Total War: WARHAMMER III

Total War: WARHAMMER III

Skaven Bodyguards(Mount Replacement)
19 Comments
EnumaEllis 22 May @ 5:12pm 
Make their spacings into 'wh2_main_infantry_medium_rabble' similar to the ones for Death Runners and others, so that they are more disorganized.
DragonsArchiver 10 Feb @ 10:37pm 
Admittedly, I do like this mod, considering it lets me use the Jezzails with Ikit's "Storm Daemon" in custom battles or skirmish mode. Rather funny to see Ikit just turn into an Anti-Air gun towards anything flying due to the jezzails firing the same magic missile. But, then I noticed when I try to do the same thing in A Immortal Empires Campaign, it doesn’t allow me to do so, removing the ability while the jezzails are equipped.

I feel like that, if it’s not changed to one or the other- (Either giving both Skirmish and Campaign lords the ability to fire magic missiles, if it works, or removing the ability from both instead of having them be separate.) -then it should at least be said somewhere here in the description.
Inconspicuous Man 27 Sep, 2024 @ 8:28pm 
@Udowds

So to be even more clear - when the stat-block shows my Warlock Engineer drop down severely by 10-30 points in many stats when equipping a jezzail bodyguard, that isn't entirely true?

That is the stat block of retinue troops being the bodyguard, but the Warlock Engineer is still at the head of that unit blob with their actual original stats?
LimeUser 11 Sep, 2024 @ 5:57am 
So the lord put an 8x scope on his shotgun and it worked
Udowds 7 Sep, 2024 @ 12:42pm 
Engineer - Unrelated to this mod, but I did a pretty thorough test with the Dwarf version.

It seems like you are correct, the lord itself remains there with their stats. Just an example - my Master Engineer lord had the Raker ammunition (shotgun + damage decreased range) which applies suppressed as per their skill line.

Getting the sniper retinue (one of the options) not only seemed to increase his range to the range the snipers had (like 400 in the card), but the shots seems to hit really hard and they also applied the Suppressed conditon.

Since Snipers apply the Shieldbreaker condition on their own, when hovering over the enemy, it had both Suppressed and Shieldbraker applied to them.

This makes in my opinion ranged lords very very deadly.

Hope that helps!
battle_droid13 27 Aug, 2024 @ 8:06am 
I believe, the mod is not working at this point. As to be expected, with how many updates popped out recently.
Inconspicuous Man 10 Jul, 2024 @ 9:49pm 
"Though different in form , Bodyguard / or retinue is just a kind of mount
I think of it as unit , So an additional bonus was added"

So for example - when an enemy gets into melee with a ratling-gun team 'mount' Ikit Claw, Ikit Claw is actually there and has his stats alongside the retinue?

Ikit will be making attacks and taking hits with his melee attack/defense stats, AND there's a pack of units that are attached?
subway_34 4 Jul, 2024 @ 2:43pm 
need an update :)
RogueTiger 28 Apr, 2024 @ 6:24am 
Please make an all in one mod so I can remove 13 other mods from my list
The Wriggler 25 Mar, 2024 @ 8:45am 
I can understand it. After stating my ideas I realized they either wouldn't fit right or are just too similar to the Warlord.

I will look forward to your next projects
某鶸  [author] 25 Mar, 2024 @ 12:30am 
@The Wriggler
no plan . I think the Packmaster is more like a summoner , Not like someone who would have guard
The Wriggler 24 Mar, 2024 @ 11:18am 
Any plans on adding bodyguards for the packmaster hero? Perhaps some Rat Ogres or have him goad a group of Skaven Slaves/Clan Rats?
某鶸  [author] 1 Sep, 2023 @ 3:26am 
@Thanatus
Though different in form , Bodyguard / or retinue is just a kind of mount
I think of it as unit , So an additional bonus was added
Thanatus 26 Aug, 2023 @ 11:27pm 
May I ask how the retinues work? I read that skills, traits and technologies work but is the unit part of the general? Like does the unit get buffs of the armor the general wears?
某鶸  [author] 19 Apr, 2023 @ 8:43pm 
@❤Dizzy Sweet❤
Not often,Because they are not automatically unlocked,need skill points
Dizzy Sweet 31 Mar, 2023 @ 5:38pm 
Hey! Quick question, can the AI pick up bodyguards or no?
某鶸  [author] 25 Mar, 2023 @ 2:33am 
@Jester Orion
For compatibility,source material from outside the game was not yet in use,the appearance options are limited
There are many differences anyway,model variants or skills / stats
Elluvian 23 Mar, 2023 @ 12:59am 
谢谢老公
Jester Orion 22 Mar, 2023 @ 2:09pm 
Yay, the translated version of this mod.
Are the bodyguards just the normal version, or RoR units?