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Also there is a reason why wizard confusing touch is 3f, parriable and can be countered by flipping the moves. Flip is just that strong to be granted to a 0f move
On a power scaling level, I guess I'd put it up around 9 out of 10. It's not OUTRIGHT BROKEN BEYOND BELIEF. It doesn't have 0 frame fullscreen projectiles or anything. But DAMN he's got a LOT of really good moves.
The teleport is punishable on read though and with the right characters you can ToD off of it so it's not like it's unbeatable by any means. It could use some touching up but if you did, I'd rather see it as a new character or version because this? This is peak Yomi Workshop right here. I'd hate to lose out on fighting this monster.
Not that I'm complaining, of course
the clip won't show my mouse but if was hovering over the two abilities and they didn't even light up: https://medal.tv/games/yomi-hustle/clips/1rINCUB_6ZSIxs/d133708ZhH8P?invite=cr-MSxLdUEsMTY1OTE2NjU3LA
The my problem is that you can't attack because the grab wins. You have to grab to force a clash but if the Grappler decides to use anti grab move you are just screwed. And if you try to jump or something like that you can't even have that as an option because IT JUST LANDS.
there are more gripes i have but I don't have the character limit to do so.
I do have to say the moves are neat it's just the execution just makes me upset at best. And so for now I'll have to unsubscribe from your mod before it just makes me unreasonably madder. Because well, Literally only two fights and I'm just salty.