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Read the FAQ, it's highly unlikely.
Just some stat change will work fine, however, I don't know how much SFO changes so didn't know that.
One small note: you may want to use WorldStartRound event instead of FactionTurnStart to process the cooldowns once per turn. This way you won't need to use self.coundown_complete_for_turn.
A. I don't know how to put it."
Literally unplayable
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2902822015&fileuploadsuccess=1
If you still don't see it, it means it's not compatiable.