DayZ
Savage Snowmobiles-EXPERIMENTAL
21 Comments
Khanfortnights87 11 Dec, 2023 @ 1:53pm 
So I added them to my custom map but when driving them they seam to have problems getting up to speed. I added surfaces and grip to try and help but seams to be the same. All other vehicles drive as they should just wondering if anyone else was noticing them lacking torque? Might be my custom snow surface causing the issue but other vehicles drive fine. I will continue testing.
Khanfortnights87 11 Dec, 2023 @ 10:58am 
Great work as usual PINK. Glad to see your still at it.
PINKgeekPDX  [author] 24 Jan, 2023 @ 6:12pm 
goto doscord, there are updated configs there that will make them spawn correctly
https://discord.gg/93FkBNxQDP
OGskystrider 24 Jan, 2023 @ 5:12pm 
The animations and handlebars are working great!

Unfortunately since this last update, my players have encountered a odd bug where snowmobiles will be unable to move.
If I spawn one it functions correctly, but the ones spawned in the world or that players own get "stuck". They still turn on, switch gears etc, but they do not move.
PINKgeekPDX  [author] 23 Jan, 2023 @ 5:17am 
you can use new animations now :). you need to also just add this mod to your server. its not noeeded to use snowmobiles, but if want to use handlebars. need this mod as a soft dependency

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2918418331
OGskystrider 23 Jan, 2023 @ 1:28am 
Thanks for the update! Love the new animation mod working with snowmobiles as well, when will the new handlebars be used I was curious to ask.
PINKgeekPDX  [author] 21 Jan, 2023 @ 7:04am 
<3
OGskystrider 20 Jan, 2023 @ 8:19pm 
Thank you very much, everyone is very excited for the return of the snowmobiles. Thank you for your efforts!
PINKgeekPDX  [author] 20 Jan, 2023 @ 6:31pm 
it will be fixed tonight when i push update for experimental
OGskystrider 20 Jan, 2023 @ 5:09pm 
The only issue is related to players trying to join, as it loads the "Savage Snowmobiles" mod, not Savage Snowmobiles-EXPERIMENTAL causing an PBO error on main menu.
OGskystrider 20 Jan, 2023 @ 5:08pm 
Only the meta.cpp having the same publishid as the official workshop Savage Snowmobiles mod. This will cause an error with reading the PBO/loading the proper mod.

All that needs to be done is delete the meta.cpp inside the mod folder, and push an update two times to generate a new one. No changes need to be made in these updates.

We have been using this experimental mod on a heavily modded server for a week now and everything is working great, no crashes or issues on my end.
PINKgeekPDX  [author] 20 Jan, 2023 @ 6:51am 
can you please provide more info from crashlogs
Fresh 20 Jan, 2023 @ 6:47am 
Crashed my server after installing. Says mod needs updated.
OGskystrider 17 Jan, 2023 @ 11:21pm 
Thank you!
Hunterz  [author] 17 Jan, 2023 @ 4:23am 
also Pink should push another update to fix steam bug with meta.cpp
Hunterz  [author] 17 Jan, 2023 @ 4:21am 
multiple declarations means you have probably installed also old version of snowmobile... you should have installed only one of them
Spunk Mayo 16 Jan, 2023 @ 1:58am 
On Frostbite server
Spunk Mayo 16 Jan, 2023 @ 1:57am 
"

Can't compile "World" script module!

SavageSherpa\scripts\4_World/classes\useractionscomponent\actions\interact\actiongetonsnowmobile.c(1): Multiple declaration of class 'ActionGetOnSnowmobile'+

"
OGskystrider 15 Jan, 2023 @ 9:26pm 
Thank you! Otherwise the snowmobiles are working great again so far!
PINKgeekPDX  [author] 15 Jan, 2023 @ 6:27pm 
hmmm okay thank you for letting me know! i will se whay i can do to fix it, no idea why it is doing that but i will look into it here when i get home
OGskystrider 15 Jan, 2023 @ 5:08pm 
Hey! I think the publishid is the same as the "normal" sherpa mod in the meta.cpp, so it is recognizing this mod wrong in the launcher if you are subscribed to both and trying to load the original, not this version. If this could be fixed that would rock, my players are eager to test the snowmobiles but many are having issues joining because of this.