Total War: WARHAMMER III

Total War: WARHAMMER III

Stormvermin Training & Deploying feature for Tretch (Requires Shadow and the Blade DLC)
72 Comments
subway_34 2 Jul @ 9:27am 
update?
Balor 22 Feb @ 7:14am 
The barracks upgrade did show up after a while but flipped back to the other one. So it seems to with some skaveny visual oddities from time to time.
Balor 22 Feb @ 4:57am 
This might need an update. I'm getting the schemes to show up along with the training. Also the barrack upgrade is listed as Obey Nightlord, yes, yes to increase scheme limit vs the barracks upgrade. Also love your mod and have used it several times in the past so thank you for the hard work you put into it.
davefrags 4 Jan @ 12:34am 
nice! ty
Flying Katz 12 Sep, 2024 @ 6:24am 
Maybe it's a bug: the weapon strength doesn't increase when Stormvermin get Anti-Large +10 buff.
Sprunk 5 Aug, 2024 @ 8:44pm 
Still works great.
Vahamon 26 Apr, 2024 @ 2:20pm 
Based!
Co-ℤ Hosey 25 Feb, 2024 @ 7:00pm 
Based anti-sfo modder.
True organic flesh 17 Feb, 2024 @ 10:51am 
understandable, i don't play sfo sounded more like you just didn't care for overhauls.
Rhox  [author] 15 Feb, 2024 @ 7:07pm 
FRESH COOL EPIC DUDE// Any submods are fine as long as they're submods.

No, I hated it, and more for hatred towards the SFO when people
True organic flesh 15 Feb, 2024 @ 7:05pm 
can i make an addon for sfo? also can you play sfo? it's good
Delemis 13 Oct, 2023 @ 7:47am 
If by force you mean faction then yes, that's what I've been doing and I'm able to sell stormvermin for basically anything besides money. If you mean I need to select a skaven army to be able to sell stormvermin for cash, then no I haven't tried that.

If its workign for you and nobody else is complaining about it then I'd say its a compatibility issue. Maybe I'll trim down the mods and try it again at some point.
Flying Katz 8 Oct, 2023 @ 6:38am 
I don't think the trained stormvermin are too strong, At least that's what I thought when I fought the Chaos Dwarf
Rhox  [author] 19 Sep, 2023 @ 3:32pm 
You know you have to click the force for it right? I just checked and it was working and AI was receiving the unit too.

The update was to get rid of the duplicate entries for the loc
Delemis 19 Sep, 2023 @ 2:14pm 
It may not actually be a bug but I'm unable to really sell Stormvermin to other clans for money. What might make it not a bug is that maybe those clans needs to actually have the money to buy them, but I'm genuinely not sure.
If other people are noticing a similar issue and it isn't an intentional thing then that might be a part of the mod that's not working. Hard to say though.
Rhox  [author] 8 Sep, 2023 @ 10:20am 
And what part of this mod isn't working?
HaziTru 8 Sep, 2023 @ 9:58am 
You have some of the best mods, please update them.
Rhox  [author] 25 Apr, 2023 @ 9:25pm 
Rib Roast// READ DESCRIPTION

Q. Does this mod supports multi-player?
A. No because I can't test it.
Rib Roast 25 Apr, 2023 @ 9:21pm 
The UI for available deployable skaven when playing in multiplayer doesnt show up
Nerevarine 23 Apr, 2023 @ 4:02am 
This mod is amazing thanks a lot for your work!
[BRE] Humbert "Le Frog" 15 Apr, 2023 @ 9:44am 
Update please
Rhox  [author] 26 Mar, 2023 @ 7:50pm 
AVE // Not so difficult but not likely to do that.
AVE 26 Mar, 2023 @ 7:41pm 
Would it be difficult to give this mechanic to Skrolk as well?
Rhox  [author] 12 Mar, 2023 @ 3:25pm 
Thanks for clarifying. That was before putting true parameter in the Queek I say.
FalconPhoenix 12 Mar, 2023 @ 11:19am 
mmm...i think it was about 2 to 3 weeks
Rhox  [author] 12 Mar, 2023 @ 4:51am 
I'm not asking you to test it but just a check: When was the last time you checked Queek was not working? I've put a true parameter to every get_local thing and some people were reporting that it led to not breaking in MP.
FalconPhoenix 12 Mar, 2023 @ 3:36am 
I do, and i hope you can make the queek's mod work in multiplayer, it's not urgent of course, but i can't wait for it !
Rhox  [author] 12 Mar, 2023 @ 1:59am 
That's... unexpected. Well glad you're enjoying it.
FalconPhoenix 12 Mar, 2023 @ 1:42am 
actually, this one work on multiplayer, you don't have the layer with the stormvermin on training, but the interface work, as well as all the rest of the mod, upgrading the stormvermin, training slots and other clan reputations.
Rhox  [author] 12 Mar, 2023 @ 1:38am 
I guess this mod won't work on multiplayer either. Codding for MP needs another layer.
FalconPhoenix 12 Mar, 2023 @ 1:34am 
i saw that and i think that's a very nice mod, sadly he don't work on multiplayer, i can't go to my friend and say them "got your head"
Rhox  [author] 12 Mar, 2023 @ 1:32am 
FalconPhoenix// I've already made a trophy mod for Queek so unlikely.
FalconPhoenix 12 Mar, 2023 @ 1:26am 
Hello ! Do you plan/Can you make it for Queek too ? I love that chaos potato but i found his mechanic, which is Karak Eight Peak...quite underwhelming compared to the others, maybe not the exact mod to give it some personnality but i'm truly tired to use guns, guns and guns, that's fun and all, but i which the elite skaven infantry is truly an elite skaven infantry.
Rhox  [author] 19 Feb, 2023 @ 4:46pm 
Rib Roast// You can use them if you click the chieftain first from the right-hand side. But, they won't be doing anything As I said in the description. It's TWUI related thing in the WH3 and difficult to change.
Rib Roast 19 Feb, 2023 @ 4:37pm 
is there a way to change the mechanic to use chieftans instead of eshin heroes?
sny 10 Feb, 2023 @ 5:42am 
If you cant, thanks for the mod anyways, its a super awesome idea and gives tretch a lot of flavor
sny 10 Feb, 2023 @ 5:41am 
Is there any way you could fix this or explain how do I do it? I really wanted to play with this mod but SFO is a must for me (i have 0 modding experience though)
Rhox  [author] 10 Feb, 2023 @ 5:05am 
Maybe they are using 1818973976 and 1818973977 in the 'mercenary_pool_to_groups_junctions_tables'. Or some completely other problem I couldn't thought of.
sny 10 Feb, 2023 @ 4:57am 
@rhox just for little more detail: the game will launch and the mechanic will appear to be funcitioning but the stormvermin wont appear in the RoR Slots no matter what
Rhox  [author] 10 Feb, 2023 @ 4:34am 
sny//Thanks for the confirm. I'll add it to the FAQ
sny 10 Feb, 2023 @ 4:30am 
Doesnt work with SFO unfortunately
Mr Ditkovich 6 Feb, 2023 @ 1:23pm 
@RHOX hey man.. Hope youre mods take of they so awesome and make factions that have nothing special to a blast to play
Ender 3 Feb, 2023 @ 1:50pm 
Yeah throt's system would be cool too
Kriega1 3 Feb, 2023 @ 1:15pm 
Thing is Ghorst has so little lore outside of him being a necromancer so you can kinda just make whatever as long as it fit's the vampire counts theme
Kriega1 3 Feb, 2023 @ 1:14pm 
Something like Throt's system would probably make more sense for Ghorst but it would need a heavy UI redo cause it would look really out of place
Ender 2 Feb, 2023 @ 7:38pm 
Darn, I think this would be a cool concept for them because his gimmick is Zombies which sadly fall off late game so it would be nice to have a way to get better zombies.
Rhox  [author] 2 Feb, 2023 @ 7:23pm 
Ender// Technically? Possible, although I have to use an other panel than Eshin one. Am I willing to? Not currently.
Ender 2 Feb, 2023 @ 7:07pm 
Is it possible to do something like this with zombies for Helman Ghorst?
deadlyydude 30 Jan, 2023 @ 7:43am 
amazing mod, makes Clan Rictus actually fun