your ship at spawn and thus cannot spawn naturally
not to mention the base turret slot for ground turrets is very special for whatever reason despite being 5 and the game throws a fit if its not present
Bredroll 9 Feb, 2023 @ 10:56am 
To fix the inverted controls have you tried using the ground gimbal cam or the ship one? they both work if you edit the saves
Ribbons0121R121  [author] 17 Jan, 2023 @ 12:52pm 
no, but its very easy on how it works
just adding some attachments from other vehicles, repositioning them, and the random generation of turret weapons and equipment fills them in.
if you want to learn more about that, check how people make object file mods
Fire 17 Jan, 2023 @ 6:22am 
Hi do you have a Github for this ? Curious how it works.

Thanks