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If yes, then possibly world save of server side have recently changed sandbox settings (map_sand.bin) that somehow it will cause the world date value randomized.
It's also an advantage for solo in case if you have "Thief Expansion" where it allow burglars steal items from zeds, if success and got perishable food, the food will be always fresh and start perish from the initial age, while if SDZ say passed many days, it will instantly rotten instead.
Can wear a classic watch, not holding a spare digital watch in backpack.