Total War: WARHAMMER III

Total War: WARHAMMER III

Dismemberment Overhaul: Warriors Of Chaos
13 Comments
Armorchin  [author] 26 Jan, 2024 @ 9:36pm 
@SouthSideSaxon I'm guessing the added variant would not have dismember part? It's weird but the units file structure are all over the place with like 50% consistency across all 3 game, The only way to know for sure is for me to look into it, But I'll save that for later.
Slurpentus 26 Jan, 2024 @ 8:28pm 
Will these work with variant reskins? Reskins that dont really change the models very much just adding variety?
steelmidnight 14 Mar, 2023 @ 5:33am 
Its a shame you arent working for CA. This is how its done RIGHT!
Armorchin  [author] 10 Feb, 2023 @ 7:24pm 
@Hollownerox Thank you! That was my same thought and goal of this mod as well so I know how you feel :sans:
Hollownerox 10 Feb, 2023 @ 3:28pm 
Just want to say you're doing an amazing job with these mods! It's been a long time hope of mine that the Blood DLC would eventually add more than just infantry dismemberment, but Blood Pack III kind of dashed that hope aside. So it's hard really just been a joy seeing these mods exist now!

I can't wait to see how the the other factions are handled, and wish you all the best with your work!
Armorchin  [author] 9 Feb, 2023 @ 6:30pm 
@Thrakerzod Nah unfortunately these will not affect all unit that used same animation cause I need to edit each unit individually BUT I can use the same gore effect on the unit that used the same animation without creating a new effect so it'll speed thing up for sure
Thrakerzod 9 Feb, 2023 @ 12:03pm 
at least your work on the Chaos Spawn here should carry over to the Beastmen, Khorne, Nurgle, Tzeentch, and Slannesh... does Norsca have Chaos Spawn, if they do it'll help with them too

does this mod affect modded units that share animations and stuff or is it just vanilla only?
TheHonoredPerson-333 9 Feb, 2023 @ 8:37am 
Glad to hear it) Thanks for the answer!
Armorchin  [author] 8 Feb, 2023 @ 7:23pm 
@TheHonoredPerson-333 probably some patches for other mods first cause ppl were asking for that but yeah you can get creative with the injuries for sure, I'm just not sure how much it affect performance so I'm thinking about separating it but we'll see.
TheHonoredPerson-333 8 Feb, 2023 @ 10:15am 
What are your plans once you're done with all the remaining factions? Perhaps there is an opportunity to refine the injuries by adding mutilated faces or protruding bones from severed limbs?
Golfbag Mansampler 8 Feb, 2023 @ 8:28am 
I detect a strong sense of chaosphobia here.

Chosen Lives Matter!
Diazon 8 Feb, 2023 @ 7:11am 
Thank you, from all the Empire!:cozyrealmroyale:
Серафим Вэйлoр 8 Feb, 2023 @ 7:06am 
Is it you on the last pic? XD