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とても楽しかったです。
thank you.
I'm making a new map right now, so it's still a long way off, but please play with it once it's completed.
Only when the white ball does not work for some reason, the bridge across the opposite bank is displayed, but if this causes a new problem, I would appreciate it if you could report it.
I am sorry that I caused many problems because I am not skilled in map creation.
Since we could not solve the problem with the ball, as an emergency measure, we prepared a bridge that appears only when the ball does not appear.
I hope this will solve the problem.
I've played it from start to finish to make sure.
However, we could not confirm the phenomenon that the ball does not work.
I reviewed the circuit, but I couldn't find anything particularly suspicious.
Please let me check a few.
・Isn't it the white ball on the snowy mountain that isn't working?
・The red ball in front of the elevator
was it moving?
I'll check the circuit again, but if you can't fix it, I'm sorry, but please jump to CP9.
sorry. Investigate.
We are sorry that the elevator did not work for several days.
i have reviewed the circuit of the elevator,but i am unable to identify the location of the malfunction and therefore cannot make any repairs.i apologize.
>Alcaline
I don't know what is causing the camera to fly alone when entering CP 9. sorry.
In my environment, pressing the F1 key opens the console. The key to open the console may be different depending on the environment used, so please search for details using keywords such as "Human Fall Flat Console". Once you have opened the console, type "CP 9" and press Enter.
You can jump to each checkpoint by changing the numbers. CP 9 is the checkpoint beyond the white balls. If it's not your desired location, try changing it to another number.
The red and white balls are run by the same system, so normally both should work.
I reviewed the circuit and removed unnecessary garbage.
I found the balls with the free camera mode (both red and white) out of bounds on some platforms. I don't know if they did something before I reached the rooms where they're supposed to roll, but reloading the checkpoint didn't work either. I'm not familiar with the map editor to give any more details.
Thanks for the report.
Is this a phenomenon of white balls not rolling?
I may not be able to fix it right away, but I will investigate.
If it is not resolved, please jump to CP 9 to continue.