Total War: WARHAMMER III

Total War: WARHAMMER III

(Updated for 5.1.3) Cryswar's Leaders of Legend - Submod Compilation
223 Comments
Ralkorin 27 Apr @ 5:34pm 
it works now that leaders of legend has a patch.
cooperftw 22 Apr @ 4:00am 
Back? It hasn't been back for 8+ months though?
NickCarl 11 Mar @ 2:12pm 
I've noticed that the active area abilities from the red skills bug the spell wheel. The take away space from spells and the arrows to select other lores isn't present like it used to be
bob1234 17 Dec, 2024 @ 5:24pm 
update
Mordecai 28 Aug, 2024 @ 8:15am 
OMG ITS BACK!! But needs update lmao
msa_dino 23 Aug, 2024 @ 6:20am 
OMG can't believe this mods is back! Thank you thank you thank you!!
As a cool suggestion to add to the list for those who play the extended immortal map, "SCM's LCCP: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3236567583
Full of fun and well made new characters and factions
Delta44 22 Aug, 2024 @ 8:55pm 
ZENRAYN YOU BEAUTIFUL BASTARD THANK YOU SO MUCH :turnipheart:
ZenRayn  [author] 22 Aug, 2024 @ 5:33am 
Are you using ChopChop's patch? Cryswar's Leaders of Legend crashes without it at the moment.

Here's the link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3306453066
真抓实干谋复兴 22 Aug, 2024 @ 2:48am 
I only use this mod and Cryswar's Leaders of Legend, but the game still crashes.Does anyone know why?
rases 19 Aug, 2024 @ 8:56am 
Thanks for updating this one, Rayn. I must confess that without this mod (and obviously the amazing work done by Crys) I had lost interest in a lot of the modded characters as their trees felt... underwhelming.

Now let's just hope that once the 5.2 drops tomorrow, CA won't break everything once again xD
door 19 Aug, 2024 @ 8:01am 
lets gooooo thanks for updating! been missing this!
Rustic "Kalessin" Citrus 19 Aug, 2024 @ 7:02am 
Its aliiiiiiiive!!! Thank you very much for reviving this mod, as I have picked up using cryswars iin the interrim and been craving this ever since <3 :WH3_clasp:
ZenRayn  [author] 19 Aug, 2024 @ 6:14am 
Just released a fix for 5.1.3, no more crashing!

A lot of changes happened and the list of Supported Mods has changed. Some new additions and some were removed so you'll definitely want to check that list.

I'll be working on updating all my other submods next and then potentially adding more mods to this mod's Supported List.
ZenRayn  [author] 13 Aug, 2024 @ 7:02am 
@games I've been busy the past few days but I'll be continuing work on it today. The bulk of the work is already done so it should be coming out pretty soon
games 13 Aug, 2024 @ 1:31am 
Just here to check up, how's progress goin?
ZenRayn  [author] 28 Jul, 2024 @ 7:20pm 
I'll be updating my other submods after I finish with this one first. I'm more than half way done so it shouldn't be much longer now, probably within a week from now.
team onyx 27 Jul, 2024 @ 6:07pm 
hi, i was wondering i this mod has support or is planning on having support for lustria rising? the specific submod for lustria rises compat patch is out of date. I looked in the supported mods section but didn't see it.
WitcherHammer 3 Jul, 2024 @ 6:41am 
yeah I totally understand you xD. It's hard to keep an eye on thousands different mods and submods
ZenRayn  [author] 2 Jul, 2024 @ 10:43pm 
@WitcherHammer Thank you for the offer to help but to keep myself organized and able to push updates as quickly as possible I need to keep my naming conventions and skill indents / tiers consistent across all of my tables.

Adding someone else's work would disrupt that.

But my goal moving forward with this submod is to reduce the amount of mods I have to upkeep and mostly continue to update what I already have here. Focusing on compatibility with the popular mods a lot of people use and less on compatibility with the more niche mods. I may occasionally add support for mods that I find interesting but this collection has grown to be very bloated. Its probably best moving forward that I let other people make their own submods for some things.
King Phrox 2 Jul, 2024 @ 2:08pm 
I´ve got one almost fully finished for Legendary Characters, prolly gonna do one for Nagash after that
WitcherHammer 2 Jul, 2024 @ 1:58pm 
@Zen I already made a few submods for convoy captain for High elves, Alshua's Redmane, Surthara bel-kec and Aislin of Cataph if you are interested I can send you my files. Or if you need any help with High elves
ZenRayn  [author] 2 Jul, 2024 @ 11:09am 
Hey guys, it's been awhile. I'm currently working on getting this mod working again. The list of supported mods will likely change, with some being removed and potentially new ones being added in their place.

Thankfully I already have a decent amount of it done, but it's a time consuming process to check each mod to make sure it's working as intended. I'll keep you guys posted on my progress.
WitcherHammer 23 May, 2024 @ 2:27am 
It doesn't work as for now. Seems that author is not updating it.
slavka 21 May, 2024 @ 9:14pm 
has anyone tried this?
Solaire 18 May, 2024 @ 11:41am 
@sigmars_disciple Second what this guy says but to keep be frank. Any kind of response would be great. Even if you came back just to say this is discontinued because of personal matters or whatever. Thats still way better than nothing.
sigmars_disciple 8 May, 2024 @ 3:39am 
Hey @ZenRayn, have you given up trying to update this or would you still like to?
Totally cool ,just checking. To be quite honest, I never understood how the ridiculous amount of supported mods was even humanly possible "in its heyday"....

Which is why I'll say again what I've said befrore:
Should this ever re-surface but only support a third or even a fifth of the supported mods (maybe on cencentrating on the ones that are the most popular, maybe sometimes the titles that are less complicated or generally less work to do.,...) fans like @What a JOAK or me would still be totally happy, I'm sure <3

Hope you're still playing the game and having some fun with 5.0
It's not totally bad I think, Elspeth campaign pretty dope I think - I like it way more than these crimes to Kislev last time
What a jOAK 5 May, 2024 @ 11:56pm 
Man good times using this one! Would love for it to come back!
Solaire 5 May, 2024 @ 7:53am 
"More dust, more ashes, more disappointment."
TheMilkMan 6 Apr, 2024 @ 1:51pm 
It be Dead!!!!! It beeeeeee DEADDDDDDD!!!!! not even the combined forces of the vampire counts and Vampire coast can RESURRECT !!!! sorry felt like screaming nonsense!
miguelmonte2005 26 Mar, 2024 @ 8:43am 
so this mod... dead, dead, dead?...
嘤樱缨 11 Mar, 2024 @ 8:38am 
The main mod has been updated,could you please update this one?
DΛΣMΩN 4 Mar, 2024 @ 6:37am 
Is it possible for you to update this wonderful mod after 4.2? Or does the problem still apply after the recent patch? Would be great to be able use this mod again.
OMG They killed Kenny 15 Feb, 2024 @ 4:17am 
we need update about the winds of magic record,CA 's patch makes all mod about winds of magic need to fix
Dewrill 3 Feb, 2024 @ 6:21am 
the mod hasnt been updated because it didnt need an update until the 4.1 patch in which CA messed up something so bad that at this point in time, modders can not fix it. this covers many many many Lord related mods.

there will be a update for the Basemod as soon as CA fixes their messup, and im sure this one will receive an update aswell if it needs one then.
Nasi Goreng 28 Jan, 2024 @ 10:45am 
Please Update
Barak Yisrael 26 Jan, 2024 @ 4:25am 
man i hope this gets an update i love this mod
cooperftw 22 Jan, 2024 @ 2:52pm 
For anyone wondering, this mod is outdated/deprecated/broken and does not work.
Mon'Keigh Chirurgeon 50A 5 Jan, 2024 @ 7:49pm 
That's because this mod has not been updated for a long time, I reckon. One can only hope an alternative to this mod is uploaded, or that this one is updated.
Kälrøgh 5 Jan, 2024 @ 12:32pm 
confirm it's making the game crash when starting a new game ( same applies to "Cryswar's Leaders of Legend + Legendary Lords of Legendary Mastery Enhanced Compatibility" submod ), just disable these 2 submods for now
嘤樱缨 5 Jan, 2024 @ 8:07am 
cause crash now
sigmars_disciple 27 Dec, 2023 @ 9:01am 
Hey ZenRayn, merry merry (belated) Xmas!
Are you planning to release an update for this at some point, or maybe a (super) lite version with reduced scope, which I would LOVE <3?

Stay strong <3
LawbringerRules 26 Nov, 2023 @ 1:02pm 
If you still working on this mod then keep going and work hard. if not then i completely understand. seems like CA with its current updates has not been kind to modders with these update
Solaire 24 Nov, 2023 @ 9:27pm 
Are you still alive?
sigmars_disciple 12 Nov, 2023 @ 10:06am 
Marienburg for Empire, Walk With The Dragon or Legends of Cathay for Cathay, Mousillon for vamps or Cataph's Sea Patrol for High Elves are what I'd consider tier 1 mods which feature characters.

Not essential (at all): Wizard Coven for Empire, 2 submods for OvN Grudgebringers

(I did not check if these titles are indeed part of your supported mod list, sorry - just trying to make my point and then be gone....)

Anyway: I appreciate you. Stay strong! <3
sigmars_disciple 12 Nov, 2023 @ 9:57am 
Hey my man, you okay? Did CA really screw you with these updates, I assume?

I doubt I can really help in any way as I lack the skills needed, but here's a hug full of appreciation instead. By the way: In such a case, I think - unless this is technically very inconvenient for you - a good approach would be to just concentrate on fixing some of the most essential mods.

Maybe just a quarter of the mods or less. If you ever use such an opportunity to drop support for some of the more "nice-to-have" tier 2-3 tiers, I think nobody will be mad either.

It is a mystery to me how the list of supported mods could ever get that long. So we don't misunderstand each other, here 2 examples
Solaire 8 Nov, 2023 @ 9:45pm 
If anyone is looking to have their current modded lords be closer to par with vanilla lords having cryswar. I reccomend Mcshooterz High Elf Enhancements. Its not a substitute but the additional levels put into skills that overlaps with all factions makes playing modded lords more bearable.
Colithiel 5 Nov, 2023 @ 6:42am 
Looking forward to the update!
Waves 3 Nov, 2023 @ 4:46pm 
How is the update going? Got a progress %? I'm suffering withdrawals from this amazing mod @_@.
ZenRayn  [author] 1 Nov, 2023 @ 1:33pm 
SFO would need its own separate submod. I have no current plans on making my own submod for now. Fair warning if you decide to make your own, it would require a good amount of work because you'd have to edit a lot of vanilla characters as well as any new lords from SFO.
HardWorkingLoner 31 Oct, 2023 @ 2:06pm 
i tried searching the comments or the list of mods but havent found any mention of SFO, so i guess its NOT compatible with no plans to make it ? or am i wrong and it works out of the bat without submod ?