Space Engineers

Space Engineers

Animated Small Cryo Gone Large Stand-Alone
13 comentarios
VS-lockon 5 MAY 2023 a las 6:35 
need a video
DlriumTrgger 8 FEB 2023 a las 21:33 
i just loaded in and the cryo pod isnt opening or closing at all. but i see the framework has an update as well. the detector and cockpits still work tho.
Krynoc  [autor] 8 FEB 2023 a las 20:51 
This has just received an update to fix the issue of the hatch opening when someone is in the pod, like when loading in. Hopefully there aren't any issues with that anymore.
Axel-of-Atheara 4 FEB 2023 a las 18:54 
Do you think you could work with Spacebar to eventually add animation to his cockpits too? Just an idea.
Axel-of-Atheara 4 FEB 2023 a las 18:54 
Cool. Thanks
Krynoc  [autor] 4 FEB 2023 a las 18:49 
@Axel-of-Atheara My mods are waiting on added functionality to Animation Engine, which is coming along quite nicely by the sounds of it. As soon as that is available I will be updating my various mods to fix that.
Axel-of-Atheara 4 FEB 2023 a las 17:56 
@Krynoc, Every time I go onto my server with this mod, the occupied cryopod's hatches are open instead of closed. it kind of breaks immersion.
Lt.Fenix 4 ENE 2023 a las 14:26 
@Krynoc Looks like that fixed it. Thanks.
[BRE] waabi.makoons 4 ENE 2023 a las 6:01 
amazing
Krynoc  [autor] 4 ENE 2023 a las 5:56 
Update released to fix the G menu, let me know if anything else is out of place.
Krynoc  [autor] 4 ENE 2023 a las 5:16 
@Lt.Fenix No, that's not right. I'll take a look, thanks.
Lt.Fenix 4 ENE 2023 a las 1:24 
When I use this, the old large grid cryo chamber goes away from the g-menu completely, although the ones that have already been placed in the world are still there. Is this normal?
DlriumTrgger 29 DIC 2022 a las 12:55 
Totally worth it, dude. These animated blocks bring this game to life.