安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I'm killing the undead ones to make room for the living ones.
idk, zomboid is a sandbox, do whatever the fuck you want. Although, are you really killing furries? they are already dead imo
No lol, a server I run has a lot of furries and we like this mod, I am kidding. If I actually hated furs I'd go boot up Gmod and shoot NPCs
Anthro survivors (the mod) will update to b42 when b42 is stable, it would be nice to update this mod.
INCOMING
What
lord
>its all edgelords
ok fuckwits zomboid is based on cataclysm: dark days ahead that lets you basically mutate to become a furry, be smarter guys
To remove humans you must forbid zombies from selecting normal underwear, to that end you can either reset UnderwearDefinition entirely or set chanceToSpawn = 0 in each element. As for multiple fursuits, you can simply use the original, live variant (without the _Deceased suffix). They're identical anyway, except the live variant is a Fur and the deceased variant is a Bandage.
It makes the game scary again.