Total War: WARHAMMER III

Total War: WARHAMMER III

Homers Teutogen Guard & Knights of the White Wolf & Middenheim Units
46 Comments
mommy misato 24 Sep, 2024 @ 8:14pm 
game crashed
Moon Guy 5 Jul, 2024 @ 12:59am 
is development on the mod still going?
Saltminer 13 Dec, 2023 @ 8:44pm 
Feels like stumps and decapitations aren't working properly for these models?
Todbringer [FR] 19 Nov, 2023 @ 9:28am 
your mod is really cool I hope you add the next units for Middenland soon!
sins8 2 Jul, 2023 @ 12:36pm 
part 1

hi homer, i would like to suggest some stat and ability changes that might be a little more loreful.

armour: 100
leadership: 100
speed: 32
melee attack: 45, magical, sunder armour
melee defence: 40
weapon strength: 45 (base 15, AP 30)
charge bonus: 30
ward save 10%
missile resistance: 10%
abilities:
armoured, frenzy, unbreakable, wounds, cause fear, rowdy, hide (forest), chilling aura, immune to psychology
unit size 120 (full sized knight order lots of recruits)
gold cost 1250

- RoR - Red Company or brotherhood of the axe
add ability dampened, +10% physical resistance
unit size 120
gold cost 1400
sins8 2 Jul, 2023 @ 12:36pm 
part 2

abilities i think should be removed or changed
- remove cause terror - imo should be reserved for monsters, things that cause supernatural fear
- remove charge defence vs large/expert charge defence/ charge reflection - these guys don't have the right weapon to defend against charges. the warhammers are short (even two handed ones), don't have a spike (which wards of a lot of charges), and a two handed warhammer requires a lot of room to use and formations that are good defensively want to be tight.
-replace perfect vigour with rowdy similar effect but a little more thematic
- remove strider - these are humans not elves, which means their armour is not as fluid in motion and will struggle with terrain.
- replace encourage with chilling aura - these guys shout and howl and have berserk-er like qualities, which unfortunately doesn't encourage allies, that said it will scare the crap out of the enemies and it would be a good effect for the magical banner the companies carry
sins8 2 Jul, 2023 @ 12:36pm 
part 3


the ward save, resistances', and magic attacks are meant to show the quality of their gear and elite nature. as an elite unit they do need to go up in price

love what you are doing if you want to do a could of units from some of the other knightly orders i have some ideas if you are interested.
i hope this was helpful kind regards
Todbringer [FR] 19 Jun, 2023 @ 9:56am 
Following next:

Priest of Ulric (hero and Lord)
Brotherhood of the Axe (RoR)
Fellwolf Brotherhood (RoR)

next coming?
Anax 17 May, 2023 @ 11:50am 
does this need update?
Todbringer [FR] 1 Feb, 2023 @ 11:19am 
good nnews thx for that!
释心 漠鬼 31 Jan, 2023 @ 6:22pm 
very very thank you:steamhappy:
Homer_Simpson_TW  [author] 31 Jan, 2023 @ 5:54am 
Hi 释心 漠鬼

Yes of course you can use my work :)

@ Todbringer - I will add
Priest of Ulric (hero and Lord)
Brotherhood of the Axe (RoR)
Fellwolf Brotherhood (RoR)
Todbringer [FR] 29 Jan, 2023 @ 10:04am 
What's plan for Middenheim unit? thx for your work
释心 漠鬼 28 Jan, 2023 @ 4:18pm 
Hello, your model is excellent. I hope to use your model in my mod.
For example, I want to replace the Swords of Ulric (Swordsman) with Teutonic Guard.

I will clearly point out that this is your achievement

I have obtained Sol's permission before. I hope I can get your permission :steamhappy:
Extreme Strategy YT 23 Jan, 2023 @ 8:08am 
Your welcome, glad you enjoyed it.
Survaldor 23 Jan, 2023 @ 3:08am 
@Homer_Simpson_TW sure thing man!
Homer_Simpson_TW  [author] 22 Jan, 2023 @ 11:24pm 
@Extreme Strategy YT

Thanks for the video this is great :D
Homer_Simpson_TW  [author] 22 Jan, 2023 @ 11:21pm 
Hey Sol, of course you can!

I hope I will get them updated soon cause I want to change some things on the armor... maybe you wait a week or so, so you don´t have to do the work double? (the feet of them are for example brighter than the rest)
Survaldor 21 Jan, 2023 @ 4:24am 
Hey Homer, is there a chance I could use your torso and legs for my to update my own Knights of the White Wolf mod? I think they are the best representation so far of the miniatures we once had. I could make you a co-author of my mod if you want.
Extreme Strategy YT 19 Jan, 2023 @ 7:44am 
Here is the video https://youtu.be/qeLF1D1pTYY
Homer_Simpson_TW  [author] 19 Jan, 2023 @ 1:54am 
Thanks sol :D

I saw it yesterday - I copied the head for the Priest of Ulric! Looks kinda funny!
Survaldor 18 Jan, 2023 @ 3:49am 
Np man, good luck on your modding journey!
Btw etz_wolfs_head_03 is missing a neck, so you know!
Homer_Simpson_TW  [author] 17 Jan, 2023 @ 6:25am 
OK! Thanks for the info Sol!

I will rewatch my files an delete them! It is my first mod i ever published XD AND it is a little bit a chaos in my mod... first i named all the files tzu... than etz... some are still called emp... its a mess :P
Survaldor 17 Jan, 2023 @ 5:48am 
Your not using them anymore I believe, but the horses, armor, heads and capes I use in my mod are made by them.
Homer_Simpson_TW  [author] 17 Jan, 2023 @ 4:19am 
He Sol! Thank you very much!

Which models are made by them? I also have Gotrek in my mod files O.o I tried to delete him but I can´t and I don´t know why :P
Survaldor 17 Jan, 2023 @ 4:10am 
Hey man Sol here, really amazing models you made! Your free to use whatever from my mod, aside from the models since they are originally made by Xoudad & Willemsen (they still can be found in the mod files so maybe remove those). Excited for what you make next!
Extreme Strategy YT 16 Jan, 2023 @ 7:02am 
Thank you, I will do that.
Homer_Simpson_TW  [author] 16 Jan, 2023 @ 1:05am 
Of course it is okay :) Please share the link of the video :)
Extreme Strategy YT 15 Jan, 2023 @ 5:49pm 
Is it okay if I make a YouTube video showcasing this mod?
Homer_Simpson_TW  [author] 14 Jan, 2023 @ 5:20am 
The main difference is the visual appearance of the units.
alcibiades003 13 Jan, 2023 @ 12:27pm 
What is the difference between your mod and Sol's mod?
Homer_Simpson_TW  [author] 12 Jan, 2023 @ 10:25pm 
There is a cap for them in the mod.
BloodW0lf 12 Jan, 2023 @ 12:24pm 
tabletop cap mod? or does it come with?
Homer_Simpson_TW  [author] 12 Jan, 2023 @ 6:43am 
No they work for all Empire factions! (Middenland can recruit them in all Temples of Ulric, the other factions only at the Great Temple of Ulric.
NotAnarchy 11 Jan, 2023 @ 11:50am 
Do these units works only for Franz or for all Empire factions?
Homer_Simpson_TW  [author] 11 Jan, 2023 @ 11:34am 
Trying to create the Priest of Ulric

https://ibb.co/nnm8Z7t
Homer_Simpson_TW  [author] 10 Jan, 2023 @ 11:03am 
@MODZ Thanks man!

I am working on them! I made them in a few minutes just to get them ready for an upload :)
MODZ 10 Jan, 2023 @ 8:12am 
@Homer_Simpson_TW awesome mod! The unit designs are lit!! But could you update the unit cards as Sol's had?
Homer_Simpson_TW  [author] 10 Jan, 2023 @ 2:40am 
@Reichmar

Tank you very much!

Yes! I am working on a priest of ulric.

I hope I can finish my Brotherhood of the axe unit today so I can update the mod AND the mod description. I didn´t have time yet :D
Barachiel 10 Jan, 2023 @ 2:36am 
Yours is the best looking version of these units man. When you upload a picture with the stat line, and who/where they can be recruited (please say all empire :) , can you also say which skills affect their stats? Like do they benefit from the same skill line as other knights? Are the guard affected by the greatsword skill line?

Also, as an addition to the mod, perhaps a priest of ulric unit that has a skill line to buff these units? Maybe that person can be a legendary hero?
Homer_Simpson_TW  [author] 8 Jan, 2023 @ 11:41pm 
Hi guys! Thanks for your feedback so far :)

@NotAnarchy: Very good point! I will add this Information today! I hope it will get clearer where you can recruit them!
NotAnarchy 8 Jan, 2023 @ 9:44pm 
I suggest you to add some infos in the description.
Are these units available for who? Karl? Gelt? All Empire?
Where do you recruit them?
Do they get benefit from tech/skills?

Btw, they look very good, good job!
Pikminbiomaster 8 Jan, 2023 @ 10:26am 
Making Middenland great again, thank you very much, I look forward to more middenland units whenever possible
Barachiel 8 Jan, 2023 @ 4:07am 
These units look great man! Good job!
Anax 7 Jan, 2023 @ 10:32am 
from where you recruit them?
Anax 7 Jan, 2023 @ 10:27am 
very nice