Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Southern Realms (TEB)
1.573 kommentarer
hugoleomarinho For 17 timer siden 
@Blissblessed, yes and yes
Blissblessed For 20 timer siden 
1) Do AI play this factions?
2) Is it compatible with?:
Immortal Empires Expanded [Requires Mixer!] [Updated]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3007996493&searchtext=
SandBiscuit 13. juli kl. 3:51 
Is there any way to look into the compatibility with the dynamic settlements mod? It seems to work fine with normal settlements apart from skavenblight and the first pirate hold.
Cataph  [ophavsmand] 9. juli kl. 0:15 
it's probably camps and it's a vanilla bug
♠ Punkstyler 8. juli kl. 13:58 
AI just spawns lords around the base and hire troops for them. There is a city with 6 lords around it that are doing nothing. This is probably mod conflict, any idea what mod may be causing it?
Dragon32 1. juli kl. 13:44 
@ItsJustDexNow
Re-read the Description
ItsJustDexNow 1. juli kl. 13:07 
why are all the garrisons one empire mortar?
FoxHound 29. juni kl. 9:14 
We're experiencing a crash in MP campaign when a Southern Realm player tries to attach a Hero into a Lord's army. No other mods except Mixu's.

Is this normal?
Cataph  [ophavsmand] 28. juni kl. 7:05 
same recruitment tab you'd normally find them in provinces
joseffalt 28. juni kl. 2:43 
Hi, sry if this is totally stupid, but i struggle with recruiting mage after i bought him via plutocrasy. I just cant find where i can get him. Does he appears for you guys normally, i mean in selection when you click on city?
Cataph  [ophavsmand] 26. juni kl. 10:31 
if you mean in the character panel preview, no. can't feasibly do.
The Final Goober 26. juni kl. 10:12 
Love the mod also but I’m having an issue with knight duelist encarmine. I am able to unlock it via leveling up the master duelist, however the model and portrait doesn’t change.
Vulken 26. juni kl. 7:20 
Any plans to have Buildable Ladders work with this mod?
alt-seva 24. juni kl. 13:49 
@Cataph Sorry, I can't find it anywhere. Can you give me the console code to hire this hero?
alt-seva 24. juni kl. 1:26 
@Cataph Thanks for your response. Can I do this in his skills window?
Cataph  [ophavsmand] 23. juni kl. 21:56 
@abson wong
that's a vanilla effect. I guess you're trying to run the mod on an older version of the game.

@alt-seva
level up your fellow master duellist
alt-seva 23. juni kl. 14:59 
This is my favorite mod! Thank you so much for your work! Could you please tell me how I can hire a hero "kinght duellist encarmine", maybe you could give me a console code?
jssmit 21. juni kl. 23:29 
Is there a previous version of the mod available?
Dragon32 20. juni kl. 8:36 
@Abson Wong
Try unsubscribing and resubscribing to force Steam to download.
Abson Wong 20. juni kl. 8:20 
i found a new bug. When i open the game, it will show a alert, the alert content is "The following mods cause a crash to the Database: !ak_teb3.pack

The first invalid database record is wh2_main_anc_talisman_pearl_of_infinite_blackness_TEBUARYwh3_main_effect_attribute_enable_contempt in table ancillary_to_effects_tables
and pack file !ak_teb3.pack

The application will terminate now."
When i close this mod, it is ok.
Cataph  [ophavsmand] 20. juni kl. 7:11 
it's from another mod, yes
Katzenfleisch 20. juni kl. 7:09 
One of the plutocracy trade does make it so that you will be able to recruit an RoR Emperor's Wrath steam tank, after you trade with Marienburg and Altdorf.

Might be wrong and that might just be from the caravan mod though.
Cataph  [ophavsmand] 20. juni kl. 6:36 
yeah but I also have no idea what you mean with a steam tank not having a main cannon. There is no steam tank in the mod.
Katzenfleisch 20. juni kl. 3:04 
@Cataph the tank bug still persists after I ticked off all my reskin mods.
Cataph  [ophavsmand] 16. juni kl. 3:42 
known. visual only TOW compatibility thing that we can't work around atm.
l3lkCalamity 16. juni kl. 2:03 
Bug report: climate icons not displaying correctly
Tested on 6.1.5 using only TEB and MIXER.

Steps to replicate:
Campaign > New > Immortal Empires > Select ANY faction > MAP. See Climates panel at button of world map. The Frozen icon appears multiple times and without text label.

I am not sure if this is visual only or if it has any impact on game-play. This bug impacts the map screen of all factions and not just the Southern Realms.

Image of bug for reference
https://imgur.com/a/wOP2x1k
[WTB] KingoftheWoods 15. juni kl. 21:49 
I was rolling reading the FAQs thank you for that and this absolute banger of a mod!
Sketch 14. juni kl. 22:58 
Cataph any reskin mods that are alright that you know of?
Cataph  [ophavsmand] 14. juni kl. 22:52 
reskins in your mod list
Katzenfleisch 14. juni kl. 21:50 
So lately I have been playing through the Gashnagian campaign, but I seem to be experiencing some very particular bugs that caused many of my base soldiers (billmen, half-pikes, shielded pikemen) to not have heads and my steam tank to not have a main cannon and instead exclusively a weak auxiliary one. Might there be a way to fix these issues?
Dragon32 14. juni kl. 10:08 
@ItsJustDexNow
Re-read the FAQ
ItsJustDexNow 14. juni kl. 9:22 
are garrisons ever going to be fixed? AI and player garrisons are always only an empire mortar?
Herald of the End Times 11. juni kl. 6:36 
Hey can you get there units from allied outpost ?
TToKKang 3. juni kl. 23:55 
Hello! I received a request and translated this mod into Korean and uploaded it. If you don't like what I uploaded, I will delete it!
DocHolliday 31. maj kl. 17:19 
Just a thought btw, a southern realms themed land ship would be cool! I feel like they already look more southern realms inspired than imperial.
DocHolliday 30. maj kl. 16:12 
I wasn't reporting an issue, no problems here, I was talking about the green cone of vision that every ranged unit has. I was just playing the modern warfare mod before this and they have very wide cones of vision so I just forgot how narrow the vanilla handgunners sight is. Again very awesome mod! Great work!
Cataph  [ophavsmand] 30. maj kl. 14:03 
yes they're vanilla entities. Please disable other mods before making me check.
DocHolliday 30. maj kl. 12:47 
the handgunners have a really narrow cone of vision is my only complaint, mine get charged from like, a 30 degree angle and they don't engage. If those are vanilla handgunner stats then maybe i'm just used to more op modded rifle units lol.
DocHolliday 30. maj kl. 12:28 
Ah ok, Thank you! Super awesome mod. So far it's been compatible with the guns of the empire mod so now I can conquer the empire as a true underdog, setting humanity back hundreds of years technologically in the process lol... That part isn't important though...
Cataph  [ophavsmand] 30. maj kl. 9:33 
he's an unlockable secondary LL normally, you can start with him in TOW
DocHolliday 30. maj kl. 4:07 
Is there anyway to play as the Roman looking lord? Kind of wanted him as my faction leader when I saw this but it didn't specify which of the 8 lords actually led the playable factions.
Филиппс 29. maj kl. 8:43 
Всем добрый день. Кто сталкивался с такой проблемой. После последнего обновления игры, в даном моде у меня следующая ситуация. Он работает но у всех фракций на старте нету своих земель.При старте компания у тебя на карте только лорды а города у ванильных фракций
DiamantRush12 25. maj kl. 13:04 
@Cataph Thanks mate. I had forgotten I had also downloaded the 'Empire High Gothic reskin' and 'better combat animations' recently. I disabled those and now it is fine I think. It is bound to be either of those. Cheers
Cataph  [ophavsmand] 25. maj kl. 11:29 
I'd check reskins first
DiamantRush12 25. maj kl. 5:24 
hey Cataph,

Always loved your mod and it is one of my main stays in my mod loadout.

I recently started a new Lupio campaign and noticed the heads of certain units disappear during the battle when under blood or when I zoom out. For example, Royal Guards. Is it a possibility that this is due to your mod or do i need to look elsewhere in my loadout?

Kind regards
moom241 24. maj kl. 17:04 
Loving the new Golden Lion unit. It's really cool as a concept and fun to use on the battlefield. I know it must have been painful to add a SEM to the southern realms roster, but it's really cool.
Cataph  [ophavsmand] 19. maj kl. 11:28 
that building is a mod conflict or botched submod

you can't get all units with any of these factions. see the faq and the list of units.
LE22081988 19. maj kl. 9:14 
Hey, I can't build certain units.

For example, the Carlsson Milita or the Blackwatch.

The game says I need a Blacksmith for that, but I can't find such a building.

There is a building with the anvil symbol, but it has a different name and doesn't unlock these units.
vinterkrigare 18. maj kl. 1:04 
@Cataph, Righty, installed Belegar and the rangers surfaced.

THX for your attn. and a great mod.
zxnith 17. maj kl. 18:56 
are there submods that expand the technology tree?