Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
@AsterixChaos @HornedOne Noone except admins can right click inside a safezone, your NPCs can't be placed in safezones
@Thiago In a new mod following the same folder path structure as the ones that come with it.
[03-11-23 21:12:18.258] LOG : General , 1699060338258> 659,385,851> -----------------------------------------
STACK TRACE
-----------------------------------------
function: new -- file: ISSimpleImageButton.lua line # 58 | MOD: Simple UI API
function: addImageButton -- file: ISSimpleUI.lua line # 425 | MOD: Simple UI API
function: onCreateGenericNPCUI -- file: WorldContextNPCInventory.lua line # 141 | MOD: buffy's simple NPCs
function: onMouseUp -- file: ISContextMenu.lua line # 90 | Vanilla.
Is this a separate mod issue, or an out of date mod issue?
I' m trying to make an addon for this mod with more portraits but for some reason they does not work
I have an issue with this mod, something happening just to me in my server, other admins never trig the same error, i tried everything to solve it, last thing i reinstalled the game but the bug remains:
When i click on a tile, in a dedicated server, the options to create an npc are duplicated, if i click an option to create the npc it give me an error about mod's images and the menu doesn't bring up.
Any advices? I have no more ideas to solve it :(
Please let me know if after unsubbing -> resubbing you have any further issues! :)
A good habit when importing NPCs is to hit enter on an entry box to make sure the changes are saved as well.
We were testing last night. We have found that once you program an NPC, if you exit the clunch where it is placed , if no other player is present on the clunch, when you re-enter the zone, the context menu disappears (as if reload before programming the NPC).