RimWorld

RimWorld

Adobe - Build Under Roof
20 Comments
kongkim  [author] 7 Jan @ 2:27pm 
@Ðagorath i know, But red do not mean its not working. Just that its trying to find another mod in the about file. Unless he have changed something in the code it should still work.

But with that said, i would 100% recommand to nuse the 1.5 version.
Only keep this mod for people who still use it.
Ðagorath 7 Jan @ 11:21am 
No because if you go to original mod, this one will go red because it requires "Adobe Abode (1.5 continued)", and that one is only 1.5.

I already moved to 1.5, in that continued mod just disable the "requires sun" in the options and you should be good to go, most mods are already on 1.5 at this point.
kongkim  [author] 7 Jan @ 2:57am 
@bretticus Think its becaus "Adobe Abode (1.5 continued)" has the option build into its options.
If you use the orginal mod it should work.
bretticus 7 Jan @ 2:41am 
this mod is tagged to work for 1.4, however it does not
Ðagorath 11 Jun, 2024 @ 9:24pm 
Thanks for the info, ill move to 1.5 eventually =)
kongkim  [author] 11 Jun, 2024 @ 7:45am 
@Ðagorath glad you like it, but with the 1.5 version of adobe this feture is build into its settings now.
And to be hornest, i don't want to do the work making it work with old versions as i will not spend more time on this in the future.
Ðagorath 11 Jun, 2024 @ 7:36am 
Hi kongkim, the mod " Adobe Abode (1.5 continued)" is now a mandatory 1.5 mod, your mod no longer works for 1.4 since original mod is no longer supported by this mod, I still play 1.4 because few of my mods still not 1.5, and I'm not really into the new expansion theme, can you fix your mod so it works with original 1.4 or clarify if it will no longer work on this version please, ty !
kongkim  [author] 27 May, 2024 @ 12:36am 
Did a small update so it again works under the roof.
kongkim  [author] 11 May, 2024 @ 9:39am 
Update:
Changed mod depentency to Adobe Abode (1.5 continued)
kongkim  [author] 13 Mar, 2024 @ 3:25pm 
Updated to game version 1.5
cuirithir 16 Mar, 2023 @ 9:40am 
I'm not sure about the balance. :/

an 11x11 plot will yield about 2000 hay in 8 days (1 bale)
2000/50 = 40 required materials
40*15 = 600 bricks in 2 days.
600/5 = 120 walls

1 plot and a 20/30/40 day season = 240/480/600 walls

Ha! I just realised I'm putting too much effort into this. Thanks for the mod, it'll definitely help my poor colonists :)
kongkim  [author] 16 Mar, 2023 @ 9:23am 
Haha yah but it need to be balanced with the rest of the game :)
cuirithir 16 Mar, 2023 @ 9:19am 
> but i know the owner of the mod had been taking about updating the mod at some point so dont wany to make it if he do :)

I started calculating the proper sand/clay/filler ratio in the Adobe Abode comments, and stopped because my brain said "Dude, do you really want to add another chain to this game? Be happy you're not digging up dirt, making sand, and hauling water. 50 hay for 15 bricks in 2 days is a deal, shut up and take it! :D :D
kongkim  [author] 16 Mar, 2023 @ 9:10am 
@cuirithir Haha a little horrifing ;)
But its also only a temp solution, i have a few ide to make a bake oven and fire to dry them as that would make more sense, but i know the owner of the mod had been taking about updating the mod at some point so dont wany to make it if he do :)
cuirithir 16 Mar, 2023 @ 8:51am 
As someone who's built with adobe in RL, I'm not certain if I'm happy or horrified that the bricks will dry without sunlight. Thank you.
Herbert West, Recombobulator 12 Mar, 2023 @ 7:27am 
Ha! I'm an absolute rando but thank you so much for this. :)
kongkim  [author] 7 Mar, 2023 @ 11:26am 
@Mr.Lemming Haha :)
Mr.Lemming 7 Mar, 2023 @ 11:08am 
My man! Thank you very much.:UncommonSmile:
kongkim  [author] 7 Mar, 2023 @ 10:10am 
@Vylixan Np :)
Vylixan 7 Mar, 2023 @ 7:59am 
thanks