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Would be great if the blocks actually emitted light, since they have lights on them.
No Hope in Hadley's XD
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=759583275
for the specifics and rules regarding Darth's work. Much <3 Darth and thx for all the mods :)
Obsolete default definition of mount points in MyObjectBuilder_CubeBlock/LargeHallwayTurn and LargeHallwayCorner
I'm curious to see my stations and ships going dx11 with his station walls too... *-*
Be not evil, fellow SE players :)
i do not want all your mods in all my worlds, sorry but with so much mods you NEED to decide wich one goes for wich world, and i like it to not forced to split mods! :D - much work for less effort xP - g-menu still overloaded :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=298821437
To those who have complained that Darth should publish these in a pack rather than a standalone - I must disagree. I would much rather be able to go to an author's workshop page and subscribe to only the mods I want. Nothing worse than wanting one or two mods in a pack and instead having to sub a pack that just ends up cluttering your G menu with stuff you don't want to use, or that you don't want used in your MP game.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=297953295
http://pics.blizado.de/spaceeng/example1.jpg
This belongs in decoration and furniture packs, not a standalone mod...
That's just more time people have to spend downloading your mods.
Thank you for sharing this with the community.
I would recommend Balmung's floors (I think Kolt16 also has something similar). They just look majestic together.
http://pics.blizado.de/spaceeng/example1.jpg