Crusader Kings III

Crusader Kings III

AI Promote Culture Decision
24 Comments
Roximus 13 Mar @ 4:52am 
Does this mod work or nah?
Alapma 15 May, 2024 @ 12:56pm 
Is there a way to add a button that makes it so all vassals get the promote culture decree? (Similar to the convert all mod) its kinda tedious when you have 100-200 vassals to click each single one of them every time i create a new hybrid culture
Alucard Tepes 25 Mar, 2024 @ 5:26pm 
Noe working :(
Art193 5 Mar, 2024 @ 6:52am 
not work
Hackob 12 Jan, 2024 @ 4:28pm 
Did our Russian friend's fix work for anyone? I tried it and the Demand Promotion of Culture decision is still doing nothing.
Gluteus maximus 9 Jan, 2024 @ 11:24am 
I am testing a fix now.
TheyCallMeVincenzo 30 Nov, 2023 @ 3:19pm 
Can someone make a working version of this or direct me to one? Even NPCs I wish they would promote culture when a Lithuanian king become king of Finland or some shit.
SmearierGold7 26 Nov, 2023 @ 2:10pm 
Violonur, I tried your method and it seemed to work a lot better as it encouraged one of my vassals after some time to promote culture. Thank you greatly for the fix.
Violonur 11 Nov, 2023 @ 2:24pm 
в файлах локализации l_russian:: два двоеточия ломают локализацию исправление на l_russian: чинит
Violonur 11 Nov, 2023 @ 2:22pm 
if = { #Check to see if the AI vassal has been tasked with promoting culture by their liege.
limit = {
OR = {
scope:councillor_liege = { has_character_modifier = ai_promote_culture_modifier }
scope:councillor.liege.liege = { has_character_modifier = ai_promote_culture_modifier }
scope:councillor.liege.liege.liege = { has_character_modifier = ai_promote_culture_modifier }
# что то из следующего сработало
scope:councillor_liege_liege = { has_character_modifier = ai_promote_culture_modifier }
scope:councillor_liege_liege_liege = { has_character_modifier = ai_promote_culture_modifier }
scope:councillor_liege.liege = { has_character_modifier = ai_promote_culture_modifier }
scope:councillor_liege.liege.liege = { has_character_modifier = ai_promote_culture_modifier }
}
add = 5000 # multiply by 10 times
multiply = 3
}
Violonur 11 Nov, 2023 @ 2:21pm 
Что изменил для того чтобы вроде бы заработало
в \common\council_tasks\AIC_powa_steward_tasks 1448-1458 заменил на:
megalemoncola 10 Sep, 2023 @ 7:22pm 
AI does not reliably promote culture under the decree. I've told multiple vassals to promote culture and after a couple decades, only two counties switched.
Alexander 18 Jul, 2023 @ 4:04am 
Dead mod?
Lord Likhus 5 Jun, 2023 @ 2:58pm 
not working for me m8 :(
TeleportBehindYou 29 Mar, 2023 @ 7:41am 
mod not working?
Ragewraith 24 Mar, 2023 @ 7:09am 
So I like a few others am getting no results from this mod. It's been nearly 40 years and not a single county has changed culture. In a few instances two generations have been promoting culture. Shame because this is such a good idea for a mod. Please can you have a look and see why that may be?
Woodsmere 9 Mar, 2023 @ 6:26pm 
mod not working?
Слишком Смутьян 3 Mar, 2023 @ 12:56am 
Mod only forcing AI to change religion. AI have no care about swapping culture. :steamthumbsdown:
☧ Imperator ☨ 2 Mar, 2023 @ 2:02pm 
So ive played around with it a bit, even changed multiple characters to see if they even place their councillor to swap culture but they dont. What is written below simply doesnt occur

"In addition, this mod gives the player the ability to issue a Promote Culture decree via the Character Interactions menu. (Right Click)
If the decree is given, the AI will start promoting culture over other Stewardship tasks until the decree is lifted."
☧ Imperator ☨ 28 Feb, 2023 @ 10:26am 
Have been wanting a mod like this for so damn long, great work
Егормейстер 28 Feb, 2023 @ 7:03am 
Is there the same thing, only with a spread of faith?
Pepega 10 Feb, 2023 @ 4:07am 
Much needed mod imo
Ultimate Powa  [author] 29 Jan, 2023 @ 1:24am 
Right on man, glad to be of help
alegdansk 29 Jan, 2023 @ 12:04am 
Good idea, Thanx 👍