Garry's Mod

Garry's Mod

Extended Player Animations [xdR/DynaBase]
370 kommentarer
Vuthakral  [ophavsmand] 13. juli kl. 7:47 
fair enough
John Entropy 13. juli kl. 7:30 
me and my buddies are playing through HL2 together, and not all of us have VR, was using this for them cuz its a super cool mod :)
Vuthakral  [ophavsmand] 13. juli kl. 7:09 
tbh I can't see why someone would want to use a mod like this in VR
John Entropy 13. juli kl. 6:38 
wonderful mod, unfortunately doesnt work with the VR mod, makes your lower body continuously:jawafrown: shake
Vuthakral  [ophavsmand] 3. juni kl. 4:20 
They both can be installed at the same time.
NoTime 3. juni kl. 3:23 
is it possible to connect "Contextual Player Animations": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2419834360 and "Extended Player Animations" they both have drawbacks, but if you combine them into one, I think it would be cool.:steamthumbsup:
Nax 28. maj kl. 13:19 
if there only was one for npcs...
Nighthunter 17. apr. kl. 7:44 
@Vuthakral does this have different siting animations for men and women?
Enviyon 7. apr. kl. 1:45 
can you port draw weapon animations from l4d2 or csgo to your draw animations?
Cherrie_The_Shifter ΘΔ 28. mar. kl. 7:32 
will this break the act mod or no?
zalupkin32 24. mar. kl. 17:07 
thx
Vuthakral  [ophavsmand] 22. mar. kl. 18:16 
Use the 64bit branch of Garry's Mod. No idea the cause and can't find any common factors between people who experience this issue, but playing on the 64bit branch has solved the issue 100% of the time.
zalupkin32 22. mar. kl. 12:16 
for some reason everytime i download this addon is reducing my fps, but i have a powerful pc
is there a way to fix this?
MikeAsked 2. mar. kl. 17:19 
Ohhh I see it now lmao
I'd assume that's the playermodel's fault right?
Vuthakral  [ophavsmand] 2. mar. kl. 17:11 
Again, there is no landing animation added by this mod. You are using a playermodel which was compiled with the wrong animations referenced.
MikeAsked 2. mar. kl. 16:58 
is there a way to disable the landing animation?
KRI4 23. feb. kl. 2:30 
Add CalcView Priority System support
Guy 22. feb. kl. 10:41 
aight thx
Vuthakral  [ophavsmand] 22. feb. kl. 10:40 
Again it doesn't sound like it's a mod causing your issues, it sounds like a playermodel with improperly set animations.
Guy 22. feb. kl. 10:39 
I uninstalled the ik mod and other animation mods. This one was the one that stopped the jig at least. Should i reset gmod?
Scot | Qu4r4ntine 22. feb. kl. 4:30 
ah ok thanks
Vuthakral  [ophavsmand] 22. feb. kl. 4:29 
@Guy Some other animation mod is doing that then, or perhaps you have a playermodel which was compiled incorrectly and has NPC animations also referenced on the player. The "legs stretching below them" when landing is a behaviour of the IK system trying to lock the character's feet to the floor. Gmod player animations do not use these, but NPC animations do.

@Qu4r4ntine The skateboard is only a model in this addon, and animations are added to the player. I was working on a skateboarding addon at one point, but other stuff comes up and new ideas of things I want to do took precedence.
Scot | Qu4r4ntine 21. feb. kl. 20:41 
wheres the skateboard
Guy 21. feb. kl. 18:57 
this looked awesome too, damn...
Guy 21. feb. kl. 18:55 
Makes the characters do a little jig while standing, and breaks jump landing animations. Their legs stretch below them
Enviyon 4. feb. kl. 20:07 
Vuthakral  [ophavsmand] 4. feb. kl. 14:54 
can you be more specific?
Enviyon 4. feb. kl. 6:59 
can you add gestures from left 4 dead ?
ǝuoƆ ǝɹǝW ツ 4. feb. kl. 6:58 
Despite mounting the animations kit on top, and downloading the dependence, the animations still, just don't appear? Is there a secret settings or a command required to make them work?
gregjazz 20. jan. kl. 14:18 
SOMEONE LINK DYNABASE LINK IN DESCRIPTION AINT WORKIN FOR ME
ralsei 17. jan. kl. 18:25 
WHY V1
:steamfacepalm:
UnknownSheriffs 2. jan. kl. 16:52 
How do you get the custom sitting animations?
Memernet 23. nov. 2024 kl. 0:28 
having the same issue as Jonathan. Primarily with View Extension. angling the camera in a certain way causes the turn animation to constantly be played. idk if you were able to find a fix
radical larry 8. nov. 2024 kl. 13:38 
How do you get some of the picture animations like the sitting animations on picture 5-7?
Vuthakral  [ophavsmand] 29. okt. 2024 kl. 6:48 
I'm not sure how they would, but can you link those two addons so I can test this and possibly just fix the issue itself?
Jonathan 28. okt. 2024 kl. 20:35 
Would be nice if there's an option to disable some animations. The Standing/Crouching Turn animations are kinda causing some issues with some custom thirdperson cameras. Particularly View Extension and XDE Thirdperson.
Vuthakral  [ophavsmand] 5. okt. 2024 kl. 5:52 
It's linked in the description and the addon requirements
readyplayer 4. okt. 2024 kl. 15:36 
can someone link dyna base cant find exact one
SilkMoth 28. sep. 2024 kl. 5:55 
nvm found it. To event you need to add bone, select pelvis and then move to the chair
SilkMoth 28. sep. 2024 kl. 5:47 
anyway to fix this? i dont know how to make them stop floating above chairs and vechicles https://imgur.com/a/ZbfoYvz
Enviyon 18. sep. 2024 kl. 9:28 
Okay i got it
Thanks bro!
Vuthakral  [ophavsmand] 18. sep. 2024 kl. 8:03 
After looking into this I don't see any reason it shouldn't be working, but I can confirm it doesn't. I did some digging into ArcCW's code and see it's using some custom user command modifications, so I'll talk to Arctic and see if maybe he has any idea what's making it slip past weapon swap detection.
Vuthakral  [ophavsmand] 18. sep. 2024 kl. 6:04 
Can you link me the exact weapons you're testing with so I can see if this issue happens on my end as well?
Enviyon 18. sep. 2024 kl. 5:42 
but im just tested on a lot of bases it is works
but arccw..
Enviyon 18. sep. 2024 kl. 5:41 
yes
on hl2 base this animations shows up
but on arccw does not
Vuthakral  [ophavsmand] 18. sep. 2024 kl. 4:57 
Deleted your comment by accident trying to scroll on mobile, sorry. For the guy asking about Apex Legends weapon compatibility, did you install and enable the required addons?
Vuthakral  [ophavsmand] 10. sep. 2024 kl. 9:00 
Both, as the name implies this is "extended" animations; i.e. extra stuff added to the game rather than using what is already there
Rancid Yeast 10. sep. 2024 kl. 6:17 
Sorry if this is a stupid question: Does this replace Contextual Player Animations, or do you recommend having both this mod and Contextual Player Animations for the full package?