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Sounds like a mod conflict there, in either conflicting mods or conflicting load order. I see no such thing on my end.
Thanks! Just be sure to be subscribed to the mod that changes his model like that first, and then load this one on top of it.
1) 헬멧을 보면 Knight 유닛 사이에 다른 동물 상징이 있다는 것을 알 수 있습니다. Juiced Up Grail Knights 모드를 구독했다면 Grail Knights는 빛나는 바이저를 갖게 됩니다.
2) Knights는 다릅니다. 이 모드가 어떻게 나타나는지 방해하는 다른 모드를 구독했을 수 있습니다.
랜스 말고 외형적으로도 차이 나게 할 수 없을지?
2) 한 부대의 모든 유닛이 같은 외형인데 바닐라처럼 개별적인 차이가 나게 할 수 없는지?
It's minor enough that it is ignorable anyway, and the exceptional quality of the mod makes up for it ,thank you for responding.
Thanks for letting me know. I won't be doing anything about it. I am wholly tired of tinkering with Bretonnian heraldry textures/material files and my patience is at an end. If there are glaring model issues/missing heads, obviously I will fix, but for random color mismatch... I just don't care anymore. There are more mods for me to work on and interesting games to play to occupy my time.
Anyone else is welcome to link me a fix and I will update the mod accordingly.
I find the mod works extremely well when used alongside the WH1 texture project, it replaces the 4k upscales, but I prefer the aesthetic, and it also improves the horse textures.
Don't know. You might have to subscribe and then hit play to find out.
-Compatibility added for Chevaliers of Empathy by Ghorgos
Sure. Just patched my personal version of Domina Vult to have it. When the next DLC releases, the public version of the mod will have it. The reason why I wait is that it is much much easier to update a mod on patch day when there is a mod size change, most of the time I have to actually add a small thing to the mod to qualify it for 'updating' but this fits the purpose just as well.
Just updated mod now. Fixed Alberic's head, SORT OF. His head right now no longer has the heraldic colors of Bordeleaux, but at the very least, he has a head.
I worked on many solutions but to no avail. I don't know why. I don't why CA keeps on breaking Bretonnia with every single patch. But there it is. Hopefully in the future those colors can be returned. Putting it as a known bug in the mod description now.
Don't know. You might have to subscribe to find out.
Thanks. I'll check it out when I can and fix it, if that's the case.
Sad to hear. Works for everyone else. I'm sure you'll sort something out.
CA did quite a mess on Bretonnia with latest patches tbh.
Thanks for pointing that out. No it was certainly not intended, CA evidently changed the file names again recently for what certain assets are named so my original arrangement no longer made sense! Now it is fixed.
Is it intentional that variant 4 of the Bretonnian generic Lord has still a great helm?
I'm curious cause in the lord icon picture you can see he is wearing no helmet, and istead has a mail cof.
Btw can't wait to see more Lords in the future!
Thanks!
Good idea for a future update, I'll look into it.
There's already a Grudgebringers OvN mod I believe.
@tancredquenelles
Additional variants of what? In the future I will add more Lord variants, certainly, but in terms of Knights things are fairly well maxed out for what the game engine will allow. I haven't seen anyone able to mod more than 5 variants per troop type.
True, found the culprit- it's Extra Variants Compilation. Hippogryphs have no textures with that mod enabled for some reason. Sorry btw
Thanks for the comment. This mod does not touch hippogryph textures. I will not be fixing anything because this mod has nothing to do with your problems. Good luck!
Fixed Henri le Massif graphical bug. ALSO ADDED MIXU'S BRETONNIAN CHARACTERS! So now, where applicable, they now have opaque visors.
Now from what I saw when I was putting the models together, they seemed to look fine. HOWEVER I was unable to test out anything because Mixu's LL mod was not working for me. If anyone gets some cool pics or finds an issue with Mixu's Bretonnian lads, let me know!
In the future I'm going to look to incorporate some Bretonnian looks from the new release of The Old World :)
Thanks. You said some, implying others besides Henri. From what I can see none of the knights this mod touches are broken besides Henri. I hate how this faction in particular gets busted every other patch or hotfix from CA, it's tiring.
I'm very busy with other things so I'm not going to fix this right away.
In the meantime I suggest you subscribe to Henri le Massif Non-Generic Appearance as a stop gap, as he displays perfectly with this one combined. That new Henri & Repanse reskin mod also looks fantastic.
Little Screenshot I took: https://i.imgur.com/2o7eTph.jpg
Probably another Bretonnian unit mod is not playing nice with this one. I would change the load order, place this one on top and see if it helps things. Could also just be another mod that uses Bret assets.
As far as I know, it does not.
@Cheeky Fishie
Probably in mid-January. I'm working in Japan right now.
Indeed I have. I may look to incorporate them into this mod one day. They look very doable with current game assets.