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(it was this mod if you're wondering https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1472155472)
it only happens in multiplayer, tested with the level editor on
if you intend to make a mod with it, read the wikis linked at the top of the description
the mod is required because the devs said how i was doing buttons before was really bad and that i needed to fix it, and using uifactory is the best way to do it
- ❗❗ `Make.LoadProject` and `Make.NewProject` now return `Project` objects instead of GameObjects - you will need to update your code if you've used these functions
- when hovering over an element with multiple possible tooltips, only the 'closest' one will open and the others will close
- tooltips (should) no longer get stuck in the wrong position
- default tooltip prefab is now a single text with auto-resizing; tooltip vis prefabs are now available if you want to swap them out
- new custom material handler component, for when you really want to manually assign materials (cough cough top bar dropdowns)