RimWorld

RimWorld

VFE Pirates unofficial add-on: Workercasket (Recompiled)
37 Comments
XXXII 14 Jul @ 9:41am 
O7
VoidNightmare 21 May, 2024 @ 2:18am 
Don't suppose anyone either has a 1.5 fork or know if this still works do they?
TheEventHorizon 13 May, 2024 @ 4:13pm 
Would love an update
風見幽泠 8 May, 2024 @ 1:53am 
1.5,plz
Psycliff 21 Apr, 2024 @ 3:10pm 
Please update when you can. thank you
lovett1701 13 Apr, 2024 @ 9:26pm 
Will you update?
jones 4 Feb, 2024 @ 10:38am 
im want make a great moon base but they keep suffering like a fish out of water
jones 4 Feb, 2024 @ 10:34am 
hey man is there any extension for the rim nauts because the labor warcaskets are dying from lack of air and being decompressed do you have any idea of ​​any patch
Rendor 3 Dec, 2023 @ 10:15pm 
This stuff spawning on raiders which is not great
Duck 18 Nov, 2023 @ 5:29am 
Appears to only be the miner worker casket helmet
Duck 4 Nov, 2023 @ 11:47pm 
千雫长雨 9 Aug, 2023 @ 12:21pm 
I had a very weird problem. I couldn't create a map. After elimination, it was this mod problem. I don't know why.

Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
Get Donked On 27 May, 2023 @ 5:41pm 
drill casket helmet info card is broken or at least it is whilst using CE
Nitheful 26 May, 2023 @ 2:10am 
Hey, can this be safely added mid-save?
The Clown 16 May, 2023 @ 5:13pm 
This'll be great for an android playthrough. After all, what's wrong with placing metal on metal?
Jedia Kyrol 25 Apr, 2023 @ 11:07pm 
minor bug. It's looking for the old ToxicSensitivity stat which was renamed to ToxicResistance in 1.4
renaming that should make the hazmat function of the drill casket work again.
Smiley Face Killer 11 Apr, 2023 @ 4:54pm 
I'm just dropping by to Subscribe, obviously
But mainly to congratulate you on a literal "Hold my beer moment" and bringing this to 1.4 @PaperKutz
CTH2004 28 Mar, 2023 @ 1:22pm 
Nice! Do you think you could add more workercaskets?

How about one for literally only cleaning?

Or maybe one that boosts Mechanator things much more than regular Mechlord Armour (Even improving mech workspeed)

Maybe a small one that improves social skills, for your negotiator! It's very advanced, using holograms and forcefields to cloak the armour. The system for that weakens the armour, and if damaged it is revealed for a short duration. It improves conversion and trading and so on.

Perhaps more? Thanks!
KahirDragoon 22 Mar, 2023 @ 12:05pm 
Noticed that if you use a normal warcasket for the middle it works. You can use the mining shoulders and helmet for example.
Gurren_621 21 Mar, 2023 @ 12:49am 
yeah it would be awesome if the workcaskets could be made Rimnauts 2 compatible
KahirDragoon 20 Mar, 2023 @ 2:53pm 
The workercasket (at least the drillcasket) take damage when used on the moon from Rimnauts 2. The VFE Pirates waracsket do not. Not sure if the problem compatibilty needs to be amde on this side or Rimnauts.
Snugrugbug 15 Mar, 2023 @ 12:18pm 
In order to fix the Drill Workercasket helmet, open Apparel_Headgear.xml in a text editor (Notepad works fine) and change "<ToxicSensitivity>-0.5</ToxicSensitivity>" to "<ToxicResistance>0.5</ToxicResistance>" this fixes the missing description and makes it work as intended.
Mr. Maradok 5 Mar, 2023 @ 7:09pm 
@UntouchedWagons Yeah, I noticed the same thing, and when I tried to figure out what was going on, I ended up deleting something important. Curently remaking my modlist now
Nelson 28 Feb, 2023 @ 2:14pm 
Might be my modlist, but there is no description for the drill casket helmet.
UntouchedWagons 18 Feb, 2023 @ 11:19am 
The Apparel_Headgear.xml file tries to reference the ToxicSensitivity StatDef which no longer exists in 1.4
Stylianos_V 16 Feb, 2023 @ 5:22pm 
hey, could you also update his melee weapon submod too?
oinko sploinko 21 Jan, 2023 @ 10:59am 
creative and cool <3
Dread Captain Slagwake 17 Jan, 2023 @ 1:31am 
yayyy
PaperKutz  [author] 13 Jan, 2023 @ 9:14pm 
@PreatorNZ Correct, this mod allows for warcaskets to work just at a reduced rate.
PraetorNZ 13 Jan, 2023 @ 8:37pm 
yea i do theres one called warcaskets can work. do i not need that if i have your mod
PaperKutz  [author] 13 Jan, 2023 @ 5:12pm 
@PreatorNZ What is your mod list?
If you have another mod that is allowing Warcaskets to do work that could possibly be causing it.
PraetorNZ 13 Jan, 2023 @ 12:25pm 
[VFE Pirates unofficial add-on: Workercasket (Recompiled)] Patch operation Verse.PatchOperationRemove(/Defs/TraitDefs[defName="VFEP_WarcasketTrait"]/disabledWorkTags/li) failed
file: D:\Steam\steamapps\workshop\content\294100\2916768229\1.4\Patches\Trait_Singular.xml
germnbarb 12 Jan, 2023 @ 2:04pm 
Yes, now my idea for a warcasket-based caste colony can finally happen!
Wisp 12 Jan, 2023 @ 1:36pm 
Delightful!
angus_jo 12 Jan, 2023 @ 10:41am 
Nice! I missed this mod. <3
nothing to see here 12 Jan, 2023 @ 8:54am 
Eyyy, I was looking forwards to this coming to 1.4.