Total War: WARHAMMER III

Total War: WARHAMMER III

Standing Greasus
48 Comments
lwhのsama 10 May @ 8:57pm 
中文补充注释:steamthumbsup::steamthumbsup::目前还能用,很好的站立模型,但是如果有坐骑拓展包在战役地图上,由于修改了战力模型导致地图上站在石角兽上的,不建议一起
Storeslem  [author] 6 Nov, 2024 @ 9:24am 
@KidouKenshi22 maybe it dont work in multiplayer? i never played MP so cant say
KidouKenshi22 5 Nov, 2024 @ 10:54am 
Please help, the game keep crashing on multiplayer campaign. How can I fix that?
King Of Space 25 Aug, 2024 @ 1:34pm 
NO don't take his race car! He's too rich to walk!
General Vibes 3 May, 2024 @ 2:37pm 
when he swings there is a green cloud and and a downward spike a green cloud , but I bet the colour of the cloud could be turned to brown, as I noticed the regular ogres's dust cloud was brown in the first battle
Storeslem  [author] 3 May, 2024 @ 2:29pm 
@General Vibes maybe its possible to delete that particular animation
General Vibes 3 May, 2024 @ 2:22pm 
this is great, is there a way to change the animation smoke colour to like just be a brown dust rather than the green which likely came from Tamurkhan?
North Yorkshire Claret 3 May, 2024 @ 2:16pm 
Brilliant, thanks for the update.
Steam award coming your way
Storeslem  [author] 3 May, 2024 @ 1:17pm 
Update
added Tamurkhan campaign animation (now he no longer has the odd animation bug)
North Yorkshire Claret 25 Apr, 2024 @ 1:50am 
Thanks for the update. Actually makes Greasus playable.
I like how this mod keeps his appearance vanilla, I'm not a fan of the other standing Greasus mods where they change how he looks.

Thanks again!
Storeslem  [author] 14 Mar, 2024 @ 3:54am 
@Hercules its updated now, thanks for reminding
Hercules 10 Mar, 2024 @ 9:44am 
Any news on an update?
Joker A. Uhtism Jr. 15 Nov, 2023 @ 7:53am 
He towers over average Bulls so id say he is tall enough.
Storeslem  [author] 27 Jul, 2023 @ 2:53pm 
@Vinny K i will keep all my mods up to date, im just prioritising other things atm
North Yorkshire Claret 27 Jul, 2023 @ 2:43pm 
Will this get updated?
Glokta 15 Jun, 2023 @ 2:04pm 
Does this work for SFO?
Cultist of Tzeentch 8 Jun, 2023 @ 1:58pm 
@Storeslem thanks for the reply. lookin' forward to the update :)
Storeslem  [author] 5 Jun, 2023 @ 3:53am 
@Tovarisch its not been updated in a while, so CA must have changed some tables. i can update it when i get time
Cultist of Tzeentch 5 Jun, 2023 @ 3:46am 
it seems like he is missing some abilities (encourage, wallbreaker and ogre charge), is this intentional? :)
Silvis Blackthorn 1 Jun, 2023 @ 2:36pm 
Should be bigger
Storeslem  [author] 5 Apr, 2023 @ 1:10am 
@Notthebeegees thats what i tried first, him holding the meatdrum and mace with tyrant animation but it looks very bad. So i gave firebelly animation (without the fire) instead. The chariot wagon would be ok at campaign map but i hate it in combat :)
Notthebeegees 4 Apr, 2023 @ 8:01pm 
I have been trying to make him use tyrant animations on campaign because they don't bug like firebelly, but I'm too dumb to make him hold his mace.
Notthebeegees 3 Apr, 2023 @ 6:13pm 
Is there a way to have him on his cart on the campaign map? Or does the modified skeleton make that impossible?
D 11 Mar, 2023 @ 1:46pm 
he looks like brendam fraser in the movie the whale haha
jenosite 17 Feb, 2023 @ 1:36am 
@Storeslem
Thanks a lot!!:steamhappy:
Storeslem  [author] 17 Feb, 2023 @ 1:32am 
@Notthebeegees sadly i dont know how to fix it yet, he use firebelly animation on campaign map (without some animations) but in combat there is no bug. When i know how to fix i will update of course :)
Storeslem  [author] 17 Feb, 2023 @ 1:30am 
@jenosite yes you can :)
jenosite 16 Feb, 2023 @ 5:26pm 
Can I use this modeling for my mod? Of course I will leave credit.

I want to give Greasus stonehorn mount.
Notthebeegees 16 Feb, 2023 @ 2:32pm 
Still bugged on the right side in campaign, hope you can find time to fix it. It's only when idling, during other animations the gut resets itself.
SilentSpringz 25 Jan, 2023 @ 11:02am 
SFO?
Storeslem  [author] 12 Jan, 2023 @ 6:08pm 
Storeslem  [author] 12 Jan, 2023 @ 4:22am 
@Malkin i finished it yesterday so maybe today or tomorrow, just taking pictures
Karl 12 Jan, 2023 @ 1:03am 
Any news on your upcomng ogre reskin? Release date?
Fizzy Purple 6 Jan, 2023 @ 10:08am 
@Storeslem yeah the warhammer 2 one is still up, I don’t know how simple it would be to replicate but unfortunately I know literally zero about modding. Obviously no worries if you don’t have the time but I would sure appreciate it! I don’t like any forced-mount lords (hence why I’m here)
Storeslem  [author] 5 Jan, 2023 @ 5:07pm 
@Fizzy Purple yeah maybe, i remember WH2 had a walking Grom mod but it used river troll animations
Fizzy Purple 5 Jan, 2023 @ 3:54pm 
Would you ever be able to do this with Grom? Not trying to add to the list of characters that people have already given you, it’s just one I’ve been wanting for a while
aeON 23 Dec, 2022 @ 6:02pm 
xD TRUE WHAT AM I SAYING LOL!
Storeslem  [author] 23 Dec, 2022 @ 4:32pm 
@Timo.g i can try do that when i get time, sounds like something i can do
Storeslem  [author] 23 Dec, 2022 @ 4:31pm 
@ aeON he can but im not sure how to do that, the purpose of this mod was to remove his mount xD
Storeslem  [author] 23 Dec, 2022 @ 4:30pm 
@Chaz Blurnsdale will try to fix that when i get time, thanks for reporting it
Chaz Blurnsdale 23 Dec, 2022 @ 7:00am 
Looks absolutely perfect in battle mode, but seems to not load properly in the campaigns and looks a little messed up on the right side of his gut as a result. But once that's fixed up this is a 5 star mod for sure, great work!
VVarGreyMon_RUS 22 Dec, 2022 @ 11:09pm 
Standing here, I realize...
aeON 22 Dec, 2022 @ 8:40pm 
can he get a mount?
Timo.g 22 Dec, 2022 @ 2:12pm 
please, do the same with Ku'gath
Master Zwerg 22 Dec, 2022 @ 12:45pm 
cool
Storeslem  [author] 22 Dec, 2022 @ 11:46am 
Stats are in 1st pic
Storeslem  [author] 22 Dec, 2022 @ 11:46am 
@Master Zwerg 94 yes it does
Master Zwerg 22 Dec, 2022 @ 11:17am 
does it change his stats too?
espiacially his speed?