Garry's Mod

Garry's Mod

[ANP] Sparbine
70 Comments
Meatbro_99 24 Dec, 2024 @ 6:38pm 
im having an issue where the metro cops would use the animation to throw out the drones but they dont spawn
sperm@zoid 17 Jul, 2024 @ 6:02pm 
Ah alright. Will check it out soon.
filz0  [author] 17 Jul, 2024 @ 1:04pm 
I spoke with him about the issue and I forgot to follow up. It doesn't happen to me. I've tried a few things but I couldn't replicate the problem.
Orion 17 Jul, 2024 @ 9:01am 
Oi, Muerte. You can use the fixed version of the Spartan combines with this mod. Just don't have both installed.
sperm@zoid 21 May, 2024 @ 3:08am 
new update caused a model error on the regular Sparbine Soldier, his rocket launcher on his back is now sideways, causing it to penetrate the soldier NPC.
gm_Redlerman16 24 Feb, 2024 @ 5:40am 
Addon '<color=255,128,0>[ANP] Sparbine</color>' probably conflicts with addon '<color=255,128,0>[ANP] +CUPE+ Oppressor Pack</color>' due to both having the following files:

lua/effects/sparbine_cloak_on.lua
lua/effects/sparbine_cloak_off.lua
lua/effects/sparbine_cloak_on.lua
lua/effects/sparbine_cloak_off.lua
lua/effects/sparbine_cloak_on.lua
lua/effects/sparbine_cloak_off.lua
lua/effects/sparbine_cloak_on.lua
lua/effects/sparbine_cloak_off.lua
lua/effects/sparbine_cloak_on.lua
lua/effects/sparbine_cloak_off.lua
lua/effects/sparbine_cloak_on.lua
lua/effects/sparbine_cloak_off.lua

and also this conflict, fix aswell?
sperm@zoid 18 Feb, 2024 @ 2:17am 
[[ANP] Sparbine] lua/effects/sparbine_cloak_on.lua:94: attempt to index field 'SpawnEffect' (a nil value)
1. unknown - lua/effects/sparbine_cloak_on.lua:94
2. DrawModel - [C]:-1
3. unknown - gamemodes/base/entities/weapons/weapon_base/cl_init.lua:147


[[ANP] Sparbine] lua/effects/sparbine_cloak_on.lua:94: attempt to index field 'SpawnEffect' (a nil value)
1. unknown - lua/effects/sparbine_cloak_on.lua:94

This occurs when Sparbine units are spawned in the middle of the battle. Also, a tidbit but Sparbine Police (Drone) do not spawn Sparbine Drones when in combat.
gm_Redlerman16 29 Jan, 2024 @ 5:03am 
[ANPlus [BASE] | Replacer Update] lua/autorun/addnpcplus_base.lua:194: bad argument #1 to 'lower' (string expected, got nil)
1. lower - [C]:-1
2. AddNPCWeapon - lua/autorun/addnpcplus_base.lua:194
3. unknown - lua/autorun/anp_sparbine.lua:15

found this error, fix?
sansan 2 Jan, 2024 @ 4:26pm 
cant find the sparbine in the combine spawn menu, or in any spawn menu
meloun 2 Jan, 2024 @ 1:29am 
the sparbine appear to have stopped existing (like, the addon itself is still there but the sparbine npcs themselves are nowhere to be found)
sperm@zoid 20 Dec, 2023 @ 5:05am 
Hey Filzo, a new version of the Combine Spartans with several fixes has been made. Could you replace the older version with the other one or no need to?
Повелитель спермы 11 Dec, 2023 @ 5:06am 
how do I turn on the alternative fire from AR2 for all combines?
Mankz 14 Aug, 2023 @ 4:12pm 
Nice MOD! FINALLY A COMBINE DRONE, I REALLY LIKE THAT, GOOD JOB FILZ0!!!!!
sperm@zoid 2 Aug, 2023 @ 8:00pm 
Also, one other noticeable bug is that when Sparbine Elite shields are up, they cannot fire when the shield is active.
sperm@zoid 2 Aug, 2023 @ 7:57pm 
[[ANP] Sparbine] lua/entities/anp_sparbine_forcefield.lua:77: attempt to call method 'ANPlusClientEffect' (a nil value)
1. unknown - lua/entities/anp_sparbine_forcefield.lua:77
2. Spawn - [C]:-1
3. OnNPCThink - lua/autorun/anp_sparbine.lua:1570
4. v - lua/autorun/addnpcplus_sh_func.lua:76
5. unknown - lua/includes/modules/hook.lua:108 (x6)

New bug regarding Sparbine Elite shields.
-[FF]- Jupiter 30 Jul, 2023 @ 3:36pm 
[[ANP] Sparbine] lua/entities/anp_sparbine_forcefield.lua:77: attempt to call method 'ANPlusClientEffect' (a nil value)
1. unknown - lua/entities/anp_sparbine_forcefield.lua:77
2. Spawn - [C]:-1
3. OnNPCThink - lua/autorun/anp_sparbine.lua:1564
4. v - lua/autorun/addnpcplus_sh_func.lua:76
5. unknown - lua/includes/modules/hook.lua:108
get this error when elite sparbine activates his forcefield
An_Unknown_Player[FIN] 15 Jul, 2023 @ 12:37pm 
It's not the older version of this addon, it's required for the models to work.
Ohma thepurge.xyz sups.gg 15 Jul, 2023 @ 11:18am 
Why does this mod require the older one?
filz0  [author] 12 Jul, 2023 @ 10:06am 
Both should be fixed now.
sperm@zoid 12 Jul, 2023 @ 9:36am 
[ANPlus [BASE] | Replacer Update] lua/autorun/addnpcplus_sh_meta.lua:304: Tried to use a NULL entity!
1. GetMaxHealth - [C]:-1
2. ANPlusAlive - lua/autorun/addnpcplus_sh_meta.lua:304
3. unknown - lua/entities/anp_sparbine_missile.lua:153 (x8)

New update error
sperm@zoid 2 Jul, 2023 @ 7:47am 
[[ANP] Sparbine] lua/effects/sparbine_cloak_on.lua:93: attempt to index field 'SpawnEffect' (a nil value)
1. unknown - lua/effects/sparbine_cloak_on.lua:93 (x30)

A sometimes rare error when spawning Sparbine in the middle of a fight.
Vxider 1 Jul, 2023 @ 11:55am 
what mod
ПΛПО Dragoon 17 Jun, 2023 @ 2:04pm 
Did you have to take down your other mod? It was nice to only have to download the combine spartans and use your mod.

Again no negativity to this mod. Love it just curious.
sperm@zoid 13 Feb, 2023 @ 2:07am 
Alright. Another one I found, if a Sparbine Elite is given a pulse rifle and it uses the AR2 Ball, the ball will be stuck on the elite since it cannot pass through the shield.
filz0  [author] 4 Feb, 2023 @ 7:01am 
@LA MUERTE
I'm not sure what ya mean by the first one, but the muted firing sounds are intentional.
sperm@zoid 4 Feb, 2023 @ 6:32am 
Hey, here are some weird visual bug with the camo and the Sparbine Soldier. For instance, if the Shotgunner and Soldier release their grenades, an explosion effect appears within the NPC itself before launching the flashbang/rocket. In addition, when they are in camo mode and are about to shoot, the NPC shooting sounds are silent. Is this intentional or a bug?
filz0  [author] 21 Jan, 2023 @ 12:45pm 
It should fine now. :D
NeedMoreGun 21 Jan, 2023 @ 12:19pm 
Thank you
filz0  [author] 21 Jan, 2023 @ 11:41am 
@LaserSkorpion Hmm, yes. Fixed, I'll update soon.
NeedMoreGun 21 Jan, 2023 @ 11:08am 
Drone has no colision, becomes invinsible and can noclip through the map in case it was spawned by sparbine police. I tested it with addons and without addons (only requarired) and it still brocken.
filz0  [author] 20 Jan, 2023 @ 7:41am 
@LA MUERTE Thanks for the report, I'll give a look rn.
sperm@zoid 20 Jan, 2023 @ 7:28am 
[ANPlus [BASE] | Invasion Update] lua/effects/anp_npc_shell.lua:109: attempt to compare nil with number
1. unknown - lua/effects/anp_npc_shell.lua:109


[ANPlus [BASE] | Invasion Update] lua/effects/anp_npc_shell.lua:36: attempt to index local 'angle' (a nil value)
1. unknown - lua/effects/anp_npc_shell.lua:36
sperm@zoid 20 Jan, 2023 @ 7:28am 
Hey Filzo, sorry for the sudden bug comment but I have found another error. It seems this has to do with the Sparbine Police [Drone] npc that summons the drone when spotted. The drone will appear as a miniature City Scanner while showing these errors especially when in combat:

[[ANP] Sparbine] lua/autorun/anp_sparbine.lua:560: attempt to call method 'ANPlusPlayAnim' (a nil value)
1. OnNPCThink - lua/autorun/anp_sparbine.lua:560
2. v - lua/autorun/server/addnpcplus_sr_func.lua:366
3. unknown - lua/includes/modules/hook.lua:108 (x170)

[ANPlus [BASE] | Invasion Update] lua/effects/anp_muzzle_pistol.lua:19: bad argument #1 to 'ParticleEmitter' (Vector expected, got nil)
1. ParticleEmitter - [C]:-1
2. unknown - lua/effects/anp_muzzle_pistol.lua:19
filz0  [author] 19 Jan, 2023 @ 5:01pm 
@Jantam11 Ay!
Jantam11 19 Jan, 2023 @ 4:58pm 
no worries, i just tought it would be better to let you know about it, and yes just tested them again and everything is working as intended, i really like these npcs, hope to see some more of these in the future.
filz0  [author] 19 Jan, 2023 @ 4:37pm 
@Jantam11 I was changing some meta functions some time ago and I forgot to update them, they should be fine as of now.
Jantam11 19 Jan, 2023 @ 4:31pm 
You can ignore my last comment, as everything seems to be working after the last update.
Jantam11 19 Jan, 2023 @ 3:39pm 
So, everything seemed to workl correctly for this addon, but today the sparbines became really buggy, i spawned sparbine soldier and it was like he was ethereal, no bullets could hurt him, but explosions could, and then i tried to spawn sparbine elite and the game just crashed, does the addon need a new update?
Unforseen 4 Jan, 2023 @ 1:15am 
Can you add a settings panel for this
Pensie 28 Dec, 2022 @ 11:20am 
This is so cool, remaking the vanilla npcs on this lightweight base would open this to so many possibilities in my eyes !
Average Enjoyer 22 Dec, 2022 @ 7:26am 
that is so cursed
tobyuzi 14 Dec, 2022 @ 6:14pm 
same problem as @Sandwichgames, is there a way to turn off the climbing feature or fix it?
Sandw1ch 14 Dec, 2022 @ 8:04am 
what model has new animation
filz0  [author] 14 Dec, 2022 @ 4:21am 
@Sandwichgames
Not every model got a new animation.
Sandw1ch 14 Dec, 2022 @ 4:12am 
T poses when climbing, please fix
jsteam2012 13 Dec, 2022 @ 1:56pm 
this is the first mod i got:steamthumbsup:
filz0  [author] 13 Dec, 2022 @ 9:05am 
Should be good now.
sperm@zoid 13 Dec, 2022 @ 8:27am 
[[ANP] Sparbine] lua/autorun/anp_sparbine.lua:1064: attempt to call method 'ANPlusCheckSpace' (a nil value)
1. OnNPCCreateEntity - lua/autorun/anp_sparbine.lua:1064
2. unknown - lua/autorun/addnpcplus_base.lua:597

Timer Failed! [Simple][@lua/autorun/addnpcplus_base.lua (line 589)]

Missiles aren't being launched by Soldiers for some odd reason, instead using regular grenades.
filz0  [author] 13 Dec, 2022 @ 3:12am 
Yes
Kayden 12 Dec, 2022 @ 11:58pm 
does it really compatible with Realistic Combine Soldier AI?