Portal 2

Portal 2

Chamber 014
22 Comments
stormsend  [author] 29 Oct, 2021 @ 7:51pm 
Hey thanks guys.
vallibus 26 Oct, 2021 @ 12:07pm 
Ha! I just noticed I played this before, but I forgot I had done so. This was a challenge to play again. Nice job.
jandlml 27 Apr, 2019 @ 11:16pm 
excellent map!
stormsend  [author] 21 Feb, 2015 @ 5:48pm 
It was actually several maps that I combined because none seemed to work alone. It took me a little while to put them together but I'm comfortable with the results. Thanks for playing and commenting.
Yuuubi 21 Feb, 2015 @ 5:31pm 
Tricky one, same as mood3rd, I did not notice the 2nd laser emitter and everything went smoothly after I saw it / that was a very good puzzle (must have also been tricky to build)
stormsend  [author] 5 Jan, 2015 @ 11:41am 
Very glad you enjoyed this one.. It is a bit complicated but I did enjoy making it. Thanks.
mood3rd 5 Jan, 2015 @ 11:23am 
another good map.
I got a bit stuck, as I did not notice the 2nd laser emitter, for a while.
(don't know how I could miss it. they are not exactly invisible.)
which ment I thought I had to leave the reflector in the 1st one.
solved it in seconds of eventualy spotting the 2nd emitter :)
I liked the way you linked the puzzles to multiple chambers.
also good views of other chambers, before entering them.
to help us see the overall puzzles & interconnectivity.
vallibus 16 Sep, 2014 @ 6:50am 
And with 014, I've worked through your numbered chamer series. Some of them were quite difficult for me, and I've learned some useful techniques. Thank you for the series, and I'm looking forward to playing more of your maps.
Brave 16 Aug, 2014 @ 3:40pm 
A little confusing with the puzzles, moving the cubes around, but fun to figured out...good job!
stormsend  [author] 8 Aug, 2014 @ 1:38am 
Thanks for playing and commenting. I'll think about naming them.
commander2005 7 Aug, 2014 @ 9:12am 
PS: You could give names for your chambers like: "Chamber 014 - Dual...."
commander2005 7 Aug, 2014 @ 9:08am 
And then I saw the other antline from the cube button near the exit.
And voila! ... This is the final solution. A little bit twisted but not too hard puzzle.
Easy going, if you try & fun.
dire.fcs 1 Aug, 2014 @ 11:28am 
A lot of twists is the right words. Not an easy one this one, real tough, in the end I confused the antline of the bridge that deactivate the small fizzler that goes to the exit room so I was wondering how to put the funnel in the last part. Nice looking chamber and no traps or unintended ways I found. thanks
stormsend  [author] 28 Jul, 2014 @ 11:50pm 
Thank you kimist108.
kimist108 28 Jul, 2014 @ 8:14pm 
Sigh. I need to pay more attention. As daloboy says: studying and researching! Putting that cube on its button by the exit door solved a major problem I was having. Thought I had to get the weighted cube there and leave the reflector one down under.
stormsend  [author] 26 Jul, 2014 @ 7:28pm 
Thank you daloboy for the comments and the video. Glad you enjoyed.
daloboy 26 Jul, 2014 @ 7:00pm 
Hello stormsend. I did not used all the elements...so probably not the entended way! As usual in your maps, I had fun studying and researching! My solution .
stormsend  [author] 26 Jul, 2014 @ 1:46am 
Thank you. I enjoyed watching you play. You did it just as I did. I've seen that before with the antlines and I'm at a loss how to do it differently.
jgaultney 25 Jul, 2014 @ 5:08pm 
An enjoyable, entertaining chamber. Some of the ant-lines at the flip panel that
hid the pedestal button
were a bit confusing (to me) but I managed :)
Thumbs up!!

My walk-thru: http://youtu.be/yGQ6nkPN9rc
Stuntmanmyke 25 Jul, 2014 @ 1:13pm 
Not really. I just put the cube on lightbridge and fizzler button and go with sphere and funnel in exit area.
stormsend  [author] 25 Jul, 2014 @ 1:10pm 
It must have been hard to get the sphere to the button. Good job. Thanks.
Stuntmanmyke 25 Jul, 2014 @ 11:13am 
Nice map test ! Just one thing for me : i never desactivate the fizzler front the bridge room.