XCOM 2
Pause World Time In Hours
13 Comments
the__mentat 5 Feb @ 12:45pm 
On some rare occasions, there are "events" which makes the clock start ticking. Also, unfortunately, I noticed that sometimes this mod borks the order of events, which leads to weird UI issues, especially at the end of the month and when a POI pops up. On a couple of occasions, it also caused mission expiration when the avenger arrived to it (before seeing squad selection and aborting it).
Killer 1 Nov, 2024 @ 9:06pm 
Great mod - thank you @MrWatsyoname. It's a mod I never new I wanted but now is in my must have mod list.
Varric 16 Jul, 2024 @ 3:44pm 
So to answer Kinsect's, and anyone else's, question about CI compatibility, this should work with CI okay. The streamer OneGrumpyBoi uses this mod with CI without issue (so far) and several collections with this mod also include CI.
Varric 16 Jul, 2024 @ 3:37pm 
About CI and its integration of Hours Instead Of Days, a user in the CI compatibility discussion thread said:

"I must say that "Hours Instead Of Days" being listed as "Not Required - Integrated" is a bit misleading. CI integrates only part of the functionality, affecting only counters on the event queue. Meanwhile HIOD additionally affects POI scan timers and adds "expires in X hours" note to POI icons on bottom left. Now perhaps those omissions are intentional, I don't know, but I think a note about it would be useful to have (for what it's worth from my quick test activating HIOD with CI to just add those changes seems to work)"

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2567230730/3048360012542098279/?ctp=5#c5710018482979864292
Nero 10 Mar, 2024 @ 6:30am 
perhaps kinsect asked the question because covert infiltration already has hours instead of days integrated inside of it
Phoenix 26 Nov, 2023 @ 8:12am 
This mod is a awesome thanks for making it!
MrWatsyoname  [author] 27 Mar, 2023 @ 9:10pm 
@WaldoTheRanger from my understanding "upcoming events" only has the event list (research, builds, etc.) in hours and not missions.
WaldoTheRanger 27 Mar, 2023 @ 12:48pm 
The mod "upcoming events", which had the hours instead of days functionality baked in, was already was compatible with pause map timer

still appreciated. I'll keep this in the back pocket as a decluttering option later
=[NK]= Col. Jack O'Neil 26 Mar, 2023 @ 10:23pm 
Thanks! :)
MrWatsyoname  [author] 26 Mar, 2023 @ 3:02pm 
@Kinsect haven't actually tried using this with CI yet but don't see why it wouldn't work.
Kinsect 26 Mar, 2023 @ 2:39pm 
I take it this can work with Covert infiltration?
Wags 25 Mar, 2023 @ 9:51pm 
Great work, giving this one a shot!
jat11241976 25 Mar, 2023 @ 1:53pm 
This seems pretty useful, well done! 👍