Kenshi
Weaponsmith Apprentice Start
5 Comments
Baumalein 13 Jan, 2024 @ 8:38pm 
Im glad to be of help, Thank you for all the effort you put into your mods, i use a lot of them and can say they are all really solid additions to the game, i hope you keep it up.
2PercentNate  [author] 13 Jan, 2024 @ 11:22am 
@ 𝕸. I added basic research as well! Thanks for helping me correct my mistake!
Baumalein 13 Jan, 2024 @ 8:44am 
Holy shit, didnt expect an answere to my comment, i was very unclear tho, you see the issue is that unlocking the smithy from the start (adding stuff to the research you start with) resets the other basic research you start with, basically locking you out in terms of research since you cant build the research bench. I fixed that by doing an import where i reset the research to base game default.

I thought id tell you since you would have to add the basic starting research back, otherwise people using the Start would have to work around that with an Import.

Sorry for being a bit vague with my explanation before. :raksasistun:
2PercentNate  [author] 13 Jan, 2024 @ 7:25am 
@ 𝕸. Ohhhhhhhhhhhhhhhh! Right! Because he's a weaponsmith I gave him some weapon crafting research unlocked from the start. I don't know why it took me almost three weeks to remember what the heck you were talking about, but I finally understand your comment... whoops!

Also, I didn't realize that the research would reset when building a smithy. I'm not sure if there is a way for me to fix this. I'm not knowledgeable enough about Kenshi modding to come up with a solution (other than importing), but if you have any suggestions, please let me know!
Baumalein 23 Dec, 2023 @ 3:51am 
I realy like this start, currently playing it. Hower it has a minoor flaw, the basic research got reset when adding the smithy to it so a import is needed. Otherwise the idea is pretty cool.