Total War: WARHAMMER III

Total War: WARHAMMER III

Mono God Aspiring Champions
96 Comments
Autumnchain 28 Nov, 2024 @ 6:41pm 
The upcoming Wrathmonger unit appears to be Khorne's version of Aspiring Champions of Khorne.
Caracalla 20 Aug, 2024 @ 1:47pm 
Crashing with latest update. Love the mod.
Shiramune 20 Aug, 2024 @ 9:24am 
Update?
Blackbeard147 6 Aug, 2024 @ 1:38pm 
@MarineCARMINE I cant mod but i have an idea for an archaon reskin but discord just isnt getting traction would you be willing to work on an archaon reskin with me i cant mod so i need help from someone who does also it would be fun
Blackbeard147 4 Aug, 2024 @ 11:55pm 
@MarineCARMINE I have tried my 5 braincells ra out of ram and crashed and or i tried and completly fucked it up lol
MarineCARMINE  [author] 3 Aug, 2024 @ 11:10pm 
@Blackbeard147 That would be pretty easy to do. It's not really something I'm interested in but if you are interested in learning how to make it join the modding den discord server. They have all the tools and they can help you there.
Blackbeard147 2 Aug, 2024 @ 12:47pm 
@MarineCARMINE I dont know if your back to modding again but i wanted to put the idea forward of making undivided champion skins for the shield varients and make undivided champions with all the weapon types?
MarineCARMINE  [author] 9 Jul, 2024 @ 7:33pm 
I have them set to only get champions buffs from WoC b/c If I have them getting chosen and champions buffs they get too strong. As for the Tzeentch ones I will see what is wrong. I might not have a new junction entry for them. They have all the RoR tech entries except for the RoR labeled ones.
MarineCARMINE  [author] 9 Jul, 2024 @ 7:20pm 
Settra I can take a look
Settra 9 Jul, 2024 @ 4:01pm 
Hi, is it intentional, that monogod daemon lords red line (outside of nurge, and slaneesh second part) is not buffing your champions?

Also some techs i would assume should buff them also do not like "metalugic morphism" of tzeench, similar tech from slaneesh that buffs chosen does not buff champions either.
I think nurgle and khorne tech works, as i would expect.
angelofthenight115 9 Jul, 2024 @ 6:58am 
How do you recruit these units as WoC? i dont see them in the warband upgrade.
MarineCARMINE  [author] 16 Jun, 2024 @ 5:25pm 
@Blackbeard147 I'm currently taking a break from modding. I will update my mods when needed though. But, I will think about it. No promises but I will give it some thought.
Blackbeard147 16 Jun, 2024 @ 8:24am 
@MarineCARMINE would you as part of this mod or possibly a new mod make undivided champions with all the weapon types great weapon dual weapon halberds. I am an undivided guy and this mod is sick as fuck if not i understand but if not if you have and modder friends who might be willing could you let me know if they would be willing thanks m8
Gabacho 25 May, 2024 @ 7:16pm 
Yeah, I saw it definitely wasn't as strong.

Direct Damage over time is so powerful though.

You asked for balance feedback. I'd definitely drop the DoT passive ability. Otherwise they are amazing.

Thanks for your time! All of you modders are awesome!
MarineCARMINE  [author] 25 May, 2024 @ 3:15pm 
@Gabacho It's not that strong compared to the VC mortis engine. The mortis engine is 16-32 damage and the nurgle one is 6-12 with minus 2 melee attack. The mortis engine is way more annoying to deal with.
Gabacho 25 May, 2024 @ 2:15pm 
Awesome mod!

I think Nurgle Mortis Engine is far to powerful. Otherwise I'd use this mod for a Festus campaign.

Thanks!
MarineCARMINE  [author] 13 May, 2024 @ 10:21am 
@{KernalGrimm} Sorry that would require someone to make a sub-mod for that. I only make things that I use or for things I use. It probably isn't that hard to do, if you go to the modding den discord you could learn how to do it there.
{KernalGrimm} 13 May, 2024 @ 9:42am 
Is there a way in my Tamurkhan playthrough to have maybe Nurgle's Chosen convert to Aspiring Champions via Warband Ultimate Upgrade mod. I don't think anyone's made one as of yet. Are you planning to make that possible in the future? If not, no biggie, just wouldn't hurt to ask. Thanks for the wonderful models!
MarineCARMINE  [author] 6 May, 2024 @ 5:11pm 
New script to fix the tami crash, you need to wait 1 turn on a new campaign for them to show up in the summon units.
MarineCARMINE  [author] 5 May, 2024 @ 11:04am 
Working on the new script for the Tamurkhan crash. I'm not the best at scripting so I will update both my nurgle unit mods when it is finished.
sigmars_disciple 7 Mar, 2024 @ 5:48am 
@Julian.Walzl93: If you want to do such an unloreful thing, check if the mod "Peacehammer" still works fine by now, if it's not outdated for version 4.2 of the game. You can do it with that. You have to get Slaneeshi-related mods that Peacehammer supports though.

Iff you want Empire characters with Slaneesh influence (who slowly get pulled to the dar... erm pink side) then I believe the Marienburg mod by SCM has those ready to play for you, in a loreful context. Plus it's one of the best, most complete faction mods on the Workshop. Enjoy! <3
MarineCARMINE  [author] 11 Feb, 2024 @ 3:07pm 
@Caracalla Glad you like it.
Caracalla 10 Feb, 2024 @ 12:39pm 
Thanks for this mod, it is a mainstay on every Chaos related campaign I play.
MarineCARMINE  [author] 18 Oct, 2023 @ 4:14pm 
@julian.walzl93 It's not something I'm interested in so I won't do it. I only make mods I plan on using. You can download rpfm and do it pretty easily. There are guides on youtube and you can join the modding den discord and get help there.
julian.walzl93 18 Oct, 2023 @ 12:56pm 
@marineCarmine I just would like to recruit chaos lord of slaanesh with empire faction , I just asked, maybe you can do something
MarineCARMINE  [author] 18 Oct, 2023 @ 12:21pm 
@julian.walzl93 What?
julian.walzl93 18 Oct, 2023 @ 7:11am 
is it possible to add to empire roster the chaos lord of slaanesh=?
MarineCARMINE  [author] 5 Sep, 2023 @ 11:38am 
Update: added the tzeentch champions to the T4 building that you get your warriors and chosen for the changeling.
MarineCARMINE  [author] 5 Sep, 2023 @ 9:58am 
@Kharnath I'll add them to the T4 warrior building for the changeling.
Kharnath 5 Sep, 2023 @ 9:24am 
aspiring champions don't seem to be available to the changeling
MarineCARMINE  [author] 16 Aug, 2023 @ 1:52am 
Update: Fixed the Khorne champions cape texture.
MarineCARMINE  [author] 2 Aug, 2023 @ 2:34pm 
@Autumnchain Should be working fine. I've had no reports saying it's not.
Autumnchain 2 Aug, 2023 @ 12:40pm 
Are the Nurgle Aspiring Champions incorporated into the Nurgle Recruitment methodology?
MarineCARMINE  [author] 15 Jul, 2023 @ 8:29am 
Forgot to change the height in variants tables when I made the mod lol.
MarineCARMINE  [author] 15 Jul, 2023 @ 8:27am 
They should have the same height now. Remember to unsub then resub or restart steam to make sure you get the update.
MarineCARMINE  [author] 15 Jul, 2023 @ 7:27am 
@Tovarisch Yes. I can see about changing it. I should just need to make a battle_entities_table and copy the AC version then change the run speed to match what I have. It should make them the correct size seeing as they have the same skeleton.
Cultist of Tzeentch 15 Jul, 2023 @ 4:06am 
these seem to look smaller than the undivided ones, Is this intended?

(tested in skirmish vs AI)
lthull 12 Jul, 2023 @ 2:24pm 
Thanks for checking.
MarineCARMINE  [author] 12 Jul, 2023 @ 1:42pm 
I just got them with archaon and made them rank 9 and it works fine. If I put points into Chaos vanguard they get 73 MA which is how it's supposed to be. They have 122 melee damage b/c of archaons trait. I don't see a problem.
MarineCARMINE  [author] 12 Jul, 2023 @ 1:17pm 
@lthull I'll play archaon for a bit and see what happens.
lthull 12 Jul, 2023 @ 11:59am 
BTY, the LL I'm using is Archaon. I don't know if that is relevant, but nothing about this problem makes sense anyway.
lthull 12 Jul, 2023 @ 11:56am 
I ran some tests, but I couldn't solve the issue. I tried using them at different rank levels and with and without lords who had red line skills. Something is causing their stats to be too high. I don't use any mods that change unit stats, so I doubt it's a mod conflict, especially considering that I tested the Tzeentch, Nurgle, and Slaanesh AC's and they all worked fine. I have a couple of mods that do cosmetic changes: "Chaos against Baldness" and "Chosen Skullcrushers with capes," but neither of these had any affect. I'll give them another try when I start a fresh playthrough, but I'll have to leave them on the sidelines for now. Sorry I couldn't solve it. I hate mysterious bugs :(
lthull 12 Jul, 2023 @ 10:38am 
I'll run some tests and see if I can find out what's causing the problem.
MarineCARMINE  [author] 11 Jul, 2023 @ 8:40pm 
@lthull Mine get 65 MA and 68 MD at rank 9. I don't know what the problem is. I can't replicate it. Can you give me more info?
lthull 11 Jul, 2023 @ 6:28pm 
I agree with what Corvo said about the Khorne unit. I tested all the other ones and they worked fine. Please double check the numbers for the Khorne unit. I used console command to check their stats as they progress in rank, and their attack and defense go up to 73 each at rank 9. Some isn't right with them. Thanks for the mod :)
MarineCARMINE  [author] 4 Jun, 2023 @ 11:08am 
@Corvo sounds like you have a compatibility problem. There are 0 errors with the mod I check all my mods every update and play with them all on. I just loaded all 4 of these units with 0 issue.
Corvo 4 Jun, 2023 @ 6:06am 
For info the khorne ones (dint try with others) make my game crash when entering battle screen. Dont know if it's a compatibility problem but i dont know why it would be
MarineCARMINE  [author] 30 May, 2023 @ 6:22pm 
@Lightning Jesus It would need someone to make a submod. I don't use SFO. Anyone is welcome to make a submod.
Elemental Israelite 30 May, 2023 @ 5:36pm 
Compatible with SFO??
MarineCARMINE  [author] 27 May, 2023 @ 8:17am 
@Kamihara It doesn't need updating. The file has 0 errors b/c they didn't touch chaos like they touch the empire, bretonnia and high elves. Also I play with all my mods on and have had 0 issues. Now if there is a issues tell me what it is don't just say update plz b/c the mod manager says it's out of date.