RimWorld

RimWorld

Saddle-up 2!
47 Comments
Tyrant 26 Jul @ 3:37pm 
Thanks! You might want to change the dependency on this workshop listing to the up-to-date fork: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3246108162
TheLastBulletBender  [author] 26 Jul @ 5:54am 
The mod is now updated for 1.6
DJ Salad Bar 16 Jul @ 7:05pm 
godspeed
skycrossercat 22 May @ 1:08am 
bro you don't even need to scroll down to see the exact same question down there...
Head 17 May @ 1:02pm 
lol 7 May @ 10:28pm 
hello! please consider renaming to "Giddy-Up 2: Saddle-Up" so the mods would be close to each other in all sorted lists. cheers!
YokonzoTHEkonzo 15 Dec, 2024 @ 6:33pm 
the dependancy for this isn't updated for 1.5 but this one is?
Hebrux 3 Nov, 2024 @ 7:55am 
oh thanks! I think theres a way to designate which animals are mountable. Thank you sir
TheLastBulletBender  [author] 3 Nov, 2024 @ 5:26am 
@Hebrux
after drafting pawn, click mount button to mount nearby mounts.
Hebrux 2 Nov, 2024 @ 10:15pm 
how do we use this?
(≡◉‿‿◉≡) 15 Oct, 2024 @ 10:20pm 
Hello, you said the there's a forked. Can I still use this with the Forked one? Will it still count as the dependency?
TheLastBulletBender  [author] 9 Oct, 2024 @ 11:08am 
@InsanitySimulator
See Giddy-Up 2 Forked.
InsanitySimulator 8 Oct, 2024 @ 6:21pm 
how does this mod work on 1.5 when the original hasn't been updated? does giddy-up 2 work perfectly fine on 1.5??
RedDawn141 28 Sep, 2024 @ 3:00pm 
using CE and I cant undraft with this mod
GwenBlanketSpecter 16 Sep, 2024 @ 12:50pm 
I don't have that issue
Pierre 5 Jul, 2024 @ 4:57am 
this mod causes a bug that I can't undraft my pawns.
Snuggl 21 Jun, 2024 @ 6:07pm 
@TheLastBulletBender: Yeah... I'd update if i didn't have 50+ mods that weren't updated to 1.5. Too lazy to click each of them and search for an alternative. Maybe at some point i will do that. My mod list has grown to over 430 mods, it has gone nuts a while ago. Took me 4 hours to get the game even running after i haven't for a while. :|
TheLastBulletBender  [author] 21 Jun, 2024 @ 4:50pm 
@Snuggl No problem. Just a bit surprised there are still people on 1.4.
Snuggl 21 Jun, 2024 @ 3:20pm 
@TheLastBulletBender: Ooooh! Amazing, thanks for the effort! And the mod, of course. :]
TheLastBulletBender  [author] 21 Jun, 2024 @ 2:28pm 
@Snuggl I've added 1.4 back now
Snuggl 21 Jun, 2024 @ 1:45pm 
Your update broke my game as i'm playing on 1.4. Had to remove your mod that was working fine. :|
sirduck 21 Jun, 2024 @ 10:39am 
YAAAAY
TheLastBulletBender  [author] 21 Jun, 2024 @ 8:42am 
Now officially updated for 1.5
Thetaprime 22 May, 2024 @ 11:16am 
Anyone tried this with the new fork of Giddy up?
Reishe 15 May, 2024 @ 2:00am 
@thelastbulletbender There is a giddyup 2 temp 1.5 fork on the workshop if that qualifies. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3246108162
sirduck 9 Apr, 2024 @ 6:17am 
got it okay
TheLastBulletBender  [author] 9 Apr, 2024 @ 5:43am 
@owlthemoon Just waiting on giddy-up 2 to be updated first
sirduck 8 Apr, 2024 @ 5:00pm 
you will update for 1.5?
상자 15 Apr, 2023 @ 7:40am 
This is really good.
enigman 17 Feb, 2023 @ 12:56pm 
@TheLastBulletBender I can confirm that the latest update on 16th February has fixed the undraft issue.

Have tested on 2 different playthroughs that had the issue and both now work. I had to unsubscribe/subscribe to get the update as I've had to do with other mods on occasion - Steam being Steam...
Lux 15 Feb, 2023 @ 7:26pm 
@TheLastBulletBender Hi I just noticed the same issue was occurring again just after Giddy-up 2 updated today. I removed this mod and the problem went away.
TheLastBulletBender  [author] 10 Feb, 2023 @ 6:25pm 
@Necromenta
Just updated
Lux 10 Feb, 2023 @ 3:31pm 
I got the same undraft issue, just tracked it to this mod before coming here to check!
Chewy Yui 10 Feb, 2023 @ 12:54pm 
Error log for the no undraft
https://pastebin.com/h1ktnb84
ELLIOTTCABLE on Discord 10 Feb, 2023 @ 11:07am 
Same here, took a while to track it down to Saddle-Up - no ability to undraft pawns, no gizmos.

No error-logs, I wish I could provide more details, but I'm not sure what else to add. )=
Stormbox 10 Feb, 2023 @ 9:40am 
I can confirm what @Necromenta reported.
No errors is shown when you draft pawns. You cannot undraft them as the command window disappears, pressing "R" does not work either. At first I had suspected yayos animation mods (combat/animation). Then I remembered adding this mod to my list yesterday.

After removing this mod, everything is back to normal. :dmhhappy:
Necromenta 10 Feb, 2023 @ 6:45am 
weird bug this mod made my pawns not able to be undrafted, I didn't receive an error log, the command window just dissapeared and pressing R wouldn't work

I'll provide a log if I find it, my apologies.
Owlchemist 9 Feb, 2023 @ 10:08pm 
Code movement should be pretty slow now. I took a snoop of what methods you needed. Of note. you can access the extended data through a pawn extension now. pawn.GetGUData() instead of the index before.

You may also find the MountUtility class to simplify your code a bit. There's a new GoMount method that takes care of most everything.
TheLastBulletBender  [author] 6 Feb, 2023 @ 5:38am 
@Owlchemist
Understandable.
Owlchemist 5 Feb, 2023 @ 8:21pm 
sorry 'bout all the chaos, the code has been moving around a lot. Refactoring and consolidations, all that good stuff.
TheLastBulletBender  [author] 5 Feb, 2023 @ 3:16pm 
@LoliSexDollKingdom
Going to wait until their code is finalized before fixing anything.
76561199071967613 5 Feb, 2023 @ 12:29am 
System.TypeLoadException: Could not resolve type with token 01000029 (from typeref, class/assembly GiddyUp.Utilities.IsMountableUtility, GiddyUpCore, Version=2.0.8.0, Culture=neutral, PublicKeyToken=null)
76561199071967613 5 Feb, 2023 @ 12:29am 
at SaddleUp2.Pawn_GetGizmos+<>c__DisplayClass1_0.<CreateGizmo_GoAndMount>b__0 () [0x00000] in <b93d3bef70a0467a990c69883eb9ab48>:0
76561199071967613 5 Feb, 2023 @ 12:29am 
at Verse.Command_Action.ProcessInput (UnityEngine.Event ev) [0x00007] in <617d4a4b3c1842ffb4eb3fd1337f915c>:0
76561199071967613 5 Feb, 2023 @ 12:29am 
at Verse.GizmoGridDrawer.DrawGizmoGrid (System.Collections.Generic.IEnumerable`1[T] gizmos, System.Single startX, Verse.Gizmo& mouseoverGizmo, System.Func`2[T,TResult] customActivatorFunc, System.Func`2[T,TResult] highlightFunc, System.Func`2[T,TResult] lowlightFunc) [0x006e9] in <617d4a4b3c1842ffb4eb3fd1337f915c>:0
76561199071967613 5 Feb, 2023 @ 12:29am 
at RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor (System.Collections.Generic.IEnumerable`1[T] selectedObjects, Verse.Gizmo& mouseoverGizmo) [0x0017a] in <617d4a4b3c1842ffb4eb3fd1337f915c>:0 currentSelectable: null
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Log:ErrorOnce (string,int)
RimWorld.InspectGizmoGrid:DrawInspectGizmoGridFor (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)